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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
c0d88a12d1530626dfb0df275b5f4c8f01b9a116
/
src
/
gpu
/
vk
/
GrVkCommandPool.h
5082df1
Remove need for gpu when unrefing managed resources.
by Jim Van Verth
· 4 years, 8 months ago
3e19216
Hoist GrVkResource up so it can be used for D3D and Metal.
by Jim Van Verth
· 4 years, 8 months ago
f0e04f0
Always destroy resources instead of simply "abandoning" them in Vulkan backend.
by Greg Daniel
· 5 years ago
315c8dc
Handle failures in VkCommandBuffer creation.
by Greg Daniel
· 5 years ago
e643da6
Add new macro for checking device lost when making Vulkan calls.
by Greg Daniel
· 5 years ago
2d41d0d
Remove GrGpuTextureCommandBuffer class and rename to GrOpsRenderPass.
by Greg Daniel
· 5 years ago
8daf3b7
Don't have GrVk*CommandBuffer derive from GrVkResource.
by Greg Daniel
· 5 years ago
c0bd9f9
rewrite includes to not need so much -Ifoo
by Mike Klein
· 6 years ago
8e265a7
Re-land "Perform Vulkan resets in a background thread"
by Ethan Nicholas
· 6 years ago
bff4e07
Revert "Perform Vulkan resets in a background thread"
by Ethan Nicholas
· 6 years ago
30e6343
Perform Vulkan resets in a background thread
by Ethan Nicholas
· 6 years ago