1. e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 8 years ago
  2. 4cbb6e6 Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter. by Brian Salomon · 8 years ago
  3. 1d8c42e fold params into StageRec by Mike Reed · 8 years ago
  4. aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 8 years ago
  5. 3404207 use rasterpipeline for images if matrix is >= scale+translate by Mike Reed · 8 years ago
  6. 8aeec29 simplify shaderbase -- remove shaderproc -- no measurable speed diff by Mike Reed · 8 years ago
  7. 1aa731a remove unused shadeSpanAlpha -- handled by rasterpipeline by Mike Reed · 8 years ago
  8. 4d41b8f Remove dead gradient perspective code by Florin Malita · 8 years ago
  9. 5769dd2 Add some raster pipeline perspective asserts by Florin Malita · 8 years ago
  10. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 8 years ago
  11. 6867eee default impl of appendStages now calls shaderContext by Mike Reed · 8 years ago
  12. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/core/SkShaderBase.h]
  13. f7beee7 Hide ctors of SkShader, SkImage & SkColorSpace by Florin Malita · 8 years ago
  14. eb9f278 Delete onChooseBlitProcs() and related code by Florin Malita · 8 years ago
  15. 95c993c Unexport private SkShader classes by Florin Malita · 8 years ago
  16. c99be25 add SK_API to SkShaderBase by Mike Klein · 8 years ago
  17. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 8 years ago[Renamed from src/shaders/SkShaderBase.h]
  18. fabe0b2 Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/core/SkShaderBase.h]
  19. 4aed138 Reland of SkShaderBase by Florin Malita · 8 years ago
  20. d93e11c Revert "SkShaderBase" by Florin Malita · 8 years ago
  21. 58a7564 SkShaderBase by Florin Malita · 8 years ago