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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
c070939fd1a954b7a492bc30f0cf64a664b90181
/
src
c070939
Re-land sksl fragment processor support
by Ethan Nicholas
· 8 years ago
b964238
SkDevice::drawBitmap takes x,y, not matrix
by Hal Canary
· 8 years ago
ca0b438
add dumbest possible 32-bit SkJumper backend
by Mike Klein
· 8 years ago
ed50200
Revert "sksl fragment processor support"
by Ethan Nicholas
· 8 years ago
ccf5991
sksl fragment processor support
by Ethan Nicholas
· 8 years ago
c3aef18
Load FreeType glyph bitmap before emboldening.
by Ben Wagner
· 8 years ago
8c3d515
add _hsw lowp backend
by Mike Klein
· 8 years ago
7f7b902
Add shading language version to GL dump
by Jim Van Verth
· 8 years ago
70e3e9a
Remove SkImageFilter::MakeBlur entry point
by Robert Phillips
· 8 years ago
c4fcbed
somewhat less silly tail loads and stores
by Mike Klein
· 8 years ago
660cc99
Restrict acceptable bounds for uploading data to mip levels on GPU
by Greg Daniel
· 8 years ago
a98e399
Exclude AALinearizingConvexPathRenderer from zero size paths
by Brian Osman
· 8 years ago
4b8d491
lean more on the compiler in lowp stages
by Mike Klein
· 8 years ago
d261e10
Re-enable opList dependency tracking
by Robert Phillips
· 8 years ago
8744405
Remove SkImage_Base::peekTexture call
by Robert Phillips
· 8 years ago
fb49909
Revert "Remove deadcode for sRGB image shading."
by Mike Reed
· 8 years ago
5e78c61
Revert "remove a bit more dead code"
by Mike Reed
· 8 years ago
91d7d1d
Revert "Revert "Remove deadcode for sRGB image shading.""
by Mike Reed
· 8 years ago
e08e639
Revert "Remove deadcode for sRGB image shading."
by Mike Reed
· 8 years ago
428266d
use rasterpipeline for colorfilters
by Mike Reed
· 8 years ago
1aa77f0
remove unused blitrow
by Mike Reed
· 8 years ago
cbbb58a
Revert "speculative fix for chrome roll"
by Mike Reed
· 8 years ago
4220a92
speculative fix for chrome roll
by Mike Reed
· 8 years ago
d9b1fe0
remove a bit more dead code
by Mike Klein
· 8 years ago
2e3c955
disable optimization (for now) for android
by Mike Reed
· 8 years ago
51f6a0f
Remove deadcode for sRGB image shading.
by Herb Derby
· 8 years ago
587d082
optimize imageshaders to use clamp for dimension==1
by Mike Reed
· 8 years ago
bc4c26b
reduce exposure of SK_SUPPORT_LEGACY_TILED_BITMAPS to not replace repeats yet
by Mike Reed
· 8 years ago
25ad117
Remove SK_SUPPORT_LEGACY_DITHERING dead code
by Florin Malita
· 8 years ago
51e46d5
use mul_inv instead of div for tiling
by Mike Reed
· 8 years ago
81dd3e0
Finish a few MDB TODOs
by Robert Phillips
· 8 years ago
80ce804
remove SkDebugfs
by Mike Klein
· 8 years ago
5eda734
SkPDF: remove duplicate dict entry
by Hal Canary
· 8 years ago
602b79c
Complete another MDB todo
by Robert Phillips
· 8 years ago
91a3e52
Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
by Brian Salomon
· 8 years ago
a469692
SkPDF: implement SkPDFArray::reserve.
by Hal Canary
· 8 years ago
6cdb5f2
Clip FreeType glyph bitmap to mask.
