1. c67c31c Revert "Revert "Mark wrapped textures imported into SkImages as "read only"."" by Brian Salomon · 6 years ago
  2. ff4ccaa Revert "Mark wrapped textures imported into SkImages as "read only"." by Brian Salomon · 6 years ago
  3. 796693a Mark wrapped textures imported into SkImages as "read only". by Brian Salomon · 6 years ago
  4. 7a82edf Add support for immuatable samplers in vulkan. by Greg Daniel · 6 years ago
  5. 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 6 years ago
  6. 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  7. 2268ad2 Add flag to force purge resources from cache as soon as possible. by Greg Daniel · 6 years ago
  8. d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  9. 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  10. f04fb3c Change how GPs configure attributes by Brian Osman · 6 years ago
  11. 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  12. 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
  13. 3674336 Reland "make enum santizer fatal" by Mike Klein · 6 years ago
  14. f2b35e4 Revert "make enum santizer fatal" by Mike Klein · 6 years ago
  15. 166dbd3 make enum santizer fatal by Mike Klein · 6 years ago
  16. 422f95b Revert "Revert "Use float colors for blend constant"" by Brian Osman · 6 years ago
  17. 5a4f2a3 Revert "Use float colors for blend constant" by Brian Osman · 6 years ago
  18. 5206547 Use float colors for blend constant by Brian Osman · 6 years ago
  19. 9a9baae Use SkPMColor4f throughout clear APIs by Brian Osman · 6 years ago
  20. 9bf8120 More YUV cleanup by Jim Van Verth · 6 years ago
  21. b7f0b9c Remove use of colorTypes from SkYUVSizeInfo by Jim Van Verth · 6 years ago
  22. cb3d087 Remove all remaining GrColor4f (other than gradients) by Brian Osman · 6 years ago
  23. 391d344 fixed Metal release build by Ethan Nicholas · 6 years ago
  24. 56d19a5 add support for clears to Metal backend by Ethan Nicholas · 6 years ago
  25. bdf12ad Move GrBackend enum to enum class. by Greg Daniel · 6 years ago
  26. dc73559 add missing "static" by Mike Klein · 6 years ago
  27. 0106351 Metal stencil support by Ethan Nicholas · 6 years ago
  28. a41a74a Revert "In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface." by Greg Daniel · 6 years ago
  29. 9b7bfd0 In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface. by Greg Daniel · 6 years ago
  30. 0f70be8 Reland "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
  31. 6e2625d Revert "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
  32. d50d657 Remove ability to sample textures in vertex or geometry shaders. by Greg Daniel · 6 years ago
  33. cfa3935 Remove debug only clearStencil virtual on GrGpu. by Greg Daniel · 6 years ago
  34. d3a357d Remove recursion from setData() in GrGLSLFragmentProcessor by Michael Ludwig · 6 years ago
  35. 646f637 Add rowBytes to createTestingOnlyBackendTexture by Robert Phillips · 6 years ago
  36. a5c578f Add Short4 vertex attributes, and benchmark them as 4.12 colors by Brian Osman · 6 years ago
  37. 90d2d93 Revert "Add Short4 vertex attributes, and benchmark them as 4.12 colors" by Brian Osman · 6 years ago
  38. d2ca047 Add Short4 vertex attributes, and benchmark them as 4.12 colors by Brian Osman · 6 years ago
  39. 499bf1a Add half-float vertex attribute caps bit and benchmark by Brian Osman · 6 years ago
  40. d4c2970 Specify CPU (buffer) and GPU (shader) types explicitly in Attribute by Brian Osman · 6 years ago
  41. 779ed02 Add setXi and setXiv in GrGLSLProgramDataManager. by Michael Ludwig · 6 years ago
  42. 6305105 Remove MSAA from Metal caps by Brian Osman · 6 years ago
  43. a3adbf2 Don't assert trying to make an MSAA surface with Metal, just fail by Brian Osman · 6 years ago
  44. e6ab998 Revert "added support for sk_Dimensions to SkSL" by Greg Daniel · 6 years ago
  45. d8c5b43 Disable FB Fetch in metal ios by Greg Daniel · 6 years ago
  46. 9335c28 added support for sk_Dimensions to SkSL by Ethan Nicholas · 6 years ago
  47. 609fbe3 fixed the size in bytes of vec3s to match Metal standard in Metal gpu backend by Timothy Liang · 6 years ago
  48. de0be80 only set color index if using dual source blending in Metal gpu backend by Timothy Liang · 6 years ago
  49. 5422f9a implemented GrMtlGpuCommandBuffer for draws in Metal gpu backend by Timothy Liang · 6 years ago
  50. 6ed6396 implemented GrMtlPipelineState for metal gpu backend by Timothy Liang · 6 years ago
  51. 5b5d84c Cache the command buffer objects by Robert Phillips · 6 years ago
  52. 2eb8e02 Reland "implemented GrMtlSampler for metal gpu backend" by Timothy Liang · 6 years ago
  53. 2d010b6 Remove old sRGB config support from backend render target tool utilities by Brian Osman · 6 years ago
