- c401bb9 Add full scaling for color emoji. by Jim Van Verth · 7 years ago
- cbf66a2 Ensure all rows of a gif are initialized by Leon Scroggins III · 7 years ago
- 6d64c54 Add a generalized array of bytes with a given alignment by Herb Derby · 7 years ago
- db78cba Avoid creating MIPs until necessary when MIP bias is active by Brian Osman · 7 years ago
- f6f7b67 When creating emptyp MipMap proxies, don't instantiate them immediately. Attempt 3 by Greg Daniel · 7 years ago
- 6028361 Drop unused shader support for sample variables by Chris Dalton · 7 years ago
- 3708f02 use conservative bounds to disable clipping by Mike Reed · 7 years ago
- 0ff79b2 Disable texstorage for BGRA on ES devices that aren't apple by Greg Daniel · 7 years ago
- 36c0b57 use safe increment for edge walker by Mike Reed · 7 years ago
- f221b49 abort blur if the sigma is too small by Mike Reed · 7 years ago
- ce6d93a Check for min int in BMP header by Leon Scroggins III · 7 years ago
- 93c7250 Remove unneccesary assert in GrAALinearizingConvexPathRenderer by Robert Phillips · 7 years ago
- 303cd58 Update GrTextBlobCache for DDL by Robert Phillips · 7 years ago
- 7080a43 Revert "Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately.""" by Greg Daniel · 7 years ago
- cb25659 DDL-ify GrRectBlurEffect by Robert Phillips · 7 years ago
- 9b009bb Prepare sRGB encoding conversion for the removal of GrPixelConfig by Brian Salomon · 7 years ago
- 95edb43 Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately."" by Greg Daniel · 7 years ago
- 33f38b0 simplify size check in string by Mike Reed · 7 years ago
- 84403d7 ccpr: Tessellate fans for very large and/or simple paths by Chris Dalton · 7 years ago
- 7d79e7b Use a lazy proxy in OnFlushCallbackTest to fulfill some old TODOs by Robert Phillips · 7 years ago
- 5b6fa82 Respect FPArgs local matrix when picking a filtering mode in image shader by Brian Osman · 7 years ago
- 0ee866d Revert "When creating emptyp MipMap proxies, don't instantiate them immediately." by Greg Daniel · 7 years ago
- 83373a8 Fix compilation of opList-based DDL implementation by Robert Phillips · 7 years ago
- 8242c5c When creating emptyp MipMap proxies, don't instantiate them immediately. by Greg Daniel · 7 years ago
- 36fa0ac Add SkDAARecord to prepare for init-once by Yuqian Li · 7 years ago
- fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 7 years ago
- f802e75 Revert "Revert "Allow linear 8888 surface contexts in GPU backend."" by Brian Salomon · 7 years ago
- fee7cba Check the length of marker before reading it by Leon Scroggins III · 7 years ago
- 4ffdf3c Revert "Allow linear 8888 surface contexts in GPU backend." by Brian Salomon · 7 years ago
- ce5209a Make fully lazy proxies possess an origin by Robert Phillips · 7 years ago
- 6a46fb2 Allow linear 8888 surface contexts in GPU backend. by Brian Salomon · 7 years ago
- 655bf8f saturate IPoint math, handle NaN in isEmpty by Mike Reed · 7 years ago
- 0c6ea6c doh -- reverse check for finite by Mike Reed · 7 years ago
- 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 7 years ago
- 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 7 years ago
- 289d36f Address MSAN bug in SkAnimatedImage::decodeNextFrame by Kevin Lubick · 7 years ago
- d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 7 years ago
- 366093f Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have a by Brian Salomon · 7 years ago
- e7393ab Don't assert coverage counting isn't blacklisted when driver workarounds are disabled by Brian Salomon · 7 years ago
- faffa86 begin to wrap all float divides by Mike Reed · 7 years ago
- 154771b clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP by Mike Klein · 7 years ago
- d2d8e92 Remove tracking of SkDestinationSurfaceColorMode on GrTextureProxy for mips by Greg Daniel · 7 years ago
- 82040a9 Revert "ccpr: Tessellate fans for very large and/or simple paths" by Cary Clark · 7 years ago
- 4138c97 ccpr: Tessellate fans for very large and/or simple paths by Chris Dalton · 7 years ago
- 2416f96 Add 2 fuzz targets for image decoding (oss-fuzz) by Kevin Lubick · 7 years ago
- bc54fad Refactor GrUploadPixmap logic into MakeCrossContextFromPixmap by Greg Daniel · 7 years ago
- 56a4a09 Add init-once to threaded backend by Yuqian Li · 7 years ago
- 3a2b803 Remove SK_SUPPORT_LEGACY_AAA_SMOOTH by Yuqian Li · 7 years ago
- c5cecdc Remove image functions from GrGLInterface, part one by Brian Osman · 7 years ago
- 3081508 Remove unused code resulted from deleting DeferredTextureImage by Greg Daniel · 7 years ago
