1. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  2. 5d8f1cc Use tasks for GrVkGpuTextureCommandBuffer. by Brian Salomon · 5 years ago
  3. 24d377e Store tasks to execute before VK secondary command buffers generically. by Brian Salomon · 5 years ago
  4. 7a5b6ec Update comment on vulkan allocator. by Greg Daniel · 5 years ago
  5. 865dc56 Adjust vulkan memory allocation block size knobs to better match the type of draws we do. by Greg Daniel · 5 years ago
  6. 71713f6 Swap front and back stencil sides when rendering bottom-left by Chris Dalton · 5 years ago
  7. e6bfb7d Add struct to wrap all the gpu flush options. by Greg Daniel · 5 years ago
  8. 105d7c2 Add flag to map buffer flags in GrCaps to indicate whether mapping a by Brian Salomon · 5 years ago
  9. 68aeec0 Clarify that buffers of type GrGpuBufferType::kXferGpuToCpu are mapped for reading. by Brian Salomon · 5 years ago
  10. 8c4cafd Don't flush pipeline state when querying sample locations in GL by Chris Dalton · 5 years ago
  11. 26de56e GrSurface -> GrGpuBuffer transfer improvements: by Brian Salomon · 5 years ago
  12. 6c431d5 Towards a simpler SkSL -> GLSL pipeline (and better shader reflection) by Brian Osman · 5 years ago
  13. a3aa75a Add callback to flush for knowing when gpu is finished work. by Greg Daniel · 5 years ago
  14. e6ef03d Make the persistent cache utility functions operate on SkData by Brian Osman · 5 years ago
  15. b9990e4 Add more general flush call to GrContext. by Greg Daniel · 5 years ago
  16. a585fe9 Add Vulkan implementation of transfering from GrSurface to a GrGpuBuffer by Brian Salomon · 5 years ago
  17. 212ff05 Fix to barrier batching. by Greg Daniel · 5 years ago
  18. a5a010b Update SPIRV caching to use SkWriter32/SkReader32 and allow inspection by Brian Osman · 5 years ago
  19. e05ba5a Start on supporting transfer from GrSurface. by Brian Salomon · 5 years ago
  20. 84614c3 checkCommandBuffers when skipping a submit in submitCommandBuffer by Robert Phillips · 5 years ago
  21. ee54f23 Batch up pipelineBarrier calls in vulkan. by Greg Daniel · 5 years ago
  22. f346df3 Minor refactoring of where we call addingWork in GrVkCommandBuffer. by Greg Daniel · 5 years ago
  23. 04d2ce2 Reset GrVkCommandBuffer's work status in end() by Robert Phillips · 5 years ago
  24. ab79ff9 Remove read access flags from src of memory barriers. by Greg Daniel · 5 years ago
  25. ce0a2bf Add tracking of work to GrVkCommandBuffer by Robert Phillips · 5 years ago
  26. 08261b4 Make GrVkGpuCommandBuffer::CopyInfo hold source as pending read. by Brian Salomon · 5 years ago
  27. 5fd1057 Make GrVkGpuRTCommandBuffer::CommandBufferInfo hold textures by pending read. by Brian Salomon · 5 years ago
  28. 0dffbab Add MSAA and non-aa modes to GrFillRRect Op by Chris Dalton · 5 years ago
  29. bf341ae Revert "Add MSAA and non-aa modes to GrFillRRect Op" by Chris Dalton · 5 years ago
  30. 16a8e99 Add MSAA and non-aa modes to GrFillRRect Op by Chris Dalton · 5 years ago
  31. 3f219cb Ensure we don't skip image memory barriers when queue change needed by Eric Karl · 5 years ago
  32. a51e93c Fix up readPixels, writePixels, and copies when dealing with ycbcr textures in vulkan. by Greg Daniel · 5 years ago
  33. 2dd1b47 Add support for Y410 (i.e., 1010102) to wacky_yuv_formats by Robert Phillips · 5 years ago
  34. 44e69f9 Reduce use of map buffers on ARM vulkan. by Greg Daniel · 5 years ago
  35. 78e6a4c Don't directly map vertex/index buffers on qualcomm vulkan. by Greg Daniel · 5 years ago
  36. e80b809 Revert "Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture."" by Brian Salomon · 5 years ago
  37. d0626aa Add clamped half-float pixel config to Ganesh by Brian Osman · 5 years ago
  38. 03896ae Fixed a couple of Vulkan bugs by Ethan Nicholas · 5 years ago
  39. d7291ba Restore support for multisample locations by Chris Dalton · 5 years ago
  40. 858fecc Got RelaxedPrecision decorations working again in SPIR-V, and removed by Ethan Nicholas · 5 years ago
  41. 88b8d11 Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture." by Brian Salomon · 5 years ago
  42. b085fa9 Add ddl support to drawing to wrapped vulkan secondary command buffers. by Greg Daniel · 5 years ago
  43. 9ac0407 Distinguish between "flushed" and "finished" idle state callbacks on GrTexture. by Brian Salomon · 5 years ago
  44. b2c5dae Simplify promise image lazy instantiation callbacks. by Brian Salomon · 5 years ago
  45. b70990e add kRGBA_F16Norm_SkColorType by Mike Klein · 5 years ago
  46. bae7121 Add flush call to take access type, flags, and semaphore. by Greg Daniel · 5 years ago
  47. 1223e7f Add GrMtlPipelineStateCache. by Jim Van Verth · 5 years ago
  48. cb32415 Add support for VK_IMAGE_LAYOUT_PRESENT_SRC_KHR in skia vulkan. by Greg Daniel · 5 years ago
  49. cb58060 Pass render target VkImage in GrVkDrawableInfo by Stan Iliev · 5 years ago
