1. d21b2a5 Remove GrBackendObject from tests (except image_from_yuv_textures) by Robert Phillips · 7 years ago
  2. be22636 a little SkJumper tidy up by Mike Klein · 7 years ago
  3. 34adefa only read color array if flag is fixed color by Cary Clark · 7 years ago
  4. 03696ce drop to scalar mode in some armv7 debug builds by Mike Klein · 7 years ago
  5. e7e81c1 converted vertex shaders to device coords by Ethan Nicholas · 7 years ago
  6. 344e903 Prefer fullscreen clears on Qualcomm/GL by Chris Dalton · 7 years ago
  7. 376fd31 remove vfpv4 requirement for SkJumper on ARMv7 by Mike Klein · 7 years ago
  8. 94f509b Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface. by Brian Salomon · 7 years ago
  9. bb091a0 Fix fuzzer crash in SkReadBuffer::readTypeface() by Florin Malita · 7 years ago
  10. 7741c75 Use first/second instead of min/max in 2pt conical gradient by Yuqian Li · 7 years ago
  11. 7382225 read signed 32 if we want to treat it as signed by Mike Reed · 7 years ago
  12. 58a3fcd add virtual to confirm flattenable type by Mike Reed · 7 years ago
  13. ca8c095 Implement a fast path for solid color lattice rectangle by Stan Iliev · 7 years ago
  14. 51493ee fixed SkSL optimizing away side effects by Ethan Nicholas · 7 years ago
  15. 3d6801e Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>. by Brian Salomon · 7 years ago
  16. 2326177 CCPR: Don't use instanced draw calls with geometry shaders by Chris Dalton · 7 years ago
  17. 2bbcda3 Revert "add experimental bilerp_clamp_8888 stage" by Mike Klein · 7 years ago
  18. a7fa337 add experimental bilerp_clamp_8888 stage by Mike Klein · 7 years ago
  19. c63ec5c Fix tautological comparison in GrTextureDomain.cpp by Hans Wennborg · 7 years ago
  20. 25eef6b centralize encoding to SkData by Mike Reed · 7 years ago
  21. 42b6cff Fix tautological compare in GrSurfaceProxy.cpp by Hans Wennborg · 7 years ago
  22. 2737288 Don't force GrGLSLVarying's scope to be compile-time constant by Chris Dalton · 7 years ago
  23. be4ffab CCPR: Combine loops and serpentines back into a single shader by Chris Dalton · 7 years ago
  24. 8e74cbc Revert "Revert "use serialprocs for typefaces"" by Mike Reed · 7 years ago
  25. eace8cd Use sk_sp to own GrCaps in GrContext. by Brian Salomon · 7 years ago
  26. 1acd3c7 keep SVG arcs axis aligned with suppression by Cary Clark · 7 years ago
  27. 34e368a enforce 4-byte alignment and length for buffers by Mike Reed · 7 years ago
  28. 64f7376 return data instead of bool by Mike Reed · 7 years ago
  29. f06c358 Remove instanced rendering by Brian Salomon · 7 years ago
  30. 4364653 CCPR: Move flatness checks from geometry shaders to CPU by Chris Dalton · 7 years ago
  31. 150c62c turn back on NEON lowp code... by Mike Klein · 7 years ago
  32. b880287 Transition to using size_t for only byte allocation sizes. by Herbert Derby · 7 years ago
  33. 1a104bc Revert "use serialprocs for typefaces" by Mike Reed · 7 years ago
  34. 990014d Temporarily readd old signature of GrContext::MakeGL by Brian Salomon · 7 years ago
  35. 7af060a Add gray_8_as_lum and _as_red private grpixelconfigs by Greg Daniel · 7 years ago
  36. c96f9b5 Fix gpu line dashing when line is zero length but has cap by Greg Daniel · 7 years ago
  37. 8ab1cc4 Make GrGLContext be uniquely owned. by Brian Salomon · 7 years ago
  38. b681972 use serialprocs for typefaces by Mike Reed · 7 years ago
  39. 75d55d3 don't read directly from fReader for bare types, need available check by Mike Reed · 7 years ago
  40. 04460cc Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar. by Brian Salomon · 7 years ago
  41. 44aa9b2 check for bad strings in readFlattenable by Mike Reed · 7 years ago
  42. 384fab4 sk_spification of GrGpu creation. by Brian Salomon · 7 years ago
  43. 8ba13f6 Fix buffer off-by-one error. by Herbert Derby · 7 years ago
  44. 4f5e1d4 Remove SkImage deferred texture image data APIs. by Brian Salomon · 7 years ago
  45. fadbfcd upgrade SkReadBuffer to always validate by Mike Reed · 7 years ago
  46. 5104137 Revert "keep SVG arcs axis aligned" by Cary Clark · 7 years ago
  47. 0554d49 add SkVptr() by Mike Klein · 7 years ago
  48. d8e2b13 Remove previous blur image implementation. Try 2 by Herbert Derby · 7 years ago
  49. c382384 keep SVG arcs axis aligned by Cary Clark · 7 years ago
  50. 2a3985e Revert "Remove previous blur image implementation" by Herb Derby · 7 years ago
  51. a11346d Remove previous blur image implementation by Herbert Derby · 7 years ago
