- 398ef44 Reland "Reland "Small changes for SkText that are not in experimental directory"" by Julia Lavrova · 3 years ago
- b519949 Revert "Reland "Small changes for SkText that are not in experimental directory"" by Julia Lavrova · 3 years ago
- ce32c8a Reland "Small changes for SkText that are not in experimental directory" by Julia Lavrova · 3 years ago
- 481a58d Revert "Small changes for SkText that are not in experimental directory" by Brian Osman · 3 years ago
- 92f1bc0 Small changes for SkText that are not in experimental directory by Julia Lavrova · 3 years ago
- 151a6f3 expose Font to JetSki by Jorge Betancourt · 3 years ago
- a8b897b Remove blend and colorFilter sksl modules by Brian Osman · 3 years ago
- 99ddd2a Remove (unused) geometry shader support by Brian Osman · 3 years ago
- c1ed11d Move GrBlockAllocator and GrTBlockList to src/core/ by Michael Ludwig · 3 years ago
- e1fb47d [JetSki] plumb experimental SkText to JetSki by Jorge Betancourt · 3 years ago
- 369cc4f Remove unneeded skottie_android dep by Florin Malita · 3 years ago
- 51d83ab Ease HarfBuzz API change with feature detection by Ben Wagner · 3 years, 1 month ago
- 66684b1 Roll HarfBuzz from 2.6.4 to 2.8.2-147 by Garret Rieger · 3 years, 1 month ago
- 04f22ea Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) by Robert Phillips · 3 years, 1 month ago
- d91d234 Revert "Feed all top-level GPU accessors through skgpu::BaseDevice" by Robert Phillips · 3 years, 1 month ago
- 5de8b19 Feed all top-level GPU accessors through skgpu::BaseDevice by Robert Phillips · 3 years, 1 month ago
- 65ec198 Add dm via-option `rtblend-` to test using Runtime Blends. by John Stiles · 3 years, 1 month ago
- 946a4cb First pass at a no-SkSL CPU build by Brian Osman · 3 years, 1 month ago
- b5ac66c Add utility function GetRuntimeBlendForBlendMode for testing. by John Stiles · 3 years, 1 month ago
- f8b7c1a Pass CTM to path effects (experimental) by Tyler Denniston · 3 years, 1 month ago
- 72354b0 Move more gms and tests into the V1-only pile by Robert Phillips · 3 years, 2 months ago
- 8c26479 Remove large swaths of code related to .fp files by Brian Osman · 3 years, 2 months ago
- ed5181e Remove .fp tests and build steps by Brian Osman · 3 years, 2 months ago
- 07bf388 Convert binary unrolled gradient colorizer to GrSkSLFP by Brian Osman · 3 years, 2 months ago
- 758d81f Reland "Metal: Add labels to help with GPU Debugging" by Jim Van Verth · 3 years, 2 months ago
- 4d45e09 Rename experimental app to 'sorttoy' by Robert Phillips · 3 years, 2 months ago
- 7cef678 Change architecture #defines to be SK_GPU_V1 and SK_GPU_V2 by Robert Phillips · 3 years, 2 months ago
- 024668c Rename gn options to skgpu_v1 and skgpu_v2 by Robert Phillips · 3 years, 2 months ago
- 34b52bf Revert "Metal: Add labels and debug groups to help with GPU Debugging." by Greg Daniel · 3 years, 2 months ago
- 9e583bf Metal: Add labels and debug groups to help with GPU Debugging. by Jim Van Verth · 3 years, 2 months ago
- 1df8756 [androidkit] Color filter support by Florin Malita · 3 years, 2 months ago
- fbd9fae Migrate matrix-inversion code to a dedicated SkMatrixInvert file. by John Stiles · 3 years, 2 months ago
- 685e09b Reland "Purge ccpr" by Chris Dalton · 3 years, 2 months ago
- fe83ab6 Revert "Purge ccpr" by Brian Osman · 3 years, 2 months ago
- 7bf6bc0 Purge ccpr by Chris Dalton · 3 years, 2 months ago
- 0eb35a9 Fix gn for skpinfo so it can find vulkan headers. by Greg Daniel · 3 years, 2 months ago
- ca8191b [androidkit] Add linear gradient by Florin Malita · 3 years, 2 months ago
- cfa4774 [androidkit] expose SkPath to androidkit by Jorge Betancourt · 3 years, 2 months ago
- 3674f58 Make GrPathRenderer and all derived class be OGA-only by Robert Phillips · 3 years, 2 months ago
- 1ca0da4 Make GrClipStack, GrClipStackClip, and GrReducedClip OGA-only by Robert Phillips · 3 years, 2 months ago
- ecc8e3b CPP Text Editor by Julia Lavrova · 3 years, 2 months ago
- d2e0960 Removed SkSL::StringFragment in favor of string_view by Ethan Nicholas · 3 years, 2 months ago
- 7b931f8 Add possibility of not compiling OGA files by Robert Phillips · 3 years, 2 months ago
- 1f6ca3a [ngatoy] Make an explicit ID class and simplify Cmd class by Robert Phillips · 3 years, 2 months ago
- 8b86811 Fix skottie_tool build by Florin Malita · 3 years, 2 months ago
- f7f36ae Add ProgramKind::kRuntimeBlend for Runtime Blend functions. by John Stiles · 3 years, 3 months ago
- f961bc2 [androidkit] expose image filters to androidkit library by Jorge Betancourt · 3 years, 3 months ago
- bdda1a3 Remove SDL from DEPS (and SDL example that used it) by Brian Osman · 3 years, 3 months ago
- ce9d8e1 Remove all traces of OpenCL by Brian Osman · 3 years, 3 months ago
- 4b73228 NGA sorting playground by Robert Phillips · 3 years, 3 months ago
