1. cf8c534 In GrAAConvexPathRenderer use a slightly smaller very large negative float. by Greg Daniel · 4 years, 5 months ago
  2. 3e4e9ab Trace texture upload always with Android framework by Stan Iliev · 4 years, 6 months ago
  3. bcd65f1 Reland "Multi-threaded strike cache" by Herb Derby · 4 years, 8 months ago
  4. 822f7b2 Make sure to call gl finishCallbacks if we are disconnected or deleting the GrGLGpu. by Greg Daniel · 4 years, 7 months ago
  5. 6fa4776 In SkRuntimeEffect, use a single shared Compiler instance by Brian Osman · 4 years, 7 months ago
  6. 8ff6f35 SkiaDawn: Add onBindPipeline() by Sean Gilhuly · 4 years, 7 months ago
  7. 29dc430 Create D3D device and queue by Jim Van Verth · 4 years, 7 months ago
  8. a95f10c Fail gracefully when encountering 'in fragmentProcessor' in raster backend by Brian Osman · 4 years, 7 months ago
  9. 305033b Revert "Move SkDeferredDisplayList.h into include\core" by Robert Phillips · 4 years, 7 months ago
  10. ad3b2c9 Move SkDeferredDisplayList.h into include\core by Robert Phillips · 4 years, 7 months ago
  11. 72126aa Make it easier to add vector versions of byte code instructions by Brian Osman · 4 years, 7 months ago
  12. 46f5c5f Make SkM44 public by Mike Reed · 4 years, 7 months ago
  13. bf5cb0f Revert "Remove copies for wrap modes in GrTextureProducer." by Robert Phillips · 4 years, 7 months ago
  14. 3ffa7af Split uniform and texture uptades to different methods in GrGLProgram by Chris Dalton · 4 years, 7 months ago
  15. df283d0 Revert "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 4 years, 7 months ago
  16. af5f9f0 Remove GrDeviceSpaceTextureDecalFragmentProcessor. by Brian Salomon · 4 years, 7 months ago
  17. 7fba244 Remove copies for wrap modes in GrTextureProducer. by Brian Salomon · 4 years, 7 months ago
  18. 706851d Fix issue where GrQuadPerEdgeAA GP doesn't emit coord transforms by Brian Salomon · 4 years, 7 months ago
  19. 6ffabbb Simplify interface to StructureElementNode. by Dominic Mazzoni · 4 years, 7 months ago
  20. e6c3f9f Use scalar instead of int for offset in drop shadow filter by Michael Ludwig · 4 years, 7 months ago
  21. b243b43 Make SkSL CPP code gen copy explicit coord status for cloned FPs by Brian Salomon · 4 years, 7 months ago
  22. b10a662 GrFP::coordTransformsApplyToLocalCoords() -> GrFP::isSampledWithExplicitCoords() by Brian Salomon · 4 years, 7 months ago
  23. 5e5e848 Revert "Multi-threaded strike cache" by Herb Derby · 4 years, 7 months ago
  24. a6cd7c0 Multi-threaded strike cache by Herb Derby · 4 years, 8 months ago
  25. 7b0ed55 Start precompiling DDL shaders by Robert Phillips · 4 years, 7 months ago
  26. 4386ad1 Add GrOpsRenderPass::bindPipeline() by Chris Dalton · 4 years, 8 months ago
  27. 979b223 Add private GrContext::compile API (take 2) by Robert Phillips · 4 years, 8 months ago
  28. 57a3ded Revert "Add private GrContext::compile API" by Robert Phillips · 4 years, 8 months ago
  29. 0cd68ab Add private GrContext::compile API by Robert Phillips · 4 years, 8 months ago
  30. 9d4e31d rm Sk3D.h -- long live SkMat4 by Mike Reed · 4 years, 8 months ago
  31. b6c2bb0 Turn off mip map support in GrDawnCaps by Sean Gilhuly · 4 years, 8 months ago
  32. 9baef35 Have SkStrikeCache track memory usage by Herb Derby · 4 years, 8 months ago
  33. c024391 Reland "Add SkSLCompiler::toHLSL, using SPIRV-Cross" by Brian Osman · 4 years, 8 months ago
