1. bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
  2. 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
  3. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  4. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
  5. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  6. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  7. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  8. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago
  9. 6950de6 Comments Style: s/skbug.com/bug.skia.org/ by halcanary · 9 years ago
  10. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  11. f529439 Move shader precision modifier check onto GLSLCaps by egdaniel · 9 years ago
  12. c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  13. a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
  14. ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  15. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  16. 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
  17. b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
  18. 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
  19. 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
  20. 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
  21. 0067ff5 fix up test create functions by joshualitt · 9 years ago
  22. cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago
  23. 026beb5 SkPath::Direction serves two masters: by reed · 9 years ago
  24. 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
  25. 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
  26. cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
  27. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
  28. 7f14c9b Revert of Add device space "nudge" to gpu draws (patchset #6 id:90001 of https://codereview.chromium.org/877473005/) by robertphillips · 10 years ago
  29. b932999 Add device space "nudge" to gpu draws by robertphillips · 10 years ago
  30. 9cc2f26 Revert of Add device space "nudge" to gpu draws (patchset #5 id:70001 of https://codereview.chromium.org/877473005/) by robertphillips · 10 years ago
  31. e79d7b7 Revert of Remove 'f' from 0.05f in shader code (patchset #1 id:1 of https://codereview.chromium.org/888483002/) by robertphillips · 10 years ago
  32. 1726997 Remove 'f' from 0.05f in shader code by robertphillips · 10 years ago
  33. 2d55d07 Add device space "nudge" to gpu draws by robertphillips · 10 years ago
  34. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
  35. 56995b5 Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
  36. 8c0f615 Revert of Remove GP from drawstate, revision of invariant output for GP (patchset #9 id:160001 of https://codereview.chromium.org/791743003/) by joshualitt · 10 years ago
  37. c6bc58e Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
  38. 422f56f Make addUniform take a precision by bsalomon · 10 years ago
  39. eb2a676 Remove backend factories by joshualitt · 10 years ago
  40. 267ce48 remove proc key by joshualitt · 10 years ago
  41. 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
  42. 9e4d6d1 Move willUseInputColor check to computeInvariantOutput by egdaniel · 10 years ago
  43. 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
  44. ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
  45. 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
  46. 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  47. b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
  48. 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  49. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  50. 49586be removing GrDrawEffect by joshualitt · 10 years ago
  51. 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
  52. 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
  53. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  54. 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
  55. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
  56. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  57. 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
  58. 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
  59. e5a041c Implement the clip as 4 or fewer GrEffects when possible. by commit-bot@chromium.org · 10 years ago
  60. cabf4b2 Unify edge type enums across GrEffect subclasses that clip rendering to a geometry. by commit-bot@chromium.org · 10 years ago
  61. d85f32c Make GrConvexPolyEffect support inverse fills and non-AA rects by commit-bot@chromium.org · 11 years ago
  62. c2f7824 Analytic rrect clip for cicular corners, radius >= 0.5 by commit-bot@chromium.org · 11 years ago
  63. f053980 Specialize GrConvexPolyEffect for AA rects, use for AA clip rects. by commit-bot@chromium.org · 11 years ago
  64. 6dee875 Add workaround for Xoom crashing after discard removed from shader. by commit-bot@chromium.org · 11 years ago
  65. b21fac1 Make GMs aware of what tool they're being run in. by commit-bot@chromium.org · 11 years ago
  66. 65ee5f4 Use GrConvexPolyEffect when clip is a single convex polygon by commit-bot@chromium.org · 11 years ago
  67. 4c18e9f Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
  68. c3fe549 Add convex polygon rendering effect and GM to test it. by commit-bot@chromium.org · 11 years ago