- 26ea975 Arithmetic blender by Mike Reed · 3 years, 4 months ago
- 1f77cd8 always work from fBitmap in table CF by Mike Klein · 3 years, 8 months ago
- 1d62221 Hide (unused) SkDrawLooper by Mike Reed · 3 years, 9 months ago
- 232dd2b Reland "Run unit tests to verify SkSL folding behavior." by John Stiles · 3 years, 9 months ago
- 95c2994 Revert "Run unit tests to verify SkSL folding behavior." by Greg Daniel · 3 years, 9 months ago
- 4ecab92 Run unit tests to verify SkSL folding behavior. by John Stiles · 3 years, 9 months ago
- 8c7c709 Convert GLHighContrastFilterEffect to an .fp file. by John Stiles · 4 years, 4 months ago
- 96f6401 harmonize rewrite-includes and gn-format checks by Mike Klein · 4 years, 7 months ago
- c7a773b Add SkShaderMaskFilter.h to public header list by Florin Malita · 5 years ago
- c25f4e9 GN: split out skia_*_public from skia_*_sources by Hal Canary · 6 years ago
- e938c92 Remove SkToSRGBColorFilter (now unused) by Brian Osman · 6 years ago
- afebe16 Remove all old gpu gradient code by Michael Ludwig · 6 years ago
- 0ef539a add new patheffects by Mike Reed · 6 years ago
- 2c312c4 Remove SkDrawFilter. by Ben Wagner · 6 years ago
- 0917fad move imagefilters into separate dir and flag for build.gn by Mike Reed · 6 years ago
- 74aa9ab add new source list in prep for separating imagefilters from other effects by Mike Reed · 6 years ago
- ab4f5bd rm SkRRectsGaussianEdgeMaskFilter by Robert Phillips · 7 years ago
- 3e8c345 Make generated effects from sksl fp files not need SK_SUPPORT_GPU by Greg Daniel · 7 years ago
- 0cfd547 Remove SK_SUPPORT_LEGACY_BLURMASKFILTER by Brian Osman · 7 years ago
- 18e7556 move blur impl into core by Mike Reed · 7 years ago
- 8e03f69 remove unused ConvertRadiusToSigma from SkBlurMaskFilter by Mike Reed · 7 years ago
- 4123223 add TrimPathEffect by Mike Reed · 7 years ago
- 8ad91a9 remove unused SkRasterizer by Mike Reed · 7 years ago
- 6e87eee add shadermaskfilter by Mike Reed · 7 years ago
- 19c026e Remove SkClampRange (unused) by Brian Osman · 7 years ago
- 4189d1b Add SK_API to SkOverdrawCanvas and SkOverdrawColorFilter. by Sadrul Habib Chowdhury · 7 years ago
- 10b6ad1 sRGB color filter by Brian Osman · 7 years ago
- 40e7e65 remove (unused?) arcto patheffect by Mike Reed · 7 years ago
- ab51d1b Revert "remove unused TableMaskFilter" by Mike Reed · 7 years ago
- d72b55b remove unused TableMaskFilter by Mike Reed · 7 years ago
- 9e99b3d remove 32K table for emboss by Mike Reed · 7 years ago
- 8d3f443 SkXfermode no longer needs to e a flattenable by Mike Reed · 7 years ago
- bb3f562 Revert "Revert "Delete SkGaussianEdgeShader"" by Florin Malita · 7 years ago
- 9d14f93 Revert "Delete SkGaussianEdgeShader" by Florin Malita · 7 years ago
- 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago
- 64790a3 Delete SkGaussianEdgeShader by Florin Malita · 7 years ago
- d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago
- fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago
- 3af1af9 Remove ambient and spot mask filters. by Jim Van Verth · 7 years ago
- 56ea77a Implement SkBlurDrawLooper with SkLayerDrawLooper by Matt Sarett · 8 years ago
- a2cedff Fix gaussianedge GM by Robert Phillips · 8 years ago
- 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 8 years ago
- d678723 Move C effects into effects. by Mike Klein · 8 years ago
- efe50eb remove SkArithmeticMode.h empty header by Mike Reed · 8 years ago
- 964dec3 Move SkGammaColorFilter to tools, limit to sRGB by Brian Osman · 8 years ago
- 58abc9e Move SkShadowTessellator to GrShadowTessellator by Jim Van Verth · 8 years ago
- bce7496 Add geometric implementation for ambient shadows by Jim Van Verth · 8 years ago
- e330eb2 Revert "Add geometric implementation for ambient shadows" by Ethan Nicholas · 8 years ago
- fdb1bdf Add geometric implementation for ambient shadows by Jim Van Verth · 8 years ago
- efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 8 years ago
- 2103cf0 Split ShadowMaskFilter into separate ambient and spot mask filters by Jim Van Verth · 8 years ago
- 43475ad Move Android shadow rendering interface to util library. by Jim Van Verth · 8 years ago
- 89cb821 Separate SkArithmeticImageFilter from SkXfermodeImageFilter. by Brian Salomon · 8 years ago
- fd87be8 hide emboss from everyone (except android for now) by Mike Reed · 8 years ago
- 030cbd5 Add SkOverdrawColorFilter by Matt Sarett · 8 years ago
- 3c1b7db Add SkShadowMaskFilter by Jim Van Verth · 8 years ago
- cfc4f44 gypi -> gni: core, effects, android framework defines by Mike Klein · 8 years ago