- cb40008 Implement switch in SkVM. by John Stiles · 2 years, 11 months ago
- 448b2d5 Add GetConstantValue, fix const-variable ES2 loop bounds by Brian Osman · 2 years, 11 months ago
- fe9bfe6 Separate IRGenerator and Compiler into separate DSLWriter fields. by John Stiles · 2 years, 11 months ago
- 1a117d7 Allow dsl::Start with a Context instead of a Compiler. by John Stiles · 2 years, 11 months ago
- ec8eef2 Slightly updated DSL Switch API by Ethan Nicholas · 2 years, 11 months ago
- 428af4c Remove fLocalCoord from SkVMGenerator. by John Stiles · 2 years, 11 months ago
- a4f5683 Refactor SkVMGenerator construction. by John Stiles · 2 years, 11 months ago
- 7743559 Add memoryless attachment support for vulkan dmsaa. by Greg Daniel · 2 years, 11 months ago
- 9f6be8e Reland "align the different implementations of 1/x" by Herb Derby · 3 years ago
- 6386199 Remove IRGenerator::coerce. by John Stiles · 2 years, 11 months ago
- c3fab1a Don't switch kDecal to kClamp by Michael Ludwig · 3 years ago
- 49b1a42 Migrate unreachable-code elimination to Analysis. by John Stiles · 2 years, 11 months ago
- bb30fc1 Revert "align the different implementations of 1/x" by John Stiles · 3 years ago
- a48e7b0 Removed unused SkSLPosition by Ethan Nicholas · 3 years ago
- 8289878 align the different implementations of 1/x by Herb Derby · 3 years ago
- 1c5eb4b Disallow continue inside a switch. by John Stiles · 3 years ago
- 408f38e Disable SwitchDefaultOnly test on Intel + Vulkan + Linux. by John Stiles · 3 years ago
- b8f1651 Add workaround for switch() containing only a `default` case. by John Stiles · 3 years ago
- 8d59fe0 Add memoryless parameter for MSAA attachment creation by Jim Van Verth · 3 years ago
- 2816dcf Fixed fuzzer-discovered bug with interface blocks by Ethan Nicholas · 3 years ago
- ed2baba Reland "Add switch statement support to PipelineStage." by John Stiles · 3 years ago
- d288d8b Revert "Add switch statement support to PipelineStage." by John Stiles · 3 years ago
- 8426165 Reland "Add new GrSurfaceInfo class and related backend structs." by Greg Daniel · 3 years ago
- 8c9c185 Simplify SkAAClip to use SkClipOp, not SkRegion::Op by Michael Ludwig · 3 years ago
- be056f4 Add switch statement support to PipelineStage. by John Stiles · 3 years ago
- f62934b Fixed DSLParser error uncovered by ossfuzz by Ethan Nicholas · 3 years ago
- 3d9c73c Use thread_local on iOS by Ben Wagner · 3 years ago
- 4f867cc Reland "Direct3D: Be sure to set correct heaps for current descriptor tables." by Jim Van Verth · 3 years ago
- 14a9b08 Reland "Revert "New approach to GrProcessor uniforms."" by Jim Van Verth · 3 years ago
- daeb522 dawn texture view descriptor mipLevelCount must be larger than 0 by Shrek Shao · 3 years ago
- 8097076 Reorder optimizations to eliminate more code. by John Stiles · 3 years ago
- c973d26 Fixed DSLParser assertion error uncovered by fuzzer by Ethan Nicholas · 3 years ago
- 2f7ee02 Revert "Add new GrSurfaceInfo class and related backend structs." by Jim Van Verth · 3 years ago
- ccef63d Revert "Defer the attachment of GL stencil buffers" by Jim Van Verth · 3 years ago
- ab6e86e Revert "Use a single FBO for EXT_multisampled_render_to_texture targets" by Jim Van Verth · 3 years ago
- 6aac119 Add new GrSurfaceInfo class and related backend structs. by Greg Daniel · 3 years ago
- dcfa824 Revert "Don't keep a non-msaa FBO with EXT_multisampled_render_to_texture" by Jim Van Verth · 3 years ago
- 6694a36 Don't keep a non-msaa FBO with EXT_multisampled_render_to_texture by Chris Dalton · 3 years ago
- 949dfb5 Use a single FBO for EXT_multisampled_render_to_texture targets by Jim Van Verth · 3 years ago
- 0dc1e0f Fixed DSLParser unary expression error handling by Ethan Nicholas · 3 years ago
- c50fefb Defer the attachment of GL stencil buffers by Chris Dalton · 3 years ago
- 5b7750b Direct3D: support generation of BGRA mipmaps by Jim Van verth · 3 years ago
- de2b609 Move symbol-table push/pop methods out of IRGenerator. by John Stiles · 3 years ago
- a59925f Revert "Revert "New approach to GrProcessor uniforms."" by Brian Salomon · 3 years ago
- 4e4715b Disallow SFCs w/ GrColorType::kUnknown in makeSFCFromBackendTexture by Robert Phillips · 3 years ago
- b42cea9 Miscellaneous skgpu::v2 backend updates by Robert Phillips · 3 years ago
- d0665d9 Fix fuzzer-discovered null deref with empty interface blocks. by John Stiles · 3 years ago
- 56cab7f Update matrix-setup code in stroke tessellator. by John Stiles · 3 years ago
- 941812f Migrate scratch-variable creation from Inliner to SkSLVariable. by John Stiles · 3 years ago
- eb68973 Disallow matrix ctors which overflow a column. by John Stiles · 3 years ago