  34. 7dfb46e Re-land: Support adding attributes to PDF document structure nodes. by Dominic Mazzoni · 4 years, 8 months ago
  35. d2d4c5e Add GrD3DGpu and GrD3DCaps. by Jim Van Verth · 4 years, 8 months ago
  36. dc2b15e Remove a GL optimization that disabled large scissors by Chris Dalton · 4 years, 8 months ago
  37. e3f57a4 Revert "Add SkSLCompiler::toHLSL, using SPIRV-Cross" by Brian Osman · 4 years, 8 months ago
  38. cf7c7e3 Add SkSLCompiler::toHLSL, using SPIRV-Cross by Brian Osman · 4 years, 8 months ago
  39. 55a3ea0 Fix compilation of Dawn backend after GrMesh/GrPrimitiveType change by Corentin Wallez · 4 years, 8 months ago
  40. 5a5fe79 Improve the mechanism to suppress warning messages during testing by Chris Dalton · 4 years, 8 months ago
  41. 71275fc Reland "Manage renderCmdEncoder over lifetime of GrMtlOpsRenderPass." by Jim Van Verth · 4 years, 8 months ago
  42. d3b3bf3 Reland "Move runtime shader/colorfilter into SkRuntimeEffect.cpp" by Brian Osman · 4 years, 8 months ago
  43. 86b4388 Revert "Support adding attributes to PDF document structure nodes." by Mike Reed · 4 years, 8 months ago
  44. ba9e817 allow client to pass null if there are no uniforms by Mike Reed · 4 years, 8 months ago
  45. 33b1ecc Use careful_memcpy in case one of the args is null by Mike Reed · 4 years, 8 months ago
  46. b5ea378 Move memory usage calculation to SkStrikeCache::Strike by Herb Derby · 4 years, 8 months ago
  47. d0d033a GrBicubicEffect uses GrTextureEffect. by Brian Salomon · 4 years, 8 months ago
  48. a9609ea turn on -Wreturn-std-move-in-c++11 by Mike Klein · 4 years, 8 months ago
  49. 799a23c Have SkScalerCache return memory used by Herb Derby · 4 years, 8 months ago
  50. fe6fe6c Revert "allow client to pass null if there are no uniforms" by Brian Osman · 4 years, 8 months ago
  51. f6a0b45 Store ProgramDesc on DDLs alongside the GrProgramInfo by Robert Phillips · 4 years, 8 months ago
  52. 0185eb1 allow client to pass null if there are no uniforms by Mike Reed · 4 years, 8 months ago
  53. 1daa239 Make GrGLGpu's program cache be held as a unique_ptr by Robert Phillips · 4 years, 8 months ago
  54. b01e12b Start adding D3D backend by Jim Van Verth · 4 years, 8 months ago
  55. 7281a86 Revert "Move runtime shader/colorfilter into SkRuntimeEffect.cpp" by Brian Osman · 4 years, 8 months ago
  56. 8980acd Move runtime shader/colorfilter into SkRuntimeEffect.cpp by Brian Osman · 4 years, 8 months ago
  57. 8047415 Support adding attributes to PDF document structure nodes. by Dominic Mazzoni · 4 years, 8 months ago
  58. 55bca41 Update SkSurface::ReplaceBackendTexture to take ContentChangeMode by Yi Xu · 4 years, 8 months ago
  59. c1bb9cb Revert "Manage renderCmdEncoder over lifetime of GrMtlOpsRenderPass." by Robert Phillips · 4 years, 8 months ago
  60. 4d17001 move SkDeque.h into private by Mike Reed · 4 years, 8 months ago
  61. 3c4f3c1 Fix more clang-tidy by Michael Ludwig · 4 years, 8 months ago
  62. 706f6b4 test data.equals with empty by Mike Reed · 4 years, 8 months ago
  63. 2c5ee18 remove legacy factory for overdrawcolorfilter by Mike Reed · 4 years, 8 months ago
  64. 81e84a6 Make SkStrikeCache::Node be SkStrike. by Herb Derby · 4 years, 8 months ago
  65. 05676f7 Reland: Ensure arcTo (SVG) ends at the targeted point by Ian Prest · 4 years, 8 months ago
  66. b11ce19 images: Fix fuzzer crash for creating raster SkImage with invalid data. by Khushal · 4 years, 8 months ago
