- 7edaa73 Remove drawPosText from SkDevice by Herb Derby · 6 years ago
- c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
- 137ca52 Remove prePathMatrix from SkDevice::drawPath by Robert Phillips · 6 years ago
- b935cf8 const all the things by Herb Derby · 6 years ago
- cddab25 Use SkGlyphRunListIterator in gpu by Herb Derby · 6 years ago
- b983e6b Device interface uses glyph run list by Herb Derby · 6 years ago
- 2c312c4 Remove SkDrawFilter. by Ben Wagner · 6 years ago
- 4ec72f7 added skeletal animation support to GPU backend by Ruiqi Mao · 6 years ago
- 383c9bb Revert "added skeletal animation support to GPU backend" by Joe Gregorio · 6 years ago
- d275ef5 added skeletal animation support to GPU backend by Ruiqi Mao · 6 years ago
- c05aa7d Revert "added skeletal animation support to GPU backend" by Ruiqi Mao · 6 years ago
- b630734 added skeletal animation support to GPU backend by Ruiqi Mao · 6 years ago
- f510149 skeletal animation support added to API and software backend by Ruiqi Mao · 6 years ago
- 3858045 Revert "Remove drawTextBlob from device use drawGlyphRunList" by Robert Phillips · 6 years ago
- e2e52e4 Remove drawTextBlob from device use drawGlyphRunList by Herb Derby · 6 years ago
- 41f4f31 Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device" by Herb Derby · 6 years ago
- 74b390d Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device" by Hal Canary · 6 years ago
- 4225b32 Have draw(Text|PosText|PosTextH) use a single entry on the device by Herb Derby · 6 years ago
- c7fe0f7 Make GrCaps and GrShaderCaps private. by Brian Salomon · 6 years ago
- 2a943df Make GPU lattice/nine patch not bleed across cells. by Brian Salomon · 6 years ago
- d234afd Remove SkPaint::kGenA8FromLCD_Flag. by Ben Wagner · 6 years ago
- 57c2b8b remove unused declarations by Mike Reed · 7 years ago
- e252f08 Add hint to SkSurface::MakeRenderTarget that we will use mips by Greg Daniel · 7 years ago
- 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
- f95b175 Retract Gr*Priv.h includes a bit by Robert Phillips · 7 years ago
- 3416969 Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"""" by Brian Salomon · 7 years ago
- a184ac7 Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""" by Brian Salomon · 7 years ago
- 20af6d1 Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"" by Brian Salomon · 7 years ago
- ceef4fb Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible" by Brian Salomon · 7 years ago
- 3fd2955 Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible by Brian Salomon · 7 years ago
- 5131678 Revert "Revert "Revert "Revert "Add support for semaphores to be inserted on GrContext flush"""" by Greg Daniel · 7 years ago
- cc8eb60 Revert "Revert "Revert "Add support for semaphores to be inserted on GrContext flush""" by Yuqian Li · 7 years ago
- 876aed8 Revert "Revert "Add support for semaphores to be inserted on GrContext flush"" by Greg Daniel · 7 years ago
- 8724b46 Revert "Add support for semaphores to be inserted on GrContext flush" by Mike Reed · 7 years ago
- cd1416e Add support for semaphores to be inserted on GrContext flush by Greg Daniel · 7 years ago
- 353196f clean read/write pixels signatures, augment SkSurface API by Mike Reed · 7 years ago
- b964238 SkDevice::drawBitmap takes x,y, not matrix by Hal Canary · 7 years ago
- c64ee46 Add return to surface semaphore calls to indicate when we don't support them by Greg Daniel · 7 years ago
- a5cb781 Revert "Revert "Add API for flushing surfaces with gpu semaphores"" by Greg Daniel · 7 years ago
- 7292231 Revert "Add API for flushing surfaces with gpu semaphores" by Greg Daniel · 7 years ago
- 66366c6 Add API for flushing surfaces with gpu semaphores by Greg Daniel · 7 years ago
- 4204da2 move shadows to device virtual by Mike Reed · 7 years ago
- 53f77bd Initial clip-mask-layer support by Florin Malita · 7 years ago
- 887cdf1 move vertex-mode enum into SkVertices by Mike Reed · 7 years ago
- 0ae6faa Make SkImage_Gpu be deferred (take 2) by Robert Phillips · 7 years ago
- eaa78c4 Revert "Make SkImage_Gpu be deferred" by Robert Phillips · 7 years ago
- 0db235b Make SkImage_Gpu be deferred by Robert Phillips · 7 years ago
- 2f6b5a4 remove legacy vertices virtual from SkDevice by Mike Reed · 7 years ago
- e88a1cb Revert[2] "More SkVertices implementation work"" by Mike Reed · 7 years ago
- 1eb3fef Revert "More SkVertices implementation work" by Mike Reed · 7 years ago