- 2dda4b6 Allow Mangler to be used outside of Inliner. by John Stiles · 3 years ago
- ae9b446 Turn off name mangling in DSLParser by Ethan Nicholas · 3 years ago
- db285de Adjust fuzzing behavior for triangulator/dashing by Michael Ludwig · 3 years ago
- ef80d7b Move more classes to skgpu::v1 namespace by Robert Phillips · 3 years ago
- 769146f Use string_view in Mangler. by John Stiles · 3 years ago
- 2586851 Add fwidth intrinsic to public SkSL in ES3. by John Stiles · 3 years ago
- 3e7cd00 Fixed a DSLParser bug with struct declarations by Ethan Nicholas · 3 years ago
- 80d2b3e Fixed DSL line numbers with private type errors by Ethan Nicholas · 3 years ago
- 646f693 Direct3D: recover better from command list submission failure by Jim Van verth · 3 years ago
- 81b7060 Fixed function analysis line numbers with DSLParser by Ethan Nicholas · 3 years ago
- 879224d Metal: disable use of discardable MSAA on non-Apple silicon. by Jim Van Verth · 3 years ago
- 4f1593e Use swizzles in Metal matrix helper functions. by John Stiles · 3 years ago
- faf8d57 Reject discard statements in non-fragment DSLParser programs by Ethan Nicholas · 3 years ago
- a047e8b Improve overflow checks in CheckProgramUnrolledSize. by John Stiles · 3 years ago
- a81e7e2 Report an error if sk_LastFragColor is referenced without fbFetchSupport by Brian Osman · 3 years ago
- 42bcfb9 Revert "Direct3D: Be sure to set correct heaps for current descriptor tables." by Jim Van Verth · 3 years ago
- de60d7a Move more classes to skgpu::v1 namespace by Robert Phillips · 3 years ago
- 78b84cc Fix size calculation of blockless for-loops. by John Stiles · 3 years ago
- b7cb38f Reduced usage of optional and wrapper in DSLParser by Ethan Nicholas · 3 years ago
- 720674e Removed unnecessary code from DSLExpression by Ethan Nicholas · 3 years ago
- 7e33d95 Direct3D: Be sure to set correct heaps for current descriptor tables. by Jim Van verth · 3 years ago
- 727adfe Optimize zero-splats inside of loops in SkVMCodeGenerator. by John Stiles · 3 years ago
- 9d23d9b Disallow GrColorType::kUnknown as colorType in v1::SurfaceDrawContext factory by Robert Phillips · 3 years ago
- b701fa0 Add non-square MatrixCompMult support to public SkSL in ES3 mode. by John Stiles · 3 years ago
- 143e850 Fix Metal row/column confusion, again. by John Stiles · 3 years ago
- e76530d Replace DSL's Sample() with DSLGlobalVar::eval() by Brian Osman · 3 years ago
- eae4ad9 Remove SkSL sample() intrinsic for Skia object types by Brian Osman · 3 years ago
- 778d6e0 Start fleshing out skgpu::v2 Device and SurfaceDrawContext by Robert Phillips · 3 years ago
- 6c302ba Eliminated unnecessary arrays in DSLParser variable declarations by Ethan Nicholas · 3 years ago
- 2bc96d6 Merge GrVkAttachment into GrVkImage. by Greg Daniel · 3 years ago
- eab246d Direct3D: Don't use ResolveSubresourceRegion if it's not supported. by Jim Van verth · 3 years ago
- ae59426 Revert "New approach to GrProcessor uniforms." by Brian Salomon · 3 years ago
- 31e4845 Add const to lexer lookup tables. by John Stiles · 3 years ago
- 10c9f36 New approach to GrProcessor uniforms. by Brian Salomon · 3 years ago
- b1559f2 drawPoints with maskfilter fix by Mike Reed · 3 years ago
- 7591d4b Replace trio of XxxxLiteral types with a single Literal type. by John Stiles · 3 years ago
- 3e7dd35 Metal: add label to loadMSAAFromResolve pipeline object by Jim Van Verth · 3 years ago
- b9650de Metal: more fixes for stencil and discardable MSAA by Jim Van Verth · 3 years ago
- dc65256 Fix for-statement assertion detected by the fuzzer. by John Stiles · 3 years ago
- b13f369 Added break statements to various default: cases by Ethan Nicholas · 3 years ago
- 144926d Allow subpixel nested rects to have nearly equal x/y half widths by Michael Ludwig · 3 years ago
- 0c2cca5 Make sure we use device bounds for DrawableOp. by Greg Daniel · 3 years ago
- 96dbf74 Reduced the number of temporary arrays created by DSLParser by Ethan Nicholas · 3 years ago
- 181bb97 Reorganize and hide aa clip impl into .cpp file by Michael Ludwig · 3 years ago
- 9a1f92e Add ExpressionArray variants to DSL calls by Ethan Nicholas · 3 years ago
- c9d65f0 Fixed duplicate function definition error discovered by fuzzer by Ethan Nicholas · 3 years ago
- c7ffd5e Clip vertical edges outside crop rect during convex edge walk by Michael Ludwig · 3 years ago
- 5da061a Simplify code in compile-time optimization. by John Stiles · 3 years ago
- 12545d4 Implement compile-time optimization for outerProduct. by John Stiles · 3 years ago
- 144ea42 Enable outerProduct() in public SkSL and add unit tests. by John Stiles · 3 years ago