1. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  2. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  3. 6034c50 by bsalomon@google.com · 14 years ago
  4. 11a5ff3 use new high-quality blur in samples by reed@google.com · 14 years ago
  5. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  6. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
  7. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  8. 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 14 years ago
  9. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 14 years ago
  10. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 14 years ago
  11. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago