1. ca13d39 Revert 3191 Review URL: http://codereview.appspot.com/5656068/ by bsalomon@google.com · 13 years ago
  2. 621dfe6 Add test to detect bias in conversion of frag shader floats to bytes by bsalomon@google.com · 13 years ago
  3. 6bf38b5 Move GL-specific include files to their own subdirectory, to better by tomhudson@google.com · 13 years ago
  4. f7fa806 Make GLCaps be standalone and be a member of GrGLContextInfo by bsalomon@google.com · 13 years ago
  5. 4072556 Add two files missed in r3165; most critically the gyp! by tomhudson@google.com · 13 years ago
  6. 89ec61e Add GrGLContextInfo by bsalomon@google.com · 13 years ago
  7. 69cc6ad Add convex path renderer (disabled) by bsalomon@google.com · 13 years ago
  8. 9f169a4 Add gyp variable to disable OSAA by bsalomon@google.com · 13 years ago
  9. 150d284 Add code path to SW rasterize paths and upload as a mask texture by bsalomon@google.com · 13 years ago
  10. 086e535 Make GrGLShaderVar objects aware of whether they are uniform, varying, or by tomhudson@google.com · 13 years ago
  11. 44360bc Changes to the android gyp system to build without RTTI and exceptions. by djsollen@google.com · 13 years ago
  12. 1dcf506 Remove GrGpuGLFixed subclass and ES1 support by bsalomon@google.com · 13 years ago
  13. 85b505b Add support for GL_ARB_texture_swizzle by bsalomon@google.com · 13 years ago
  14. 5862929 Adding support to trunk for building Skia using the Android NDK. by djsollen@google.com · 13 years ago
  15. 7491372 Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) by bsalomon@google.com · 13 years ago
  16. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 13 years ago
  17. ffa11bb Move a bunch of headers from include/gpu to src/gpu. Delete some unused files. by bsalomon@google.com · 13 years ago
  18. 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 13 years ago
  19. e295313 move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol style LF on all gpu files by bsalomon@google.com · 13 years ago
  20. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago
  21. a30bc82 Remove nonexistant header from gyp file by bsalomon@google.com · 13 years ago
  22. 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 13 years ago
  23. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 13 years ago
  24. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 13 years ago
  25. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 13 years ago
  26. 973b879 Remove unneeded #define by bsalomon@google.com · 13 years ago
  27. 542f585 Fix file name in gyp (wasn't caught b/c of windows case insensitivity) by bsalomon@google.com · 13 years ago
  28. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 13 years ago
  29. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 13 years ago
  30. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 13 years ago
  31. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 13 years ago
  32. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 13 years ago
  33. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 13 years ago
  34. 498776a Remove GrContext::drawCustomVertices by bsalomon@google.com · 13 years ago
  35. 4d3aaaf Move some gpu headers out of the public include dir by bsalomon@google.com · 13 years ago
  36. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 13 years ago
  37. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 13 years ago
  38. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 13 years ago
  39. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 13 years ago
  40. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 13 years ago
  41. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 13 years ago
  42. e14490a Move GL headers out of public include dir by bsalomon@google.com · 13 years ago
  43. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 13 years ago
  44. 8846cb2 Create new 'skia_os' variable to replace use of 'OS' in most places. by epoger@google.com · 14 years ago
  45. 5351b37 combine target_defaults.gypi into common.gypi by epoger@google.com · 14 years ago
  46. 3582bf9 Remove GrAuto*Malloc, replace with SkAuto*Malloc by bsalomon@google.com · 14 years ago
  47. b092140 Remove redundant GrTouchGesture. Switch its only user to SkTouchGesture. by Scroggo · 14 years ago
  48. ae85aea split skia.gyp into separate gypfile for each source dir by epoger@google.com · 14 years ago