- dfb3a16 Move default init of tmp draw params out of subclasses into GrGpu by Brian Salomon · 7 years ago
- 1617899 add helper to know when a colortype is always opaque by Mike Reed · 7 years ago
- 1f31309 yet another approach to unpremul scale pixels by Mike Klein · 7 years ago
- 7fcfb62 move a bunch of helpers from SkImageInfo.h into priv by Mike Reed · 7 years ago
- 47cf048 Revert "alternate approach to unpremul scalePixels()" by Mike Klein · 7 years ago
- 27b8796 Re-enable explicit GPU resource allocation by Robert Phillips · 7 years ago
- cd5099c Make atlases instantiate themselves at flush time by Robert Phillips · 7 years ago
- 3b2ebbb When querying mipmapped on proxies return targets state if possible by Greg Daniel · 7 years ago
- 1fabd51 Track dirty rects on GrRenderTargets in native space rather than origin-relative by Brian Salomon · 7 years ago
- 426e6c5 Remove (unused) NV_bindless_texture from GL interface by Brian Osman · 7 years ago
- de7220f Add missing include (to get std::min on MSVC) by Brian Osman · 7 years ago
- 67f8584 Revert "Revert "Remove SkImage deferred texture image data APIs."" by Brian Salomon · 7 years ago
- c461680 alternate approach to unpremul scalePixels() by Mike Klein · 7 years ago
- 0ee0190 Remove EXT_direct_state_access (unused) by Brian Osman · 7 years ago
- da27825 Attempted fix for G3 roll by Robert Phillips · 7 years ago
- 54d9c88 Cleanup of large text rendering, take 2. by Jim Van Verth · 7 years ago
- 6ba15ec Fix assert in GrTextureProxy.cpp by Robert Phillips · 7 years ago
- 7619b64 Make GrUploadBitmapToTexutreProxy to support lazy proxies by Greg Daniel · 7 years ago
- 457469c Make non-ddl lazy proxys clean-up and delete their callbacks immediately after instanstation. by Greg Daniel · 7 years ago
- db9ee2d Remove unused class GrDDLGpu by Brian Salomon · 7 years ago
- 9e78811 Don't allow DDL GrContexts to MakeCrossContextFromPixmap by Greg Daniel · 7 years ago
- 4c790bd add writePixels to SkSurface --> so we can remove it from canvas by Mike Reed · 7 years ago
- d474698 ensure that what is valid for a surface is also valid for an image by Mike Reed · 7 years ago
- ae7bbb9 Fix typo in comment (inherited from ICC spec) by Brian Osman · 7 years ago
- a3f7026 Switch MDB GrContextOptions over to Enable style by Robert Phillips · 7 years ago
- 7e1912a Move GrMakeCachedBitmapProxy work in lazy mode by Greg Daniel · 7 years ago
- 7c8008c Check for valid z-transform function in shadow generation by Jim Van Verth · 7 years ago
- 4f5a79c remove kRW_LegacyBitmapMode by Cary Clark · 7 years ago
- 4150eea Move control of explicit GPU resource allocation to GrContextOptions by Robert Phillips · 7 years ago
- 4a657ad Fix the left/right edge swapping in isSmoothEnough by Yuqian Li · 7 years ago
- 10b9878 check for failed snapshot by Mike Reed · 7 years ago
- 2179b78 extend savelayer_maskfilter to also have an imagefilter by Mike Reed · 7 years ago
- 383c418 Remove GrStencilAndCoverTextContext by Robert Phillips · 7 years ago
- e083f7c Reland "remove SkCanvas::kIsOpaque_SaveLayerFlag" by Mike Klein · 7 years ago
- 8e54604 Revert "Re-enable explicit resource allocation in Skia (take 2)" by Robert Phillips · 7 years ago
- 7558e4d Refactor explicit inverse calculation in SkImageShader::onAppendStages() by Florin Malita · 7 years ago
- a4ead65 Add function to GrProxyProvider to lazily upload mip map data by Greg Daniel · 7 years ago
- 2a22335 init matrix if buffer is already bad by Mike Reed · 7 years ago
- ed858ec Re-enable explicit resource allocation in Skia (take 2) by Robert Phillips · 7 years ago
- 14962b7 Remove legacy small rect code by Yuqian Li · 7 years ago
- 6f8fa4e Implement Sk2f::Store4 by Chris Dalton · 7 years ago
- 9ff8c8c Revert "remove SkCanvas::kIsOpaque_SaveLayerFlag" by Mike Klein · 7 years ago
- 9a7a2ee remove SkCanvas::kIsOpaque_SaveLayerFlag by Mike Klein · 7 years ago
- fd5a508 Add link annotation support to SkSVGDevice. by Bryce Thomas · 7 years ago
- 5dd202d Revert "Revert "move GrColor.h to private, IWYU"" by Mike Reed · 7 years ago
- 18f7e0a Fix picture shader handling of outer local matrix by Florin Malita · 7 years ago
- be33bab add maskfilter+localmatrix to fix savelayer by Mike Reed · 7 years ago
- 89737de Revert "Cleanup of large text rendering." by Jim Van Verth · 7 years ago
- 953c194 Can't correctly call computeFastBounds on maskfilter w/ device geo by Mike Reed · 7 years ago
- 63cc293 Revert "move GrColor.h to private, IWYU" by Brian Salomon · 7 years ago