- ea236bf Move skcms.h to include/third_party/skcms by Brian Osman · 5 years ago
- 4e1b07e stage naming change in colorfilter by Mike Reed · 5 years ago
- f460eee Use linear metrics flag for linear metrics. by Ben Wagner · 6 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- 0c22997 SkTInternalLList: remove SkPtrWrapper, SkNoncopyable by Hal Canary · 5 years ago
- c092f9e rm older api from colormatrix, change to normalized translate by Mike Reed · 5 years ago
- f07b61f (start to) explicitly use float for color values by Mike Reed · 5 years ago
- ef86fa3 remove dead function MakeSingleChannelOutput by Mike Reed · 5 years ago
- 1c550f7 Only call findImage when needed by Herb Derby · 5 years ago
- 361a640 change colormatrixfilter to be 0...1 for translate by Mike Reed · 5 years ago
- 9adc82c Fixes for saveBehind/drawBehind by Mike Reed · 5 years ago
- 1ce03a6 rename gamma stage gamma_ by Mike Klein · 5 years ago
- c318630 Add skcms directory to public includes by Brian Osman · 5 years ago
- 50d79af hide internals of SkColorMatrix (so we can migrate to col-major) by Mike Reed · 5 years ago
- d567408 Add secret draw-behind method by Mike Reed · 6 years ago
- 1c0b05a SkClipStack::isRRect succeeds if stack is an intersection of rects. by Brian Salomon · 6 years ago
- cf4ec50 Convexity checker: Wait for significant x-product when walking edges by Brian Osman · 6 years ago
- 309de79 Remove SK_TREAT_COLINEAR_DIAGONAL_POINTS_AS_CONCAVE by Brian Osman · 6 years ago
- 14ac42b Remove the axis-aligned vector special case to convexity checker by Brian Osman · 6 years ago
- 2c2240f Make more SkTypeface virtuals pure. by Ben Wagner · 6 years ago
- 64670cb Reland "Simplify SkTypeface::charsToGlyphs API to require UTF32 input" by Mike Reed · 6 years ago
- 33906ad Reland "Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input"" by Robert Phillips · 6 years ago
- 652b007a Revert "Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input"" by Mike Reed · 6 years ago
- 70ed05e Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input" by Mike Reed · 6 years ago
- fde841d Simplify SkTypeface::charsToGlyphs API to require UTF32 input by Mike Reed · 6 years ago
- db13d38 Move SkTLazy.h to src/ by Ben Wagner · 6 years ago
- 0a8da21 Remove generateCharFromGlyph and charToGlyphID. by Ben Wagner · 6 years ago
- 5dd7f84 Reduce use of path generation by Herb Derby · 6 years ago
- 30182b4 Ensure that insetting for blur texture domain doesn't invert domain rect. by Brian Salomon · 6 years ago
- 8bd22ae Remove non-canonical font color by Herb Derby · 6 years ago
- e741921 Reland "Convert the CPU mask case to use prepareForDrawing" by Herb Derby · 6 years ago
- bc537fa step carefully in decal_nofilter_scale by Mike Klein · 6 years ago
- 930c295 always zero SkMallocPixelRefs by Mike Klein · 6 years ago
- c9f55de Inline computeHinting by Herb Derby · 6 years ago
- 12cf258 Revert "Convert the CPU mask case to use prepareForDrawing" by Herb Derby · 6 years ago
- 33233a0 Reland "Convert the CPU path case to use prepareForDrawing" by Herb Derby · 6 years ago
- 990bfc7 Convert SkGlyph::toMask() to SkGlyph::mask() by Herb Derby · 6 years ago
- c48879e Convert the CPU mask case to use prepareForDrawing by Herb Derby · 6 years ago
- 81fd86c Revert "Convert the CPU path case to use prepareForDrawing" by Herb Derby · 6 years ago
- 8be917a Convert the CPU path case to use prepareForDrawing by Herb Derby · 6 years ago
- bb85b8b remove dead code from old factories, enum by Mike Reed · 6 years ago
- 3d6f8d0 replace Sk4px with SkVx in SkBlitter_ARGB32 by Mike Klein · 6 years ago
- 01e1f4d Reland "limit mask drawing to clip bounds" by Greg Daniel · 6 years ago
- 820b8b7 Convert the fallback source case to use prepareForDrawing by Herb Derby · 6 years ago
- ed7f2aa Revert "clean up SK_SUPPORT_LEGACY_A8_MASKBLITTER" by Mike Klein · 6 years ago
- 35f1c15 Revert "limit mask drawing to clip bounds" by Greg Daniel · 6 years ago
- 3b60397 Convert GPU SDF handling to use prepareForDrawing by Herb Derby · 6 years ago
- c562de0 Convert GPU path handling to using prepareForDrawing by Herb Derby · 6 years ago
- ae6c5c0 clean up SK_SUPPORT_LEGACY_A8_MASKBLITTER by Mike Klein · 6 years ago
- 41d087c limit mask drawing to clip bounds by Lee Salzman · 6 years ago
- 812499d Change getMetrics to the final API prepareForDrawing by Herb Derby · 6 years ago
