1. c594e62 Plumb GrColorType through all ops/processors that sample textures. by Greg Daniel · 5 years ago
  2. 2d8a95e Add "meshCount" to GrProgramInfo by Robert Phillips · 5 years ago
  3. 901aff0 Add GrProgramInfo to centralize management of program information by Robert Phillips · 5 years ago
  4. 405413f Clarify that the OpArgs' outputSwizzle comes from its GrRenderTargetProxy by Robert Phillips · 5 years ago
  5. 5faf474 More bounds fixes for StrokeRect and DefaultPath when using MSAA for non-aa. by Greg Daniel · 5 years ago
  6. 4bc0c1f Rename GrColorSpaceInfo -> GrColorInfo by Brian Salomon · 5 years ago
  7. 2d41d0d Remove GrGpuTextureCommandBuffer class and rename to GrOpsRenderPass. by Greg Daniel · 5 years ago
  8. 201cdbb Make GrSamplerState.h and GrRenderTarget.h private by Brian Salomon · 5 years ago
  9. fa3305a gm: add some overrides by Hal Canary · 5 years ago
  10. 27ae52c Make deferred render target context without config or format by Brian Salomon · 5 years ago
  11. effee20 Use mixed samples internally for default coverage AA by Chris Dalton · 5 years ago
  12. d628747 Make GrColorSpaceInfo store GrColorType. by Brian Salomon · 5 years ago
  13. 6ce447a Eliminate mixed samples as an FBO type or AA type by Chris Dalton · 5 years ago
  14. 2c3398d Switch from querying swizzle on caps to using swizzles stored on proxies. by Greg Daniel · 5 years ago
  15. 6132820 Reland "Consolidate quad optimizations into single internal function." by Michael Ludwig · 5 years ago
  16. 7694b90 Revert "Consolidate quad optimizations into single internal function." by Brian Salomon · 5 years ago
  17. 646616a Consolidate quad optimizations into single internal function. by Michael Ludwig · 5 years ago
  18. f91aeb2 Move a bunch of gpu files out of include/private and into src/gpu. by Greg Daniel · 5 years ago
  19. 7fde8e1 IWYU for gms. by Ben Wagner · 6 years ago
  20. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  21. baa1b35 Rename GrPipeline::Flags to GrPipeline::InputFlags by Chris Dalton · 6 years ago
  22. 0dffbab Add MSAA and non-aa modes to GrFillRRect Op by Chris Dalton · 6 years ago
  23. bf341ae Revert "Add MSAA and non-aa modes to GrFillRRect Op" by Chris Dalton · 6 years ago
  24. 16a8e99 Add MSAA and non-aa modes to GrFillRRect Op by Chris Dalton · 6 years ago
  25. 5ced0bf Add shader based blending of kPlus for configs that need clamping by Brian Osman · 6 years ago
  26. d7291ba Restore support for multisample locations by Chris Dalton · 6 years ago