by Ben Wagner
· 8 years ago
f3b9d4b
SkPDF: add some TRACE_EVENTs
by Hal Canary
· 8 years ago
0cc60b8
fix repeat/mirror sampling bleed
by Mike Klein
· 8 years ago
91a1053
Revert "Revert "clean up sksl dead variable handling""
by Ethan Nicholas
· 8 years ago
eb64b9b
Replace variant system with arena
by Herb Derby
· 8 years ago
2e5eaf0
Revert "Revert "Clean up onTransferPixels""
by Jim Van Verth
· 8 years ago
f975b3e
Revert "Revert "SkRegion: more robust validation""
by Hal Canary
· 8 years ago
980e279
Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)""
by Mike Reed
· 8 years ago
832bd2b
Add a concat method to SkTInternalLList
by Chris Dalton
· 8 years ago
e0a33e2
Revert "clean up sksl dead variable handling"
by Greg Daniel
· 8 years ago
93a2346
Add GL_APPLE_sync support
by Brian Osman
· 8 years ago
a2cebd8
When flushing a surface with semaphores, have last semaphore op call glFlush
by Greg Daniel
· 8 years ago
7f41240
Revert "SkRegion: more robust validation"
by Hal Canary
· 8 years ago
b29dd81
clean up sksl dead variable handling
by Ethan Nicholas
· 8 years ago
0215312
remove unused SkFilterProcs
by Mike Reed
· 8 years ago
19d0b99
Revert "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"
by Mike Reed
· 8 years ago
00b8ab6
use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)
by Mike Reed
· 8 years ago
711450e
SkRegion: more robust validation
by Hal Canary
· 8 years ago
7da6dfa
implemented mustImplementGSInvocationsWithLoop workaround in sksl
by Ethan Nicholas
· 8 years ago
ce57552
Revert "Clean up onTransferPixels"
by Jim Van Verth
· 8 years ago
f7037d0
Clean up onTransferPixels
by Jim Van Verth
· 8 years ago
44eb6d9
remove SkImageEncoder_none.cpp
by Hal Canary
· 8 years ago
3902d40
Simplify PathGeoBuilder
by Brian Osman
· 8 years ago
84cda40
Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"""
by Mike Reed
· 8 years ago
f66d28d
Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl""
by Ethan Nicholas
· 8 years ago
49b7b6f
Handle too many (or too large) paths in GrDefaultPathRenderer
by Brian Osman
· 8 years ago
6081ebb
Add makeBuffer and caps to GrOnFlushResourceProvider
by Chris Dalton
· 8 years ago
e531207
Add SkCopyPixelsMode argument to SkMakeImageInColorSpace
by Brian Osman
· 8 years ago
57c9d20
rephrase lowp constant_color
by Mike Klein
· 8 years ago
5883a11
remove defined(JUMPER) guards in _lowp.cpp
by Mike Klein
· 8 years ago
78325c1
Restrict max levels for D3D Angle on GLPrograms test as well
by Greg Daniel
· 8 years ago
74c3680
Remove unused GradientShaderBase4fContext::fDither
by Florin Malita
· 8 years ago
15200bd
Remove SK_SUPPORT_LEGACY_GRADIENT_ALPHATRUNC dead code
by Florin Malita
· 8 years ago
ae7bb04
Remove non-F32 specializations of Sk4fGradient
by Florin Malita
· 8 years ago
159e3c6
Fix MDB regression
by Robert Phillips
· 8 years ago
c352f3b
fixed improved perlin noise effect on ANGLE
by Ethan Nicholas
· 8 years ago
d6e6e66
factor out hexadecimal constants.
by Hal Canary
· 8 years ago
c64ee46
Add return to surface semaphore calls to indicate when we don't support them
by Greg Daniel
· 8 years ago
d4a70ee
Disable dithering of const paints
by Florin Malita
· 8 years ago
0bdaf05
remove unused mode parameter from SkMergeImageFilter
by Mike Reed
· 8 years ago
ce6b4b0
imagefilters should take const array
by Mike Reed
· 8 years ago
ab51d1b
Revert "remove unused TableMaskFilter"
by Mike Reed
· 8 years ago
d72b55b
remove unused TableMaskFilter
by Mike Reed
· 8 years ago
1a74c53
reduce SkDisplacementImageFilter size.
by Mike Reed
· 8 years ago
3f93b72
Revert "reduce SkDisplacementImageFilter size"
by Mike Reed
· 8 years ago
ed68a92
reduce SkDisplacementImageFilter size
by Mike Reed
· 8 years ago
1b0126b
Add a verbs iterator to SkPathPriv
by Chris Dalton
· 8 years ago
f86d368
Enable constexpr for VC++ 2017
by Bruce Dawson
· 8 years ago
95d19f3
support g8 and 4444 in SkRPBlitter
by Mike Klein
· 8 years ago
741d726
Trim gEntries down from 24K to 3K.
by Mike Klein
· 8 years ago
0c182fc
refactor lighting imagefilter to save codesize
by Mike Reed
· 8 years ago
5f970fe
Fix logic error when drawing path as nested rects
by Brian Salomon
· 8 years ago
7a808d6
ICC: SkICC::WriteToICC Description Tag is function of input
by Hal Canary
· 8 years ago
6ecc911
Revert "Revert "Remove Gr*Gpu includes from header files.""
by Greg Daniel
· 8 years ago
35186b5
Remove GrRectOpFactory::MakeAAFillWithDevRect
by Brian Salomon
· 8 years ago
f86d37b
Rename GrDrawOp::xpRequiresDstTexture to finalize and change return type to an enum
by Brian Salomon
· 8 years ago
a5cb781
Revert "Revert "Add API for flushing surfaces with gpu semaphores""
by Greg Daniel
· 8 years ago
881f143
Hide GrGpuResourceRef from prying eyes
by Robert Phillips
· 8 years ago
ade9f61
Add GrTextureProxy.h to GrAHardwareBufferImageGenerator.cpp (for Android roll)
by Robert Phillips
· 8 years ago
60fb0b2
Make GrAAConvexPathRenderer use vertex color
by Brian Salomon
· 8 years ago
7292231
Revert "Add API for flushing surfaces with gpu semaphores"
by Greg Daniel
· 8 years ago
56af45b
Revert "Remove Gr*Gpu includes from header files."
by Greg Daniel
· 8 years ago
453888f
Improve computeMatrices singular matrix handling.
by Ben Wagner
· 8 years ago
2bd381b
Remove Gr*Gpu includes from header files.
by Greg Daniel
· 8 years ago
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