- cf6285b fix warnings on Mac in src/gpu and include/gpu by caryclark@google.com · 12 years ago
- 2a2cc20 fix warnings on Mac in src/images by caryclark@google.com · 12 years ago
- 1445a0d fix warnings on Mac in src/pdf by caryclark@google.com · 12 years ago
- 920901d fix warnings on Mac in src/pipe by caryclark@google.com · 12 years ago
- 679ab31 fix warnings on Mac in src/views by caryclark@google.com · 12 years ago
- 411dad0 Move stencil param adjustment to GrClipMaskManager, attempt to make GrGpuGL::flushStencil readable by bsalomon@google.com · 12 years ago
- 977b9c8 Instance counting for SkRefCnt-derived objects (w/ CanvasTest fix) by robertphillips@google.com · 12 years ago
- b83f797 temporary avoid zero-divide (to avoid assert in fixedpoint build) by reed@google.com · 12 years ago
- 070a800 temporary: by reed@google.com · 12 years ago
- 25c1993 Reverting r4162 by robertphillips@google.com · 12 years ago
- 3227ab5 Added instance counting system for SkRefCnt-derived objects by robertphillips@google.com · 12 years ago
- 4920939 Move stuff from protected to private in GrGpuGL by bsalomon@google.com · 12 years ago
- 691703c Fix an issue where Pipe did not draw correctly on all platforms. by scroggo@google.com · 12 years ago
- 088719e Added missing #include in SkGlobalInitialization_default.cpp for Android build by robertphillips@google.com · 12 years ago
- 941ee93 Fixed flattening of SkStippleMaskFilter by robertphillips@google.com · 12 years ago
- 3a5dab4 Always filter gradient textures by bsalomon@google.com · 12 years ago
- e287c1b Remove cached texture width/height that was used by 4x4 filter by bsalomon@google.com · 12 years ago
- d2ae1fa remove 4x4 downsample filter mode by bsalomon@google.com · 12 years ago
- a1e5795 GrTexture can now create its own cache key by robertphillips@google.com · 12 years ago
- 778e163 change gm to use concat instead of setMatrix, so we don't trash the caller if by reed@google.com · 12 years ago
- 83e5eb8 Clean up likely reference leak in Ganesh custom stages. by tomhudson@google.com · 12 years ago
- c96cb3a Break up GrGpuGL::flushGLCommonState by bsalomon@google.com · 12 years ago
- 7b6c193 remove mutable apis on SkColorMatrixFilter, must use constructor. by reed@google.com · 12 years ago
- 4c88378 move texture flush and param update to separate function by bsalomon@google.com · 12 years ago
- 8b0d0f6 remove public function-ptr based colorfilter by reed@google.com · 12 years ago
- 5af9b20 Make the GM tool run GMs through an SkGPipe. by scroggo@google.com · 12 years ago
- 0ae2ca2 Revert r4134 due to bot failures by bsalomon@google.com · 12 years ago
- 07ef911 Fixed Linux compiler complaints by robertphillips@google.com · 12 years ago
- 009103d Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 12 years ago
- 3271628 Move texture descriptor into GrTexture by robertphillips@google.com · 12 years ago
- 4866cc0 Adding option to serialize mutable bitmaps in SkPicture by junov@chromium.org · 12 years ago
- 898e7b5 Flip the switch to turn on GrCustomStage implementation of gradients; by tomhudson@google.com · 12 years ago
- e70f798 Serialize support for GDI. http://codereview.appspot.com/6263046/ by bungeman@google.com · 12 years ago
- c3b80ba read/write sfnt-data length, to match convetion of other fonthosts. by reed@google.com · 12 years ago
- 7e5c624 Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 12 years ago
- 60da417 Move max vertex attributes value to GL Caps by bsalomon@google.com · 12 years ago
- 890e3b5 Remove dirty flags from GrGpuGL state flush by bsalomon@google.com · 12 years ago
- 0b32331 SkBool8 -> bool to suppress warning (verbal LGTM from TomH) by bsalomon@google.com · 12 years ago
- 0e91448 Suppress dumb warning. by bsalomon@google.com · 12 years ago
- 9984055 use SkFontDescriptor on mac Review URL: https://codereview.appspot.com/6247064 by reed@google.com · 12 years ago
- 5440f06 Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. by tomhudson@google.com · 12 years ago
- b6896e7 Remove 'legacy' font descriptor methods. http://codereview.appspot.com/6261059/ by bungeman@google.com · 12 years ago
- b0d416c Store font family when serializing android fonts. by djsollen@google.com · 12 years ago
- c1d2a58 Move GrGpuGL::ProgramCache declaration to header by bsalomon@google.com · 12 years ago
- 1f90287 Punctuation cleanup to satisfy idiosyncracies of OpenBSD gcc 4.2.1. by tomhudson@google.com · 12 years ago
- 15eeca0 Update the implementation of SkTypeface_android.h functions. by djsollen@google.com · 12 years ago
- 3b700f6 add more names to fontdescriptor by reed@google.com · 12 years ago
- 1488294 Stop using deprecated functions in Mac GrGLInterface setup by bsalomon@google.com · 12 years ago
- 9714516 Add SkFontDescriptor for serializing fonts. by djsollen@google.com · 12 years ago
- dcdc1fc Fix SK_OVERRIDE error caught by Clang in r4105; wrong params for setData(). by tomhudson@google.com · 12 years ago
- 7fab52d Add GrGradientEffects files. These implementations will be invoked from by tomhudson@google.com · 12 years ago
- b505a12 Implement morphology as a custom effect by bsalomon@google.com · 12 years ago
