- f6c564e Move DeviceFlags and CheckAlphaTypeAndGetFlags to skgpu::BaseDevice by Robert Phillips · 3 years ago
- cc44feb Start using skgpu::v1 and skgpu::v2 namespaces by Robert Phillips · 3 years, 2 months ago
- 516405c Add option to switch between OGA and NGA SkGpuDevices by Robert Phillips · 3 years, 3 months ago
- 779125d Cleanup SkGpuDevice factory functions a bit by Robert Phillips · 3 years, 3 months ago
- 7dd9996 Remove last two uses of SkGpuDevice's GrSurfaceDrawContext-based factory by Robert Phillips · 3 years, 3 months ago
- 54c878e Retract GrSurfaceDrawContext when creating SkGpuDevices by Robert Phillips · 3 years, 3 months ago
- dc607e3 Use bitmap.asImage() by Mike Reed · 3 years, 8 months ago
- b270568 Almost remove GrContext by Adlai Holler · 3 years, 10 months ago
- 3172208 Revert "Remove GrContext" by Robert Phillips · 3 years, 10 months ago
- 2edf18d Remove GrContext by Adlai Holler · 3 years, 10 months ago
- 7e67dca Rename GrMipMapped GrMipmapped by Brian Salomon · 4 years, 1 month ago
- 6d344c3 Update unit tests to accept GrDirectContext by Robert Phillips · 4 years, 2 months ago
- d566e2e Remove unused dstColorSpace parameter from makeTextureImage by Brian Osman · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- 8a00144 test,tools: whitespace changes for clang-format by Hal Canary · 6 years ago
- c7ad40f Remove SK_SUPPORT_GPU checks in tool-only code by Brian Osman · 6 years ago
- d90cd3b Revert "Revert "IWYU for tests starting with 'D'."" by Ben Wagner · 6 years ago
- edf8449 Revert "IWYU for tests starting with 'D'." by Mike Klein · 6 years ago
- b5f2897 IWYU for tests starting with 'D'. by Ben Wagner · 6 years ago
- bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
- 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
- 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
- 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
- d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
- c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
- 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
- e252f08 Add hint to SkSurface::MakeRenderTarget that we will use mips by Greg Daniel · 7 years ago
- 041f7df Bring back SkImage::makeTextureImage by Brian Osman · 8 years ago
- 3f142b6 Remove (most) usage of MakeTextureFromPixmap by Brian Osman · 8 years ago
- 986480a Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers" by Mike Reed · 8 years ago
- 2f719a6 move SkDevice.h and SkBitmapDevice.h contents in to src headers by Mike Reed · 8 years ago
- d263413 Remove SkImage::makeTextureImage by Brian Osman · 8 years ago
- 342b7ac tests: s/SkAutoTUnref/sk_sp/ by Hal Canary · 8 years ago
- 7e92276 Reduce usage of MakeRenderTargetDirect by robertphillips · 8 years ago
- 6451a0c Add makeSpecial calls to SkGpuDevice by robertphillips · 8 years ago