1. 6f8fa4e Implement Sk2f::Store4 by Chris Dalton · 7 years ago
  2. 0cb7587 Add Store3 to Sk2f by Chris Dalton · 7 years ago
  3. 213d821 add Load2() to Sk4f by Mike Klein · 7 years ago
  4. d1b3c78 Support for direct gaussian blur evaluation by Herb Derby · 7 years ago
  5. 5eb1528 Add mulHi to SkNx by Herb Derby · 7 years ago
  6. 0f96bb3 Sk4i version of blur. by Herb Derby · 7 years ago
  7. 7732f4f Add missing methods to neon/sse SkNx implementations by Chris Dalton · 7 years ago
  8. 7da6ba2 Implement Sk4i's abs, min, max by Yuqian Li · 7 years ago
  9. 5bee0b6 Reland "Respect full precision for RGB16 PNGs" (part 2) by Matt Sarett · 8 years ago
  10. dfff166 Revert "Respect full precision for RGB16 PNGs" by Matt Sarett · 8 years ago
  11. 7a090c4 Respect full precision for RGB16 PNGs by Matt Sarett · 8 years ago
  12. 379938e Use RasterPipeline to support full precision on 16-bit RGBA pngs by Matt Sarett · 8 years ago
  13. 25b6083 Revert "Use RasterPipeline to support full precision on 16-bit RGBA pngs" by Matt Sarett · 8 years ago
  14. bb2339d Use RasterPipeline to support full precision on 16-bit RGBA pngs by Matt Sarett · 8 years ago
  15. 0d413f0 Revert "Revert "SkNx basically always is fast now."" by Mike Klein · 8 years ago
  16. 8ba64d1 Revert "SkNx basically always is fast now." by Mike Klein · 8 years ago
  17. 21f7838 SkNx basically always is fast now. by Mike Klein · 8 years ago
  18. 2c8104e SkNx_abi is unused. by Mike Klein · 8 years ago
  19. b6ab4ae Be careful about types in SkNx_neon.h. by Mike Klein · 8 years ago
  20. 06a65e2 Support SkImageShader in SkRasterPipeline blitter by Mike Klein · 8 years ago
  21. f0348c2 Implement SkNx_fma() for Sk4f on ARMv8. by Mike Klein · 8 years ago
  22. 7c78f3a SkNx: use SK_ALWAYS_INLINE thoroughly. by Mike Klein · 8 years ago
  23. 511ea17 SkNx_abi for passing Sk4f as function arguments, etc. by Mike Klein · 8 years ago
  24. 1e76464 Wrap SkNx types in anonymous namespace again. by Mike Klein · 8 years ago
  25. 33cbfd7 Make load4 and store4 part of SkNx properly. by Mike Klein · 8 years ago
  26. c044461 Support Float32 output from SkColorSpaceXform by msarett · 8 years ago
  27. c71a9b7 Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:140001 of https://codereview.chromium.org/2339233003/ ) by msarett · 8 years ago
  28. 43d6651 Support Float32 output from SkColorSpaceXform by msarett · 8 years ago
  29. 15ee3de Refactor of SkColorSpaceXformOpts by msarett · 8 years ago
  30. 7c0db75 Revert of Tidy up SkNx_neon. (patchset #3 id:40001 of https://codereview.chromium.org/2196773002/ ) by mtklein · 8 years ago
  31. 79b59e6 simplify neon shifts by mtklein · 8 years ago
  32. 6ad2231 Tidy up SkNx_neon. by mtklein · 8 years ago
  33. d05a875 SkNx: add Sk4u by mtklein · 8 years ago
  34. a5e1e33 Fix alignment problems in NEON Sk4b. by mtklein · 8 years ago
  35. f660b7c Add Sk4h_load4 for loading F16. by mtklein · 8 years ago
  36. 6bdbf44 Improve naive SkColorXform to half floats by msarett · 8 years ago
  37. 58e389b Expand _01 half<->float limitation to _finite. Simplify. by mtklein · 8 years ago
  38. 64bbad3 Revert of Expand _01 half<->float limitation to _finite. Simplify. (patchset #7 id:120001 of https://codereview.chromium.org/2145663003/ ) by mtklein · 8 years ago
  39. 3296bee Expand _01 half<->float limitation to _finite. Simplify. by mtklein · 8 years ago
  40. 281b33f SkRasterPipeline preliminaries by mtklein · 8 years ago
  41. 7d3ff71 Add Sk4f_RoundToInt by msarett · 8 years ago
  42. afb8539 Revert of try to speed-up maprect + round2i + contains (patchset #8 id:140001 of https://codereview.chromium.org/2133413002/ ) by msarett · 8 years ago[Renamed from include/private/SkNx_neon.h]
  43. b42b785 try to speed-up maprect + round2i + contains by reed · 8 years ago[Renamed from src/opts/SkNx_neon.h]
  44. 64f061a port SkColorXform_opts to Sk4f by mtklein · 9 years ago
  45. e18fa44 Move immintrin/arm_neon includes to where they are used. by mtklein · 9 years ago
  46. 50bcb18 Revert of Move immintrin/arm_neon includes to where they are used. (patchset #2 id:20001 of https://codereview.chromium.org/2045633002/ ) by mtklein · 9 years ago
  47. 12dfaaa Move immintrin/arm_neon includes to where they are used. by mtklein · 9 years ago
  48. f8f90e4 SkNx refresh by mtklein · 9 years ago