- 50cc5d4 [androidkit] Image shader support by Florin Malita · 3 years, 3 months ago
- 934c021 [androidkit] Introduce Image support by Florin Malita · 3 years, 3 months ago
- 5e8d88e [androidkit] Add support for Skottie animations by Florin Malita · 3 years, 3 months ago
- e3f8030 [androidkit] implement ThreadedSurface backed by WindowSurface by Jorge Betancourt · 3 years, 3 months ago
- 3b97aa2 Add NGA compilation stubs by Robert Phillips · 3 years, 4 months ago
- 159fd84 The first draft of improved & simplified Text API by Julia Lavrova · 3 years, 6 months ago
- 06c9e29 Revert "Revert "Add mskp player, use in viewer slide"" by Brian Salomon · 3 years, 4 months ago
- 5cddd7f [androidkit] implement foundation for 4x4 matrices in AndroidKit backed by SkM44 by Jorge Betancourt · 3 years, 4 months ago
- 0d17458 Revert "Add mskp player, use in viewer slide" by Brian Salomon · 3 years, 4 months ago
- 9230fc5 Add mskp player, use in viewer slide by Brian Salomon · 3 years, 4 months ago
- 552fcb9 Remove flexible runtime effects entirely by Brian Osman · 3 years, 4 months ago
- 2cc6538 [androidkit] VK Surface by Florin Malita · 3 years, 4 months ago
- f102b88 [androidkit] initial foundation for Android Surface thread management by Jorge Betancourt · 3 years, 4 months ago
- 05bb5a8 [androidkit] Introduce RuntimeShader by Florin Malita · 3 years, 4 months ago
- 98b066c Add fuzzer for Triangulating Path Renderer by Robert Phillips · 3 years, 4 months ago
- f6cc858 Reland "Fix sk_app macOS raster window build conditions." by Ben Wagner · 3 years, 4 months ago
- 9d47413 Revert "Fix sk_app macOS raster window build conditions." by Brian Osman · 3 years, 4 months ago
- 163ba10 Fix sk_app macOS raster window build conditions. by Ben Wagner · 3 years, 4 months ago
- de89bf0 [androidkit] Start sketching out Paint by Florin Malita · 3 years, 4 months ago
- cbb60bd Add runtime color filter and shader modes to the SkSL compiler by Brian Osman · 3 years, 4 months ago
- 0a0a50a Use .dsl.cpp suffix for DSL C++ instead of _dsl.cpp. by John Stiles · 3 years, 4 months ago
- 82ab340 Fork CPPCodeGenerator into a DSL-based version. by John Stiles · 3 years, 4 months ago
- 8bad8f7 [androidkit] Register native methods explicitly by Florin Malita · 3 years, 4 months ago
- 2a650cc [androidkit] Split Canvas backing store into Surface by Florin Malita · 3 years, 4 months ago
- 062743a [androidkit] Bind canvas to native Bitmap by Florin Malita · 3 years, 5 months ago
- 265e3e1 [androidkit] initial commit for androidkit by Jorge Betancourt · 3 years, 5 months ago
- 7845b97 [fuzz] Expose Region Op fuzzing to oss-fuzz. by Kevin Lubick · 3 years, 5 months ago
- 25eb534 Convert some static_library to skia_static_library by Ben Wagner · 3 years, 5 months ago
- 3d9ab7e Separate general defaults from Skia defaults by Ben Wagner · 3 years, 5 months ago
- 31798c2 Remove NVPR by Robert Phillips · 3 years, 5 months ago
- 333b938 Reland "Add SVG to default modules list" by Tyler Denniston · 3 years, 5 months ago
- 94c6b30 Revert "Add SVG to default modules list" by Tyler Denniston · 3 years, 5 months ago
- 579728e Add SVG to default modules list by Tyler Denniston · 3 years, 5 months ago
- 89d6e79 Roll spirv-tools and spirv-headers and use upstream GN files by Corentin Wallez · 3 years, 6 months ago
- 9ff7eef Rename SampleCCPRGeometry.cpp -> SampleStrokeVerb.cpp by Chris Dalton · 3 years, 6 months ago
- ccb6866 Activate FuzzDDLThreading by Adlai Holler · 3 years, 6 months ago
- d010f65 Trace shader compilation for clients other than Android framework by Brian Osman · 3 years, 6 months ago
- ea8d197 Add a fuzzer for DDL threading by Adlai Holler · 3 years, 6 months ago
- be6de9b Support building GrGLInterface factory functions for both EGL and GLX. by Brian Salomon · 3 years, 6 months ago
- cd1e397 Add new experimental ddlbench by Robert Phillips · 3 years, 6 months ago
- a3e5e55 Reland "Reland "Test mac system font variations."" by Ben Wagner · 3 years, 6 months ago
- 2db4ba1 Reland "Remove ARC from tools lib." by Jim Van Verth · 3 years, 6 months ago
- 759f261 Revert "Reland "Test mac system font variations."" by Mike Klein · 3 years, 6 months ago
- ba55be6 Reland "Test mac system font variations." by Ben Wagner · 3 years, 6 months ago
- e8a1c01 Revert "Remove ARC from tools lib." by Jim Van Verth · 3 years, 6 months ago
- 4c0b9b9 Revert "Test mac system font variations." by Jim Van Verth · 3 years, 6 months ago
- 4c4c80f Remove ARC from tools lib. by Jim Van Verth · 3 years, 6 months ago
- a612dc7 Test mac system font variations. by Ben Wagner · 3 years, 6 months ago
- 1e7d8aa Fix output path of run_sksllex to match what the script does by Brian Osman · 3 years, 6 months ago
- b2bfa9d Fix UWP build by James Clarke · 3 years, 6 months ago