  67. ee655f8 Defensively reset aa[] value when we call a blitter repeatedly by Mike Reed · 4 years, 8 months ago
  68. b444ec4 Remove unneeded test, and support code by Herb Derby · 4 years, 8 months ago
  69. 53a72c1 Manage renderCmdEncoder over lifetime of GrMtlOpsRenderPass. by Jim Van Verth · 4 years, 8 months ago
  70. 922496f Fix typo in GrTextureEffect::onIsEqual by Brian Salomon · 4 years, 8 months ago
  71. 528998d Fix impl for OverdrawColorFilter to not rely on details of pmcolor, by Mike Reed · 4 years, 8 months ago
  72. b3779f5 Remove GrTextureEffect::MakeTexelSubset. by Brian Salomon · 4 years, 8 months ago
  73. 3a36511 Remove origin from GrSurfaceProxy. by Greg Daniel · 4 years, 8 months ago
  74. 64f4206 Remove unique_ptr_address_as_pointer_address by Brian Salomon · 4 years, 8 months ago
  75. f46f19b Add support for implementing ShaderMode::kRepeat with MIPs in GrTextureEffect. by Brian Salomon · 4 years, 8 months ago
  76. 53c909e Support bilerp filtering for all ShaderModes in GrTextureEffect. by Brian Salomon · 4 years, 8 months ago
  77. f9734c3 Adding fmls instruction by Jarrett Phillips · 4 years, 8 months ago
  78. 87e5832 move clamp until just before store by Mike Klein · 4 years, 8 months ago
  79. 748b757 skvm support for 888x, 1010102, 101010x by Mike Klein · 4 years, 8 months ago
  80. b8d84f8 Remove all remaining uses of origin getter on proxy. by Greg Daniel · 4 years, 8 months ago
  81. 242536f Store render target dirty msaa rect in real dst space. by Greg Daniel · 4 years, 8 months ago
  82. b3c061a Add createBackendFormat and createFBO0 helper methods to SkSurfaceCharacterization by Robert Phillips · 4 years, 8 months ago
  83. 921236b more sophisticated opacity in SkImageShader by Mike Klein · 4 years, 8 months ago
  84. 94708c2 relax asserts to what we'd clamp to by Mike Klein · 4 years, 8 months ago
  85. 46874ef extend opacity tests in SkVM blits by Mike Klein · 4 years, 8 months ago
  86. ee16e57 Harden runtime shader/colorfilter CreateProc against bad child counts by Brian Osman · 4 years, 8 months ago
  87. d38f00a Skip degenerate contours in glyphs. by Ben Wagner · 4 years, 8 months ago
  88. 55f040b Revert "Pass origins through the flushSurfaces calls." by Greg Daniel · 4 years, 8 months ago
  89. ec34081 Pass origins through the flushSurfaces calls. by Greg Daniel · 4 years, 8 months ago
  90. 7c81245 check for non-finite values in point3 case by Mike Reed · 4 years, 8 months ago
  91. 3bf3b92 Guard runtime shader/colorfilter against SkSL that doesn't compile by Brian Osman · 4 years, 8 months ago
  92. 9102c86 Refcount SkStrikeCache Nodes by Herb Derby · 4 years, 8 months ago
  93. 67da665 Pass origin into GrCoordTransform. by Greg Daniel · 4 years, 8 months ago
  94. 66356c2 Don't go out of our way to do vector calc in GrTextureEffect by Brian Salomon · 4 years, 8 months ago
  95. 87506ab Remove (mostly) getting swizzle from GrSurfaceProxy. by Greg Daniel · 4 years, 8 months ago
  96. 7ef777e tranform -> transform by Ethan Nicholas · 4 years, 8 months ago
  97. 79f336d Remove GrPrimitiveType from GrMesh by Chris Dalton · 4 years, 8 months ago
  98. 9b57f0f Remove legacy debugging print outs by Robert Phillips · 4 years, 8 months ago
  99. 026a60c Have GrProcessorTestData hold views instead of proxies. by Greg Daniel · 4 years, 8 months ago
  100. 508fd32 make SkBBH a public interface by Mike Klein · 4 years, 8 months ago