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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
d302f1401b3c9aea094804bad4e76de98782cfe8
/
xcode
/
gpu
/
gpu.xcodeproj
/
project.pbxproj
d302f14
Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
by bsalomon@google.com
· 14 years ago
ffca400
Make a separate path renderer object. Move enum types to GrTypes.h
by bsalomon@google.com
· 14 years ago
6034c50
by bsalomon@google.com
· 14 years ago
11a5ff3
use new high-quality blur in samples
by reed@google.com
· 14 years ago
c6cf723
Hide alloc size vs content size below API
by bsalomon@google.com
· 14 years ago
1c13c96
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
by bsalomon@google.com
· 14 years ago
5782d71
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
by bsalomon@google.com
· 14 years ago
42ab7ea
Cleanup including of GL headers and provide way to include custom headers, extension getter.
by bsalomon@google.com
· 14 years ago
e9557f9
Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO).
by bsalomon@google.com
· 14 years ago
873cb1e
add gpu to the default makefile move skia-gpu files into skia/src/gpu
by reed@google.com
· 14 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 14 years ago