  50. 59dc148 Track GrVkResources in command buffer associated with pipeline barriers. by Greg Daniel · 5 years ago
  51. 8cabb32 Make it safe to enter the cache from a GrTexture idle proc. by Brian Salomon · 5 years ago
  52. 298238a vk: Hold refs to sampled textures as opposed to raw ptrs by Chris Dalton · 5 years ago
  53. 89df784 Return correct GrBackendFormat when ycbcr conversion is valid. by Greg Daniel · 5 years ago
  54. be9aff2 Remove GrContextPriv.h from GrRenderTargetContext.h by Robert Phillips · 5 years ago
  55. f259b8b Add kRGB_888X_GrPixelConfig by Greg Daniel · 5 years ago
  56. a8878a1 Fix issue where command buffer was skipped if drawing a single drawable by Eric Karl · 6 years ago
  57. dbf7072 Use different classes for client side arrays and GPU buffer objects. by Brian Salomon · 6 years ago
  58. c1bee13 Add support for Mtl backend to DeferredDisplayListTest by Robert Phillips · 6 years ago
  59. 6c30e74 Add DDL jobs for Intel by Ben Wagner · 6 years ago
  60. e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
  61. c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
  62. 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 6 years ago
  63. 09a66ac Fix RTCc issue (truncating 64 bit value) in GrVkRenderPass by Brian Osman · 6 years ago
  64. ae64c19 Convert GrBufferType to enum class, rename, and remove dead values by Brian Salomon · 6 years ago
  65. 2d35a1c Move texture release proc to GrSurface so that render targets can also have releases. by Greg Daniel · 6 years ago
  66. 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 6 years ago
  67. 950dfd7 Minor clean ups to vulkan hardware buffer test. by Greg Daniel · 6 years ago
  68. c1541ae Move GrContextOptions to GrContext_Base and make GrContextThreadSafeProxy be derived from GrContext_Base by Robert Phillips · 6 years ago
  69. d0fe875 Remove destination GrRenderTargetProxy from GrPipeline by Robert Phillips · 6 years ago
  70. 4217ea7 Add outline of new GrContext hierarchy by Robert Phillips · 6 years ago
  71. 12d2264 Convert GrBuffer owners to sk_sp by Brian Salomon · 6 years ago
  72. 41f0e28 Add MaxAPIVersion to GrVkBackendContext. by Greg Daniel · 6 years ago
  73. 9bc76d9 Change the meaning of GrBudgetedType::kUnbudgetedUncacheable. by Brian Salomon · 6 years ago
  74. aa6ca0a Require explicit GrWrapCacheable specification in more places. by Brian Salomon · 6 years ago
  75. c0b2ba2 Invalidate Vulkan CB state after vending it out via drawable by Eric Karl · 6 years ago
  76. fa2ebea Replace bool purgeImmediately with enum GrWrapCacheable. by Brian Salomon · 6 years ago
  77. 6ac8d36 Revert "Reland "fixed VK geometry shaders"" by Ethan Nicholas · 6 years ago
  78. 347d365 Reland "fixed VK geometry shaders" by Ethan Nicholas · 6 years ago
  79. 483909c Revert "fixed VK geometry shaders" by Ethan Nicholas · 6 years ago
  80. eef1ed0 fixed VK geometry shaders by Ethan Nicholas · 6 years ago
  81. ee06b33 Reland "Add compressed data support for SkImage." by Jim Van Verth · 6 years ago
  82. 1bf0ed8 Make GrTexture caching for SkPromiseImageTexture work when same texture by Brian Salomon · 6 years ago
  83. 1676cb9 Restore ETC1 compressed texture support. by Jim Van Verth · 6 years ago
  84. 1c0cacf Remove empty statement. by Ben Wagner · 6 years ago
  85. a870b46 Add ability to write out VkPipelineCache to gpu PersistentCache. by Greg Daniel · 6 years ago
  86. 2d2c09f Don't store the length and checksom on the GrProgramDesc key itself. by Greg Daniel · 6 years ago
  87. 3d92a49 Add wait function to GrVkSecondaryCBDrawContext for semaphores. by Greg Daniel · 6 years ago
  88. 070cbaf Add support to gpu command buffers to wrap an external command buffer. by Greg Daniel · 6 years ago
  89. be7fc46 Restrict ops that can be executed when we have a wrapped vulkan secondary command buffer. by Greg Daniel · 6 years ago
  90. bc84adc Move GrVkSecondaryCBDrawContext header into src to hide it. by Greg Daniel · 6 years ago
  91. b46add8 Add initial support for creating a vulkan secondary command buffer drawing context. by Greg Daniel · 6 years ago
  92. 487132b Don't include system vulkan header when building skia files. by Greg Daniel · 6 years ago
  93. 614c1a8 Add idle texture callback mechanism. by Brian Salomon · 6 years ago
  94. 92e01cf added SPIR-V persistent cache support for Vulkan by Ethan Nicholas · 6 years ago
  95. f391d0f Reduce the number of backend->pixelconfig GrCaps virtuals. by Brian Salomon · 6 years ago
  96. 8e265a7 Re-land "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  97. bff4e07 Revert "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  98. ce50043 Revert "fix for GrVkGpu not always unreffing all command pools" by Ethan Nicholas · 6 years ago
  99. 15b83aa fix for GrVkGpu not always unreffing all command pools by Ethan Nicholas · 6 years ago
  100. d00dc21 Fix path to vulkan header. by Greg Daniel · 6 years ago