1. 5082df1 Remove need for gpu when unrefing managed resources. by Jim Van Verth · 4 years, 8 months ago
  2. 3e19216 Hoist GrVkResource up so it can be used for D3D and Metal. by Jim Van Verth · 4 years, 8 months ago
  3. f0e04f0 Always destroy resources instead of simply "abandoning" them in Vulkan backend. by Greg Daniel · 5 years ago
  4. 315c8dc Handle failures in VkCommandBuffer creation. by Greg Daniel · 5 years ago
  5. e643da6 Add new macro for checking device lost when making Vulkan calls. by Greg Daniel · 5 years ago
  6. 2d41d0d Remove GrGpuTextureCommandBuffer class and rename to GrOpsRenderPass. by Greg Daniel · 5 years ago
  7. 8daf3b7 Don't have GrVk*CommandBuffer derive from GrVkResource. by Greg Daniel · 5 years ago
  8. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  9. 8e265a7 Re-land "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  10. bff4e07 Revert "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  11. 30e6343 Perform Vulkan resets in a background thread by Ethan Nicholas · 6 years ago