- 0d10280 We often rgn-diff an area >= the other rgn. now we detect that and return empty by reed@google.com · 12 years ago
- 6f6efa9 Add glTexParameteriv to MESA GrGLInterface (missing from r4099) by bsalomon@google.com · 12 years ago
- 4d063de Add glTexParameteriv to GL interface by bsalomon@google.com · 12 years ago
- d414406 Windows compiler complaint cleanup by robertphillips@google.com · 12 years ago
- 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 12 years ago
- 13f1b6f Add a bunch of SK_OVERRIDES and remove and unused function by bsalomon@google.com · 12 years ago
- 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 12 years ago
- 02154c7 Remove a couple things missed when deleting the tessellated path renderer by bsalomon@google.com · 12 years ago
- 242ed6f Encapsulate code required to create a uniform var into a single function on by tomhudson@google.com · 12 years ago
- d2700ee Refactor dictionaries for use by entities other than just SkPicture by djsollen@google.com · 12 years ago
- d32369e Added knowledge of GL_RED textures to debugGLReadPixels by robertphillips@google.com · 12 years ago
- eec9dbc arm: First step towards dynamic NEON support. by digit@google.com · 12 years ago
- e9b3f7d Fixed small bug in shader generation by robertphillips@google.com · 12 years ago
- 3ec68f0 special-case dashing a single line-segment. We can go much faster since we by reed@google.com · 12 years ago
- 744faba addPoly() entry-point, to quickly add MoveTo+N*LineTo (useful in dashing) by reed@google.com · 12 years ago
- 8661bae Fixing a reader size overflow with SkOrderedReadBuffer, when unflattening large bitmaps. by junov@chromium.org · 12 years ago
- 8b06f1a Detect when the caller was hairline AND strokeandfill, and resolve that into FILL by reed@google.com · 12 years ago
- c077d1e Rolling back 4053 by robertphillips@google.com · 12 years ago
- ab303ef Speculative fix for Android Debug only crash in r4049 by robertphillips@google.com · 12 years ago
- ac2c666 Rolling back r4049 by robertphillips@google.com · 13 years ago
- 837576b Altered GrDrawState to always ref textures and render target by robertphillips@google.com · 13 years ago
- fd4be26 Change patheffect to take a (new) StrokeRec object, which encapsulates the fill by reed@google.com · 13 years ago
- d3521f1 revert 4046 -- GM:pathfill failed on one bot, maybe uninitialized memory somewhere? by reed@google.com · 13 years ago
- 9797272 Change patheffect to take a (new) StrokeRec object, which encapsulates the fill by reed@google.com · 13 years ago
- 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 13 years ago
- 6a820b6 First stage of reworking custom shader infrastructure to allow radial mappings. by tomhudson@google.com · 13 years ago
- 8137fcf Fix some EOLs, mark files with the LF property. by bsalomon@google.com · 13 years ago
- 8a4fc40 Updated useSWOnlyPath method to use path chain instead of raw path renderer methods by robertphillips@google.com · 13 years ago
- 72176b2 Removed SoftwarePathRenderer from GrContext's path renderer chain by robertphillips@google.com · 13 years ago
- 87baf89 "fix" for r4034 issues by robertphillips@google.com · 13 years ago
- 49d9fd5 Plumbing to propagate save & restore from SkCanvas down to GrContext & lower by robertphillips@google.com · 13 years ago
- 2c75681 Remove GrClipMaskManager's path renderer chain (in favor of GrContext's) by robertphillips@google.com · 13 years ago
- a3e5c63 Minor tweaks to SW-only clip mask generation logic by robertphillips@google.com · 13 years ago
- bcc8486 Commit comment change that was supposed to go into r4024 but wasn't because I forgot to save. by bsalomon@google.com · 13 years ago
- f3fcbbe Kill GrGpuGL::fHWDrawState by bsalomon@google.com · 13 years ago
- 255fa16 Changes accidentally omitted from 4022. by bsalomon@google.com · 13 years ago
- 8d49d93 Stop Tracking const vertex attrib color and coverage using GrDrawState by bsalomon@google.com · 13 years ago
- 457b8a3 Stop using GrDrawState to track stencil state by bsalomon@google.com · 13 years ago
- 16fd21b Rename GrProgramStageFactory::stageKey to GrProgramStageFactory::glStageKey since it is GL-specific by bsalomon@google.com · 13 years ago
- 289efe0 Tunnel name requests through factory, forcing custom effect and custom prog stage to use same impl by bsalomon@google.com · 13 years ago
- 469d0dd When GL context is reset set some desktop-only GL state to values that we assume later. by bsalomon@google.com · 13 years ago
- 4d5f3fe Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bug by bsalomon@google.com · 13 years ago
- de1837b remove bogus nearlyzero checks by reed@google.com · 13 years ago
- c811ea3 Stop using GrDrawState to track bound textures and render target by bsalomon@google.com · 13 years ago
- 7b57892 ~glyphcache_globals needs to actually delete its cache by reed@google.com · 13 years ago
- 978c8c6 Stop using GrDrawState to track draw face, dither, and color mask by bsalomon@google.com · 13 years ago
- e9bbee3 Fix assignment of non-copyable. by bungeman@google.com · 13 years ago
- a4d8fc2 Stop using GrDrawState to track GPU's blend state by bsalomon@google.com · 13 years ago