- cbdf007 Fast path translate() in SkCanvas and SkLiteDL. by mtklein · 8 years ago
- 68d952c Implement gradient simplification for 0,0,1 and 0,1,1 gradients by fmenozzi · 8 years ago
- 01a1699 Simplify embeddability test. by bungeman · 8 years ago
- 9da5a5a Fix bug, always keep fIsScaleTranslate in correct state by msarett · 8 years ago
- b6a40b8 Some assert fixes for running the Fuzzer sample in GPU mode. by senorblanco · 8 years ago
- e9fd0f8 Return color shader instead of 2-color gradient when color count is 1 by fmenozzi · 8 years ago
- 4294286 fix fuzzes by caryclark · 8 years ago
- 83b24ff SkFontMgr_android clean up. by bungeman · 8 years ago
- 954df2f Revert of Fast path translate() in SkCanvas and SkLiteDL. (patchset #5 id:80001 of https://codereview.chromium.org/2255283002/ ) by mtklein · 8 years ago
- 4a16717 quick check to not use AutoDrawLooper by reed · 8 years ago
- 6b7a6c7 Revert of Return color shader instead of 2-color gradient when color count is 1 (patchset #3 id:40001 of https://codereview.chromium.org/2259823005/ ) by reed · 8 years ago
- f1b6030 Detect CRC32 instructions on ARMv8. by mtklein · 8 years ago
- 10e3d9b Batched implementation of drawLattice() for GPU by msarett · 8 years ago
- 5fa47f4 Fast path translate() in SkCanvas and SkLiteDL. by mtklein · 8 years ago
- abe795e Relax check for gpu use of static src-over XP by egdaniel · 8 years ago
- da082a5 Return color shader instead of 2-color gradient when color count is 1 by fmenozzi · 8 years ago
- 0367568 Use CSS3 style matching on Android. by bungeman · 8 years ago
- 7fc0858 Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180001 of https://codereview.chromium.org/2255963002/ ) by msarett · 8 years ago
- 530032a SkPDF: in-place font subsetting by halcanary · 8 years ago
- 9637ea9 Fix initialization bug for fConservativeIsScaleTranslate by msarett · 8 years ago
- 48d91b5 Delay creation of cpu-side buffer memory until actually needed by robertphillips · 8 years ago
- 93242c4 Batched implementation of drawLattice() for GPU by msarett · 8 years ago
- 3aafe11 make LayerIter private, and remove skipClip option by reed · 8 years ago
- 212c7c3 Tessellator: better fix for reused-edges issue. by senorblanco · 8 years ago
- cee1342 SkPDF: cache metrics once. by halcanary · 8 years ago
- 7c12354 remove disable aa/dither flags from Props -- never used by reed · 8 years ago
- adf4edc Don't emit dead code in circle shader when not using distance vectors. by bsalomon · 8 years ago
- f1c6cd7 Rename WorseCaseSize to WorstCasSize by robertphillips · 8 years ago
- 5814b8a Add alpha type to texture producer by brianosman · 8 years ago
- 36e5adb Revert of Reduce window rectangles cap to 8 (patchset #1 id:1 of https://codereview.chromium.org/2254013002/ ) by robertphillips · 8 years ago
- 671fec4 Revert of SkPDF: cache metrics once. (patchset #4 id:60001 of https://codereview.chromium.org/2253993002/ ) by robertphillips · 8 years ago
- 70f5251 Fix assert caused by floating point error in tessellating path renderer. by senorblanco · 8 years ago
- 0a61270 SkPDF: cache metrics once. by halcanary · 8 years ago
- 69c166d Add alphaType() to SkImage by brianosman · 8 years ago
- c3953af Fix computation of clipped src rect when tiling bitmaps in SkGpuDevice by bsalomon · 8 years ago
- 52d7215 Reduce window rectangles cap to 8 by csmartdalton · 8 years ago
- 1ae57b3 Eagerly update the unichar to glyphID mapping. by herb · 8 years ago
- 0e7bddf fix no-gpu build by reed · 8 years ago
- bd4121a Fix fb variable name in GLSL by egdaniel · 8 years ago
- 91cd280 SkLiteDL: a little spring cleaning by mtklein · 8 years ago
- 6cb807b Simplify adding attributes to GrGeometryProcessor by bsalomon · 8 years ago
- 2d5b714 pin as texture api by reed · 8 years ago
- 4f81caf Move FamilyClass and Panose enums to enum class. by bungeman · 8 years ago
- 138c263 Fix various issues with framebuffer fetch by egdaniel · 8 years ago
- e4f2461 Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper() by bsalomon · 8 years ago
- 1da01c1 SkLiteDL: inline empty() by mtklein · 8 years ago
- d7315f91 Add alternative spot shadow to Android shadow sample by jvanverth · 8 years ago
- 28341fa Implement difference clip rects with window rectangles by csmartdalton · 8 years ago
- 8d3f92a Make GrReducedClip's gen ID only apply to the element list by csmartdalton · 8 years ago
- d092ffd Kick the can down the road a bit w.r.t. fuzzer complaint by robertphillips · 8 years ago
- e553b64 Fix tile bitmap code in SkGpuDevice to compute correct local coords. by bsalomon · 8 years ago
- 31df31c Minor cleanup of GP classes in GrOvalRenderer by bsalomon · 8 years ago
