1. cadc506 fix pathops stitching bug by Cary Clark · 6 years ago
  2. 82c11e0 Remove posText system from GrTextContext by Herb Derby · 6 years ago
  3. 641ac7d Make result of GrOp::combineIfPossible be an enum. by Brian Salomon · 6 years ago
  4. 986f64c Remove multitexturing support from GrTextureOp. by Brian Salomon · 6 years ago
  5. 66c5dc5 Fix missing offsets in simple-polygon-offset-v by Jim Van Verth · 6 years ago
  6. 512875a changed SkASSERT -> SkAssertResult in GrMtlPipelineStateBuilder.mm by Timothy Liang · 6 years ago
  7. 4a82396 Remove fPath and fTooLargeForAtlas from GrGlyph by Herb Derby · 6 years ago
  8. 9a52a39 Move path fallback logic into drawer by Herb Derby · 6 years ago
  9. 7ac582e implemented the pipeline state builder for metal gpu backend by Timothy Liang · 6 years ago
  10. 97d0970 Fix SkColor4Shader by Brian Osman · 6 years ago
  11. 6943689 clean up includes by Cary Clark · 6 years ago
  12. 98d3375 More SkOffsetSimplePolygon optimizations. by Jim Van Verth · 6 years ago
  13. b948572 Store GrMeshDrawOps' meshes in GrOpFlushState's arena. by Brian Salomon · 6 years ago
  14. c0b03d8 Start adding support for some base extensions which others build on. by Greg Daniel · 6 years ago
  15. 12fb9cf added SkSL saturate() function by Ethan Nicholas · 6 years ago
  16. 71fe8ba Remove SkAutoDescriptor move ctor by Herb Derby · 6 years ago
  17. e42dc2d Hoist path check into regenerateGlyphRunList. by Herb Derby · 6 years ago
  18. 607be37 GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement. by Brian Salomon · 6 years ago
  19. c7735f1 improved SkSL lexer performance by Ethan Nicholas · 6 years ago
  20. af87483 Move GrGeometryProcessor's textures out of classes and into by Brian Salomon · 6 years ago
  21. 057ad70 Update GrTextureStripAtlas for DDLs (take 2) by Robert Phillips · 6 years ago
  22. 02f2acb Make ColorTableEffect no longer use the texture strip atlas by Robert Phillips · 6 years ago
  23. 9047c06 validate GrMtlBuffer after forcing it to be static by Timothy Liang · 6 years ago
  24. 9a24fee Avoid coverage bleed for AA arcs with tiny sweep angles by Brian Osman · 6 years ago
  25. 1400d38 Revert "Hoist path check" by Jim Van Verth · 6 years ago
  26. f513682 Make fixed dynamic states be conditionally allocated by Brian Salomon · 6 years ago
  27. 84dd183 Implement Color Filters for SKIA SVG backend by Anas AlJabri · 6 years ago
  28. 6de0fca Hoist path check by Herb Derby · 6 years ago
  29. 270239d For filled arcs, merge coverage by simply adding by Brian Osman · 6 years ago
  30. 49528b6 implemented GrMtlBuffer for Metal gpu backend by Timothy Liang · 6 years ago
  31. ee04df4 switched SkSL from std::map to std::unordered_map by Ethan Nicholas · 6 years ago
  32. 92aef4b Support using vulkan 1.1. by Greg Daniel · 6 years ago
  33. 3644360 Have GrVkBackendContext take a VkPhysicalDeviceFeatures struct. by Greg Daniel · 6 years ago
  34. 20ee171 Revert "Update GrTextureStripAtlas for DDLs" by Robert Phillips · 6 years ago
  35. c042d41 Update GrTextureStripAtlas for DDLs by Robert Phillips · 6 years ago
  36. eddb3d9 Fix minimization function for offset code by Jim Van Verth · 6 years ago
  37. dfec99f Move mip map regen from GrGLProgram to GrGLGpu by Brian Salomon · 6 years ago
  38. a31f4e5 Make sure we check the version number of Vulkan Extensions. by Greg Daniel · 6 years ago
  39. 049b5d9 Combine the append glyphs by Herb Derby · 6 years ago
  40. 04ae8ee Add color space to SkColorFilter::filterColor4f by Brian Osman · 6 years ago
  41. 96d275a Move GrTextureStripAtlas to its own file by Robert Phillips · 6 years ago
  42. 98bffae Reland "Reland "Let client pass in full extension to GrVkBackendContext."" by Greg Daniel · 6 years ago
  43. def5546 Include windows.h in debug windows vulkan to fix build. by Greg Daniel · 6 years ago
  44. b91c466 Don't change the front face direction in Vulkan by Chris Dalton · 6 years ago
  45. e632dfc Use GrTextureType to determine highest supported filter by Brian Salomon · 6 years ago
  46. ee78396 templatize GrSurfaceProxyRef by Brian Salomon · 6 years ago
  47. 77bf48a Generate Emoji rendering test using typeface created by different font files. by Bruce Wang · 6 years ago
  48. 70c787a implemented copy surface as draw then blit for metal gpu backend by Timothy Liang · 6 years ago
  49. d3e65aa Move GrVkInterface out of public API. by Greg Daniel · 6 years ago