  54. 35f9637 Revert "implemented GrMtlSampler for metal gpu backend" by Timothy Liang · 6 years ago
  55. 93fa10f implemented GrMtlSampler for metal gpu backend by Timothy Liang · 6 years ago
  56. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  57. 4e67984 made GrMtlBuffer compatible with iOS by Timothy Liang · 6 years ago
  58. 44636e9 created GrMtlPipelineStateDataManager for metal gpu backend by Timothy Liang · 6 years ago
  59. 057c390 attached uniform and varying handlers to GrMtlPipelineStateBuilder by Timothy Liang · 6 years ago
  60. 512875a changed SkASSERT -> SkAssertResult in GrMtlPipelineStateBuilder.mm by Timothy Liang · 6 years ago
  61. 7ac582e implemented the pipeline state builder for metal gpu backend by Timothy Liang · 6 years ago
  62. 9047c06 validate GrMtlBuffer after forcing it to be static by Timothy Liang · 6 years ago
  63. 49528b6 implemented GrMtlBuffer for Metal gpu backend by Timothy Liang · 6 years ago
  64. e632dfc Use GrTextureType to determine highest supported filter by Brian Salomon · 6 years ago
  65. 70c787a implemented copy surface as draw then blit for metal gpu backend by Timothy Liang · 6 years ago
  66. e30739a implemented copy surface as draw for metal gpu backend by Timothy Liang · 6 years ago
  67. 60dd8c7 Introduce enum class for texture type. by Brian Salomon · 6 years ago
  68. e35055f implemented copy surface as blit for metal gpu backend by Timothy Liang · 6 years ago
  69. a8046af implemented onWritePixels and related tests for metal gpu backend by Timothy Liang · 6 years ago
  70. e70604e created stub for metal gpu command buffer by Timothy Liang · 6 years ago
  71. 760dbc4 Reland "implemented metal gpu backend texture upload testing" by Timothy Liang · 6 years ago
  72. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 6 years ago
  73. a80a012 Revert "implemented metal gpu backend texture upload testing" by Timothy Liang · 6 years ago
  74. 36848f6 implemented metal gpu backend texture upload testing by Timothy Liang · 6 years ago
  75. 662ea4b Remove texel buffer support. by Brian Salomon · 6 years ago
  76. ff19c8f implemented uploading intial texture data for metal gpu backend by Timothy Liang · 6 years ago
  77. 58f153d refactored where texture descriptors are made for metal gpu backend by Timothy Liang · 6 years ago
  78. ef21d7e implement onreadpixels for metal gpu backend by Timothy Liang · 6 years ago
  79. e886e80 implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backend by Timothy Liang · 6 years ago
  80. 4e85e80 added Metal support to GrBackendSurface by Timothy Liang · 6 years ago
  81. 036fdfe implemented getting format from texture as virtual in gpu caps by Timothy Liang · 6 years ago
  82. 2df9b45 added TextureRenderTarget to Metal gpu backend by Timothy Liang · 6 years ago
  83. 930f939 Ensure that textures exported via SkImage::MakeBackendTextureFromSkImage by Brian Salomon · 6 years ago
  84. a694870 Remove origin from GrGpu::readPixels by Brian Salomon · 6 years ago
  85. a9b04b9 Remove origin from GrGpu::writePixels by Brian Salomon · 6 years ago
  86. 9363ac4 Remove most of the remaining conflation of colorSpace and sRGB in Ganesh by Brian Osman · 6 years ago
  87. 0ba9fa0 Remove GrGpu::getWritePixelsInfo by Brian Salomon · 6 years ago
  88. d494f6e Replace GrContextPriv::read/writeSurfacePixels with GrContextPriv::read/WritePixels2 by Brian Salomon · 6 years ago
  89. 6d138bf Reland "Remove GrBackendObject and all related functions from Skia." by Greg Daniel · 6 years ago
  90. a0ca909 Revert "Remove GrBackendObject and all related functions from Skia." by Brian Osman · 6 years ago
  91. ccd4cfc Remove GrBackendObject and all related functions from Skia. by Greg Daniel · 6 years ago
  92. ba2c826 Implement canCopySurface for GrMock and GrMtl. by Greg Daniel · 6 years ago
  93. 7444c3c Revert "Delete getRenderTargetHandle call on SkSurface." by Greg Daniel · 6 years ago
  94. c828109 Delete getRenderTargetHandle call on SkSurface. by Greg Daniel · 6 years ago
  95. ba375a8 Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS by Robert Phillips · 6 years ago
  96. a6a3df7 Move GrPixelConfig to GrTypesPriv by Brian Salomon · 6 years ago
  97. 5fba7ad Support GL_RGB textures and render targets. by Brian Salomon · 6 years ago
  98. 19eaf2d Revert "Revert "New read pixels implementation that is simpler but does all conversions on CPU."" by Brian Salomon · 6 years ago
  99. be5947c Revert "New read pixels implementation that is simpler but does all conversions on CPU." by Brian Salomon · 6 years ago
  100. c9a642e New read pixels implementation that is simpler but does all conversions on CPU. by Brian Salomon · 6 years ago