- 14583e1 More SkVertices implementation work by Mike Reed · 7 years ago
- 0166cfd Remove GrClipsStackClip member from SkGpuDevice by Brian Salomon · 7 years ago
- 3b65598 Make SkGr.h private and remove unused functions by Brian Osman · 7 years ago
- a136136 Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""""" by Mike Reed · 7 years ago
- 27d07f0 Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""""" by Mike Reed · 7 years ago
- 025e244 Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""" by Mike Reed · 7 years ago
- baf06bc Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""" by Cary Clark · 7 years ago
- cfaa632 Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping."" by Mike Reed · 7 years ago
- ea5e676 Revert "Remove SkDraw from device-draw methods, and enable device-centric clipping." by Mike Reed · 7 years ago
- c77e33f Remove SkDraw from device-draw methods, and enable device-centric clipping. by Mike Reed · 7 years ago
- c5e641c use common intermediate device class for clipstack management by Mike Reed · 7 years ago
- d519d48 add device-clipping to gpudevice by Mike Reed · 7 years ago
- 199fb87 Add refcnt'ed immutable vertices class for SkCanvas::drawVertices. by Brian Salomon · 8 years ago
- 986480a Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers" by Mike Reed · 8 years ago
- 2f719a6 move SkDevice.h and SkBitmapDevice.h contents in to src headers by Mike Reed · 8 years ago
- 22f4a1f Remove getDevice_just_for_deprecated_compatibility_test() by Robert Phillips · 8 years ago
- 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
- 9fab7e9 Remove accessRenderTarget call in SkGpuDevice ctor by Robert Phillips · 8 years ago
- 144caf5 src/gpu: s/SkAutoTUnref/sk_sp/g by Hal Canary · 8 years ago
- faba371 remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAM by Mike Reed · 8 years ago
- 7d954ad remove xfermode from public api by Mike Reed · 8 years ago
- 1105224 Rename GrDrawContext to GrRenderTargetContext by Brian Osman · 8 years ago
- cc319b9 GPU implementation of drawRegion() by msarett · 8 years ago
- dcb406c Remove virtual from overrides in SkGpuDevice.h by bsalomon · 8 years ago
- 4f3a0ca GPU implementation of drawArc. by bsalomon · 8 years ago
- 589a39e store info in basedevice, change getter to non-virtual const& by reed · 8 years ago
- 10e3d9b Batched implementation of drawLattice() for GPU by msarett · 8 years ago
- 7fc0858 Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180001 of https://codereview.chromium.org/2255963002/ ) by msarett · 8 years ago
- 93242c4 Batched implementation of drawLattice() for GPU by msarett · 8 years ago
- e553b64 Fix tile bitmap code in SkGpuDevice to compute correct local coords. by bsalomon · 8 years ago
- c6f411e Merge GrClipMaskManager into GrClipStackClip by csmartdalton · 8 years ago
- 15c42ca Remove SkSurface::MakeRenderTargetDirect by robertphillips · 8 years ago
- 714712b Remove GrRenderTarget member variable from SkGpuDevice by robertphillips · 8 years ago
- 7e92276 Reduce usage of MakeRenderTargetDirect by robertphillips · 8 years ago
- 2c9e200 remove fClipStack and attach/deattach-from-canvas by reed · 8 years ago
- 396fcdb Cleanup of code that converts from GPU-backed resources to SkImageInfo by brianosman · 8 years ago
- dfe4f2e Add SkColorSpace to GrDrawContext by brianosman · 8 years ago
- 1f3923e Deprecate SkDevice::accessBitmap method by robertphillips · 8 years ago
- cf5c846 remove dead methods now that we use specials exclusively for imagefilters by reed · 8 years ago
- ea70c4b Remove SkDevice::accessRenderTarget virtual by robertphillips · 8 years ago
- e51c356 pre-land special methods on device by reed · 8 years ago
- 6451a0c Add makeSpecial calls to SkGpuDevice by robertphillips · 8 years ago
- 1b5f968 Add SkGpuDevice::asSpecial entry point by robertphillips · 8 years ago
- 970587b Remove GrWrapTextureInBitmap call in SkGpuDevice::drawSpriteWithFilter by robertphillips · 8 years ago
- dda5445 Remove GrLayerHoister by robertphillips · 8 years ago
- 0851d2d Handle stroked single line special case in Ganesh by robertphillips · 8 years ago
- ca6eafc (Mostly) Retract GrRenderTarget from SkGpuDevice by robertphillips · 8 years ago
- 846c051 Convert GrClip to an abstract base class by cdalton · 8 years ago
- 24e9128 Add sk_sp to SkSurface_Gpu and SkGpuDevice by robertphillips · 8 years ago
- 175dd9b Clean up test drawContext usage by robertphillips · 8 years ago