1. 4eebd9e collapse parametric_{r,g,b} into parametric, remove _a and gamma_dst by Mike Klein · 6 years ago
  2. f1f1162 remove append_from_srgb() by Mike Klein · 7 years ago
  3. a07e430 add gamma stage by Mike Klein · 7 years ago
  4. 16776df funnel all constant colors through append_constant_color() by Mike Klein · 7 years ago
  5. 45c16fa convert over to 2d-mode by Mike Klein · 7 years ago
  6. c91e387 add stages for black and white colors by Mike Reed · 7 years ago
  7. 761d27c update SkRasterPipeline::run() to also take y by Mike Klein · 7 years ago
  8. b24704d SkRasterPipeline in SkArenaAlloc by Mike Klein · 7 years ago
  9. 0a76b41 add compile, use it in blitter by Mike Klein · 7 years ago
  10. 1859f69 some basic speed ups for SkRasterPipeline::append() by Mike Klein · 7 years ago
  11. f45e3d7 try Herb's new to_srgb by Mike Klein · 7 years ago
  12. c7be003 remove to_2dot2 and from_2dot2 by Mike Klein · 7 years ago
  13. 795c5b1 jumper, implement 2.2 stages with approx_powf by Mike Klein · 7 years ago
  14. cb79393 Drop SkRasterPipelineBench N to 15. by Mike Klein · 7 years ago
  15. 8729e5b Simplify more: remove SkRasterPipeline::compile(). by Mike Klein · 7 years ago
  16. 319ba3d Move shader register setup to SkRasterPipelineBlitter. by Mike Klein · 7 years ago
  17. f768856 Add a bench to exercise legacy-mode SkRasterPipeline behavior. by Mike Klein · 7 years ago
  18. 8c8cb5b simplify by removing _d stages by Mike Klein · 8 years ago
  19. a2d25ec Use stack instead of malloc() for most calls to SkRasterPipeline::run(). by Mike Klein · 8 years ago
  20. d37d5d9 Revert "Revert "clamp to premul when reading premul sRGB"" by Mike Klein · 8 years ago
  21. 2e018f5 Revert "clamp to premul when reading premul sRGB" by Mike Klein · 8 years ago
  22. 04e10da clamp to premul when reading premul sRGB by Mike Klein · 8 years ago
  23. 729b582 Consistent naming. by Mike Klein · 8 years ago
  24. e03339a Convert blitter over to new style from_srgb, to_srgb. by Mike Klein · 8 years ago
  25. af49b19 Start each pipeline with (x,y) in (dr,dg) registers for the shader. by Mike Klein · 8 years ago
  26. bd3fe47 Convert SkRasterPipeline loads and stores to indirect. by Mike Klein · 8 years ago
  27. e9f74b8 SkRasterPipeline::compile(). by Mike Klein · 8 years ago
  28. afb48b6 Just add the F16 bench from https://skia-review.googlesource.com/c/2860/ by Mike Klein · 8 years ago
  29. fa9f241 Add an enum layer of indirection for stock raster pipeline stages. by Mike Klein · 8 years ago
  30. baaf8ad Start moving SkRasterPipeline stages to SkOpts. by Mike Klein · 8 years ago
  31. c8dd6bc Rearrange SkRasterPipeline scanline tail handling. by Mike Klein · 8 years ago
  32. 1f4a874 SkRasterPipeline: add last() and docs. by Mike Klein · 8 years ago
  33. fe2042e SkRasterPipeline: new APIs for fusion by mtklein · 8 years ago
  34. 566ea9b Tune linear->sRGB constants to round-trip all bytes. by mtklein · 8 years ago
  35. 281b33f SkRasterPipeline preliminaries by mtklein · 8 years ago