  50. fd98c2c Make some GrSurfaceProxy and GrTextureProxy methods easier to access by Brian Salomon · 6 years ago
  51. e2da5f9 Revert "Disable GPU clip masks" by Christopher Cameron · 6 years ago
  52. 1441137 Remove SK_IGNORE_SUBPIXEL_EMOJI_FIX. by Ben Wagner · 6 years ago
  53. 0ab5ce1 Move path leaf loop to drawer by Herb Derby · 6 years ago
  54. f107a2f SkUTF by Hal Canary · 6 years ago
  55. e782f84 Remove GrResourceIOProcessor. by Brian Salomon · 6 years ago
  56. ae5f953 Remove unused GrGpuResourceRef and GrTGpuResourceRef by Brian Salomon · 6 years ago
  57. e30739a implemented copy surface as draw for metal gpu backend by Timothy Liang · 6 years ago
  58. c8ece3d Don't use glFrontFace by Chris Dalton · 6 years ago
  59. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 6 years ago
  60. 74c6ed3 Move one leaf loop from GPU to glyph drawer by Herb Derby · 6 years ago
  61. 0bf5408 Implement Subpixel mode for color format image. by Bruce Wang · 6 years ago
  62. f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 6 years ago
  63. 7226c23 Make GrTextureProxy store a GrTextureType. by Brian Salomon · 6 years ago
  64. 3ebd354 For TextureOp + Alpha texture, xform paint color to dest color space by Brian Osman · 6 years ago
  65. a78b6dc Move setAlphaAndRequiredFrame to src/codec by Nigel Tao · 6 years ago
  66. 70039d8 Remove SkFastMin32 by Nigel Tao · 6 years ago
  67. f9dfbc3 Combine GPU drawing routines into one large routine by Herb Derby · 6 years ago
  68. 60dd8c7 Introduce enum class for texture type. by Brian Salomon · 6 years ago
  69. 12e4256 Make a glyphrun version of DrawBmpPosTextAsPaths by Herb Derby · 6 years ago
  70. 13449ce Make SkInternalAtlasTextTarget use glyph runs by Herb Derby · 6 years ago
  71. 80eb42b Take advantage of newly const ref text stack by Herb Derby · 6 years ago
  72. c3bc69f Rename MakeAsTextDraw to MakeFromText by Herb Derby · 6 years ago
  73. 46dbfbb Make regenerateGlyphRunList on use the iterator by Herb Derby · 6 years ago
  74. 4818244 Remove unused kTexture2D_GrSLType and kSampler_GrSLType by Brian Salomon · 6 years ago
  75. db10ed0 Remove unused kBufferSampler_GrSLType by Brian Salomon · 6 years ago
  76. 49d14e9 sksl: Add a "sk_Clockwise" built-in by Chris Dalton · 6 years ago
  77. f4f6bbf Duplicate drawDFPosText into drawDFGlyphRun by Herb Derby · 6 years ago
  78. 88f6d37 Fixed GLSL header line ordering by Ethan Nicholas · 6 years ago
  79. ab54e73 Hide SkTextBlob::GlyphPositioning from public API by Florin Malita · 6 years ago
  80. 504dd05 Reland "Go back to cleaning up MIP levels on texture export rather than assuming dirty on texture import." by Brian Salomon · 6 years ago
  81. da1be46 Add more optional debugging printouts for resource allocation by Robert Phillips · 6 years ago
  82. 2739ab0 Fix explicit resource allocator bug by Robert Phillips · 6 years ago
  83. 9acfc6c Add kAAHairline to GpuPathRenderers by Chris Dalton · 6 years ago
  84. b935cf8 const all the things by Herb Derby · 6 years ago
  85. 1347144 Centralize bitmap glyph positioning by Herb Derby · 6 years ago
  86. a442526 Correctly distinguish hairline paths in the SW path renderer's cache by Brian Osman · 6 years ago
  87. d26b4d8 GrTessellator: fix for collinear edge merging. by Stephen White · 6 years ago
  88. 01a9128 Maybe fix numStencilBits TSAN crash by Robert Phillips · 6 years ago
  89. b64db38 avoid uninitialized under fuzzer by Cary Clark · 6 years ago
  90. e28a6b5 add explicit accessor for sRGB singleton colorspaces by Mike Klein · 6 years ago
  91. 6668a51 Revert "Go back to cleaning up MIP levels on texture export rather than assuming dirty" by Mike Klein · 6 years ago
  92. 48b6490 remove SkThreadedBMPDevice and friends by Mike Klein · 6 years ago
  93. 1c94a8f fonts: Don't recompute device descs on glyph cache hit. by Khushal · 6 years ago
  94. 1d474dd Pin max curvature solutions to 0..1 by Chris Dalton · 6 years ago
  95. 4014ba6 SkUtils: remove some versions of UTF routines. by Hal Canary · 6 years ago
  96. ba5c439 Fix GPU explicit resource allocation bug by Robert Phillips · 6 years ago
  97. 73d7ffc refine NEON checks in raster pipeline by Mike Klein · 6 years ago
  98. 01d6fc9 Go back to cleaning up MIP levels on texture export rather than assuming dirty by Brian Salomon · 6 years ago
  99. df7bb17 Reland "update SkToSRGBColorFilter color management" by Mike Klein · 6 years ago
  100. 0b63196 fixed geometry shaders when canUseFragCoord is false by Ethan Nicholas · 6 years ago