- c33e6dc restore SkOpts::blit_row_color32 by Mike Klein · 6 years ago
- eded39a Return a span from getMetrics by Herb Derby · 6 years ago
- e3f17b9 remove SkMixer, since we have explicit lerps/blends in SkShader by Mike Reed · 6 years ago
- 13df106 Add an index to SkGlyphPos by Herb Derby · 6 years ago
- 21a9b56 moved files generated from .fp files into generated/ directories by Ethan Nicholas · 6 years ago
- 7921c01 Reland "Do not use sub-pixel positioning for source space" by Herb Derby · 6 years ago
- e8a9863 Define all ImageSetEntry members out of line by Brian Osman · 6 years ago
- 66083e9 Reland "Handle translating blob to origin in bulk" by Herb Derby · 6 years ago
- 09fb824 Revert "Handle translating blob to origin in bulk" by Herb Derby · 6 years ago
- c6cfca4 Revert "Reland "Do not use sub-pixel positioning for source space"" by Herb Derby · 6 years ago
- a519999 Reland "Add maxDimension() to glyph" by Herb Derby · 6 years ago
- 8aa0ea0 Reland "Do not use sub-pixel positioning for source space" by Herb Derby · 6 years ago
- d9b8eed Revert "Do not use sub-pixel positioning for source space" by Mike Reed · 6 years ago
- d351617 Revert "Add maxDimension() to glyph" by Mike Reed · 6 years ago
- b286bc2 Introduce new factory for SkColorFilters by Mike Reed · 6 years ago
- c19cf51 Add maxDimension() to glyph by Herb Derby · 6 years ago
- 7b56b0a Do not use sub-pixel positioning for source space by Herb Derby · 6 years ago
- 50acf8f add makeShader() to SkBitmap, and deprecate SkShader version by Mike Reed · 6 years ago
- 7a2ff3c Handle translating blob to origin in bulk by Herb Derby · 6 years ago
- 0d99766 Revert "Reland "Revert "Reland "GPU support for SkMixers"""" by Ethan Nicholas · 6 years ago
- 7656b2c Revert "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
- 7c18eb9 Reland "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
- 12b4902 Revert "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
- 8cef07e Added the ability to set the entire matrix at once by Mason Freed · 6 years ago
- 1263889 Reland "Revert "Reland "GPU support for SkMixers""" by Robert Phillips · 6 years ago
- d3c9245 Revert "Revert "Reland "GPU support for SkMixers""" by Ethan Nicholas · 6 years ago
- 559d9ee Made the fTypeMask field non-lazily computed. by Mason Freed · 6 years ago
- 7340124 SkString: simplify impl by Hal Canary · 6 years ago
- add8cf9 remote fonts: Validate format on deserialized glyph. by Khushal · 6 years ago
- 937d967 Always mark bitmap glyph runs as such, to ensure they are properly regenerated by Brian Osman · 6 years ago
- f88a0e1 Revert "Move localmatrix routines to shaderbase, no need to be public." by Mike Reed · 6 years ago
- 69da7ad Use canonical colors for luminance color by Herb Derby · 6 years ago
- f4a8d6f Move localmatrix routines to shaderbase, no need to be public. by Mike Reed · 6 years ago
- e4628b1 Make SkRRect work with axis aligned rotation transforms by Malay Keshav · 6 years ago
- 0f2f522 SkMD5 returns digest by Hal Canary · 6 years ago
- 73f23f9 Move overdraw canvas to using new painter by Herb Derby · 6 years ago
- fae8fce Use SkTileMode instead of nested enum by Mike Reed · 6 years ago
- 1cc7874 Reland "Inset blur domain a tiny bit to prevent certain GPUs from sampling transparent black from scratch textures." by Max Vujovic · 6 years ago
- e25b447 Move SkTileModes to top level by Mike Reed · 6 years ago
- c9eeab3 Remove Skia version number. by Ben Wagner · 6 years ago
- c47e81b Do not lose existing paint shaders when drawing alpha images by Michael Ludwig · 6 years ago
- 7044f4a Revert "Inset blur domain a tiny bit to prevent certain GPUs from sampling transparent black from scratch textures." by Brian Salomon · 6 years ago
- 8341568 Refactor main GPU glyph decisions by Herb Derby · 6 years ago
- 4428f2c Remove SkScalarSinCos by Brian Osman · 6 years ago
- 556ef6e remove SkColorFilter::onMakeComposed() by Mike Klein · 6 years ago
- 9b2c4e9 remove double compose: lerp and mode by Mike Reed · 6 years ago
- 730c53a Inset blur domain a tiny bit to prevent certain GPUs from sampling transparent black from scratch textures. by Max Vujovic · 6 years ago
- 8e6aa55 remove asComponentTable introspection method by Mike Reed · 6 years ago
- b6a3a3b Make lazy proxies have 2 modes for proxy/surface key management. by Brian Salomon · 6 years ago