- 549ca32 Modify SkPngCodec to recognize 565 images from the sBIT chunk by msarett · 8 years ago
- 4c56b9f Cast for fuzzer complaint by robertphillips · 8 years ago
- 6c177a1 Add alternative ambient shadow method to Android shadow sample by jvanverth · 8 years ago
- 86b6eab SkPDF: pull out SkPDFMakeCIDGlyphWidthsArray.cpp by halcanary · 8 years ago
- ff863bc move private test for sect_with_horizontal into unittests by reed · 8 years ago
- bf63e61 Add mssa configs for vulkan, and simple bug fix by egdaniel · 8 years ago
- 8ccc075 fix fuzz by caryclark · 8 years ago
- 6480619 SkLiteDL: thread the original canvas matrix through for SetMatrix::Draw(). by mtklein · 8 years ago
- 287e7cb Revert of Start using vertex attributes for nine-patch blurred rrect draws (patchset #8 id:140001 of https://codereview.chromium.org/2245653002/ ) by robertphillips · 8 years ago
- 36931c2 Add test for platform encoders, turn off platform encoders by default by msarett · 8 years ago
- db085ab Fix bug in cubic derivative coefficient with missing parens by hstern · 8 years ago
- 087905a Start using vertex attributes for nine-patch blurred rrect draws by robertphillips · 8 years ago
- 8fd23a8 Remove SkPreprocessorSeq.h and SkTypedEnum.h. by bungeman · 8 years ago
- 6c80a9d SkPDF: Font names need escaping by halcanary · 8 years ago
- 28c6d83 SkPDF: eliminate SkPDFCIDfont class by halcanary · 8 years ago
- a1b42d9 fix fuzz bug by caryclark · 8 years ago
- 3287588 SkPDF: SkPDFFont class changes by halcanary · 8 years ago
- 883c8ef SkLiteDL: remove freelisting, add reset() and SKLITEDL_PAGE knob. by mtklein · 8 years ago
- 1688206 Add onDrawBitmapLattice(), avoid unnecessary bitmap->image copy by msarett · 8 years ago
- c4d2f90 Update ComputeBlurredRRectParams to compute all the parameters needed for occluded blurred rrect ninepatch draws by robertphillips · 8 years ago
- 2f4114a 32-bit fast hash, tidy up murmur3 a bit by mtklein · 8 years ago
- af68fa1 Improvements for circluar blurs in GPU backend. by bsalomon · 8 years ago
- af23ee5 Reducing number of calls to GLSL mix() from two to one reduces frame render time by 21% by fmenozzi · 8 years ago
- 80e9608 Remove isOpaque from SkSpecialImage, just use alpha type by brianosman · 8 years ago
- c687448 simplify GrTextureAdjuster given there is only one subclass by reed · 8 years ago
- 36c38cb Fix WIC encoder to support kJPEG_Type by msarett · 8 years ago
- 4ed2f01 SkPDF: unify drawText and drawPosText by halcanary · 8 years ago
- 5ba165e Revert of SkPDF: unify drawText and drawPosText (patchset #2 id:40001 of https://codereview.chromium.org/2241683005/ ) by robertphillips · 8 years ago
- 7f0d9f3 Attempt to throw away rrect clips of rrects. by bsalomon · 8 years ago
- 583bc2e Fix compile warning on MSVC-vulkan (VkDeviceSize -> size_t) by brianosman · 8 years ago
- 93963ba Revert of Fix WIC encoder to support kJPEG_Type (patchset #3 id:140001 of https://codereview.chromium.org/2245453002/ ) by msarett · 8 years ago
- b424936 Print error from driver when shader compiler fails by bsalomon · 8 years ago
- b3a7ef1 Fix WIC encoder to support kJPEG_Type by msarett · 8 years ago
- 8bbbb69 Revert of add parallel public API for recording SkLiteDL. (patchset #1 id:1 of https://codereview.chromium.org/2246893002/ ) by mtklein · 8 years ago
- d39430d Update blurred rrect mask filter creation method to also handle caching by robertphillips · 8 years ago
- c2ad65e add gm that exercises compose shader allocations by caryclark · 8 years ago
- 6059dc3 SkPDF: unify drawText and drawPosText by halcanary · 8 years ago
- 2ae98b0 just add SkLiteDL::empty() by mtklein · 8 years ago
- 6ad75d1 LightingFP now supports multiple directional lights by dvonbeck · 8 years ago
- d211e78 Convert GrAppliedClip interface to builder style by csmartdalton · 8 years ago
- 3fe0327 Fix 4444 on Vulkan devices who don't support RGBA_4444 by egdaniel · 8 years ago
- 0dafbde Pull handling of blurred circles out of GrRRectBlurEffect::Make by robertphillips · 8 years ago
- 8a65fc8 Revert of increase small allocator limit to encompass compose shader (patchset #1 id:1 of https://codereview.chromium.org/2234423005/ ) by caryclark · 8 years ago
- 200877e Optimize color xforms when src and dst are matching by msarett · 8 years ago
- a95d46b Fix copying of data in vulkan testing texture by egdaniel · 8 years ago
- ced26a3 add parallel public API for recording SkLiteDL. by mtklein · 8 years ago
- cd9a1d0 Add specialized code for hard stop gradients on GPU by fmenozzi · 8 years ago
- 8c20069 increase small allocator limit to encompass compose shader by caryclark · 8 years ago