  52. a3e9271 CCPR: Eliminate texel buffers by Chris Dalton · 7 years ago
  53. 60691a5 add serial procs to pictures by Mike Reed · 7 years ago
  54. c8037dc Reland "Hide SkEncodedInfo" by Leon Scroggins III · 7 years ago
  55. a32a3c3 Add analytic clip FPs that read from the CCPR atlas by Chris Dalton · 7 years ago
  56. 1447177 Avoid GrEllipseEffect for small radii on devices without 32 bit float. by Brian Salomon · 7 years ago
  57. 1793e7b Revert "Hide SkEncodedInfo" by Leon Scroggins · 7 years ago
  58. c6f7a4f Hide SkEncodedInfo by Leon Scroggins III · 7 years ago
  59. 06ab383 Restore ability to dump SKSL in addition to GLSL by Brian Salomon · 7 years ago
  60. f7ee95c helper api to force a raster image by Mike Reed · 7 years ago
  61. 1ef8094 turn on extended Clang warnings on Windows too by Chris Dalton · 7 years ago
  62. 364c4c8 Only look at gamut_transform if we wrote to it. by Mike Klein · 7 years ago
  63. 8d1e67e Add resource cache limits to SkSurfaceCharacterization by Robert Phillips · 7 years ago
  64. 7ffbcf9 Add unit test for SkDeferredDisplayLists (take 2) by Robert Phillips · 7 years ago
  65. e7d8da4 Add support for internal gl format in GrGLTextureInfo by Greg Daniel · 7 years ago
  66. 45839f9 Avoid coverage aa for filled drrects when using msaa. by Brian Salomon · 7 years ago
  67. 8172c0a Revert "Add unit test for SkDeferredDisplayLists" by Robert Phillips · 7 years ago
  68. 3e79459 Fix setjmp/longjump usage in JPEG error handling by Chris Dalton · 7 years ago
  69. 8458a28 Add unit test for SkDeferredDisplayLists by Robert Phillips · 7 years ago
  70. 0c56d47 Disable SkImage multitexturing for AMD GPUs. by Brian Salomon · 7 years ago
  71. 4e92652 Revert "Revert "Enable explicit GPU resource allocation"" by Robert Phillips · 7 years ago
  72. 10ed243 Add cap on intel to avoid calling abs and floor on the same line in a shader. by Greg Daniel · 7 years ago
  73. 65f6985 Initialize dst image memory for small sigma by Herbert Derby · 7 years ago
  74. 6574921 Revert "Revert "Fix rendering of drrects with small circular inner rrects."" by Brian Salomon · 7 years ago
  75. 64fa70a Reland "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  76. 0cb7587 Add Store3 to Sk2f by Chris Dalton · 7 years ago
  77. 51b20f2 Add explicit GPU resource allocation of deferred proxies by Robert Phillips · 7 years ago
  78. ec727c9 Revert "Fix rendering of drrects with small circular inner rrects." by Brian Salomon · 7 years ago
  79. afca4d6 fix pathops handling of tiny wrapback quads and cubics by Cary Clark · 7 years ago
  80. bbf0575 Reland "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  81. 096074a Fix rendering of drrects with small circular inner rrects. by Brian Salomon · 7 years ago
  82. 9b50d9d Try to bypass the false-positive clang thread analysis warning by Yuqian Li · 7 years ago
  83. 213d821 add Load2() to Sk4f by Mike Klein · 7 years ago
  84. 8ceee43 Remove more views code, just to simplify things by Brian Osman · 7 years ago
  85. 762d5e7 Revert "Revert "Use a dst size threshold for multitexturing images."" by Brian Salomon · 7 years ago
  86. fa91627 Move some bits from views to sk_app by Brian Osman · 7 years ago
  87. 70a44b2 fixed a few SPIR-V generation errors by Ethan Nicholas · 7 years ago
  88. efe7c49 remove read/write rawpixels by Mike Reed · 7 years ago
  89. 8a90c4d Revert "Renaming and refactoring to prepare for init-once threaded backend" by Leon Scroggins · 7 years ago
  90. d6cb11e encode kAlpha_8 as grayalpha with sigbits for gray==1 by Mike Reed · 7 years ago
  91. 07a4241 Renaming and refactoring to prepare for init-once threaded backend by Yuqian Li · 7 years ago
  92. 5374733 Revert "Enable explicit GPU resource allocation" by Robert Phillips · 7 years ago
  93. be85ef2 Revert "Use a dst size threshold for multitexturing images." by Brian Salomon · 7 years ago
  94. 48ed004 Revert "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  95. 25b1778 Revert "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  96. 733965a Enable explicit GPU resource allocation by Robert Phillips · 7 years ago
  97. 06c8da4 Set multitexturing image threshold for PowerVR. by Brian Salomon · 7 years ago
  98. b4ec104 Set multitexturing threshold for NVIDIA by Brian Salomon · 7 years ago
  99. 61e5101 Flesh out SkSurfaceCharacterization by Robert Phillips · 7 years ago
  100. cf1aa53 Fix SkInternalAtlasTextContext to update advance the flush token after issuing each draw. by Brian Salomon · 7 years ago