  49. fd5a260 Add swizzle for rgb8888. by herb · 9 years ago
  50. 7c249e5 SkNx: kth<...>() -> [...] by mtklein · 9 years ago
  51. be8c19e NEON f32 <-> f16 and f32 <-> u16 by mtklein · 9 years ago
  52. e5fe9a4 Sk4f: floor() via int32_t roundtrip. by mtklein · 9 years ago
  53. 126626e Sk4f: add floor() by mtklein · 9 years ago
  54. c023210 Revert of Sk4f: add floor() (patchset #3 id:40001 of https://codereview.chromium.org/1685773002/ ) by mtklein · 9 years ago
  55. 86c6c49 Sk4f: add floor() by mtklein · 9 years ago
  56. e4c0bee sknx refactoring by mtklein · 9 years ago
  57. 507ef6d SkNx Load/store: take any pointer. by mtklein · 9 years ago
  58. 550e9b0 SkNx miplevel building by mtklein · 9 years ago
  59. 26def86 Revert of SkNx miplevel building (patchset #3 id:40001 of https://codereview.chromium.org/1606013003/ ) by mtklein · 9 years ago
  60. 3bd5aba SkNx miplevel building by mtklein · 9 years ago
  61. c33065a add SkNx::abs(), for now only implemented for Sk4f by mtklein · 9 years ago
  62. 6f37b4a Unify some SkNx code by mtklein · 9 years ago
  63. c2e0ac4 Don't use the Sk4f gradient impl without SIMD by fmalita · 9 years ago
  64. 9db43ac Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f) by mtklein · 9 years ago
  65. 6c221b4 Add SkNx_cast(). by mtklein · 9 years ago
  66. 084db25 float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX. by mtklein · 9 years ago
  67. 6f79709 prune unused SkNx features by mtklein · 9 years ago
  68. 83da2e2 Revert of use new shuffle to speed up affine matrix mappts (patchset #3 id:40001 of https://codereview.chromium.org/1333983002/ ) by mtklein · 9 years ago
  69. e70afc9 use new shuffle to speed up affine matrix mappts by mtklein · 9 years ago
  70. aba1dc8 Move float<->byte conversions into Sk4f. by mtklein · 9 years ago
  71. 082e329 Revert of Refactor to put SkXfermode_opts inside SK_OPTS_NS. (patchset #1 id:1 of https://codereview.chromium.org/1286093004/ ) by mtklein · 9 years ago
  72. b07bee3 Refactor to put SkXfermode_opts inside SK_OPTS_NS. by mtklein · 9 years ago
  73. cf4e567 NEON has a ternary instruction. by mtklein · 9 years ago
  74. 4be181e 3-15% speedup to HardLight / Overlay xfermodes. by mtklein · 9 years ago
  75. 2aab22a Color dodge and burn with SkPMFloat. by mtklein · 9 years ago
  76. b5e8611 Implement four more xfermodes with Sk4px. by mtklein · 10 years ago
  77. 0cc1f0a Revert of Implement four more xfermodes with Sk4px. (patchset #16 id:290001 of https://codereview.chromium.org/1196713004/) by mtklein · 10 years ago
  78. b9d4163 Implement four more xfermodes with Sk4px. by mtklein · 10 years ago
  79. 059ac00 Update some Sk4px APIs. by mtklein · 10 years ago
  80. aa999cb Everyone gets a namespace {}. by mtklein · 10 years ago
  81. 27e517a add Min to SkNi, specialized for u8 and u16 on SSE and NEON by mtklein · 10 years ago
  82. 04d24a3 Turn on Sk4px xfermodes when we have NEON too. by mtklein · 10 years ago
  83. d2ffd36 Sk4px by mtklein · 10 years ago
  84. d7c014f Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM by mtklein · 10 years ago
  85. 9a22f48 Revert of Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM (patchset #2 id:20001 of https://codereview.chromium.org/1109913002/) by mtklein · 10 years ago
  86. 9de1628 Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM by mtklein · 10 years ago
  87. 1113da7 Mike's radial gradient CL with better float -> int. by mtklein · 10 years ago
  88. 8d3e9df Revert of Mike's radial gradient CL with better float -> int. (patchset #7 id:120001 of https://codereview.chromium.org/1109643002/) by mtklein · 10 years ago
  89. abf6c5c Mike's radial gradient CL with better float -> int. by mtklein · 10 years ago
  90. 8fe8fff Rename SkNi to SkNb. by mtklein · 10 years ago
  91. 7792dbf Code's more readable when SkPMFloat is an Sk4f. #floats by mtklein · 10 years ago
  92. e758579 Revert of Code's more readable when SkPMFloat is an Sk4f. (patchset #3 id:40001 of https://codereview.chromium.org/1061603002/) by mtklein · 10 years ago
  93. 6b5dab8 Code's more readable when SkPMFloat is an Sk4f. #floats by mtklein · 10 years ago
  94. a156a8f Use switch operator[](int) to kth<int>() so we can use vget_lane. #floats by mtklein · 10 years ago
  95. c9adb05 Refactor Sk2x<T> + Sk4x<T> into SkNf<N,T> and SkNi<N,T> by mtklein · 10 years ago