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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
d4c29709ca07e272898d839d14e7849aaa97487c
/
src
/
gpu
/
mtl
d4c2970
Specify CPU (buffer) and GPU (shader) types explicitly in Attribute
by Brian Osman
· 6 years ago
779ed02
Add setXi and setXiv in GrGLSLProgramDataManager.
by Michael Ludwig
· 6 years ago
6305105
Remove MSAA from Metal caps
by Brian Osman
· 6 years ago
a3adbf2
Don't assert trying to make an MSAA surface with Metal, just fail
by Brian Osman
· 6 years ago
e6ab998
Revert "added support for sk_Dimensions to SkSL"
by Greg Daniel
· 6 years ago
d8c5b43
Disable FB Fetch in metal ios
by Greg Daniel
· 6 years ago
9335c28
added support for sk_Dimensions to SkSL
by Ethan Nicholas
· 6 years ago
609fbe3
fixed the size in bytes of vec3s to match Metal standard in Metal gpu backend
by Timothy Liang
· 6 years ago
de0be80
only set color index if using dual source blending in Metal gpu backend
by Timothy Liang
· 6 years ago
5422f9a
implemented GrMtlGpuCommandBuffer for draws in Metal gpu backend
by Timothy Liang
· 6 years ago
6ed6396
implemented GrMtlPipelineState for metal gpu backend
by Timothy Liang
· 6 years ago
5b5d84c
Cache the command buffer objects
by Robert Phillips
· 6 years ago
2eb8e02
Reland "implemented GrMtlSampler for metal gpu backend"
by Timothy Liang
· 6 years ago
2d010b6
Remove old sRGB config support from backend render target tool utilities
by Brian Osman
· 6 years ago
35f9637
Revert "implemented GrMtlSampler for metal gpu backend"
by Timothy Liang
· 6 years ago
93fa10f
implemented GrMtlSampler for metal gpu backend
by Timothy Liang
· 6 years ago
b547579
switch SkTDArray from push to push_back
by Mike Reed
· 6 years ago
4e67984
made GrMtlBuffer compatible with iOS
by Timothy Liang
· 6 years ago
44636e9
created GrMtlPipelineStateDataManager for metal gpu backend
by Timothy Liang
· 6 years ago
057c390
attached uniform and varying handlers to GrMtlPipelineStateBuilder
by Timothy Liang
· 6 years ago
512875a
changed SkASSERT -> SkAssertResult in GrMtlPipelineStateBuilder.mm
by Timothy Liang
· 6 years ago
7ac582e
implemented the pipeline state builder for metal gpu backend
by Timothy Liang
· 6 years ago
9047c06
validate GrMtlBuffer after forcing it to be static
by Timothy Liang
· 6 years ago
49528b6
implemented GrMtlBuffer for Metal gpu backend
by Timothy Liang
· 6 years ago
e632dfc
Use GrTextureType to determine highest supported filter
by Brian Salomon
· 6 years ago
70c787a
implemented copy surface as draw then blit for metal gpu backend
by Timothy Liang
· 6 years ago
e30739a
implemented copy surface as draw for metal gpu backend
by Timothy Liang
· 6 years ago
60dd8c7
Introduce enum class for texture type.
by Brian Salomon
· 6 years ago
e35055f
implemented copy surface as blit for metal gpu backend
by Timothy Liang
· 6 years ago
a8046af
implemented onWritePixels and related tests for metal gpu backend
by Timothy Liang
· 6 years ago
e70604e
created stub for metal gpu command buffer
by Timothy Liang
· 6 years ago
760dbc4
Reland "implemented metal gpu backend texture upload testing"
by Timothy Liang
· 6 years ago
b609e6d
added byte and ubyte types to SKSL
by Ruiqi Mao
· 6 years ago
a80a012
Revert "implemented metal gpu backend texture upload testing"
by Timothy Liang
· 6 years ago
36848f6
implemented metal gpu backend texture upload testing
by Timothy Liang
· 6 years ago
662ea4b
Remove texel buffer support.
by Brian Salomon
· 6 years ago
ff19c8f
implemented uploading intial texture data for metal gpu backend
by Timothy Liang
· 6 years ago
58f153d
refactored where texture descriptors are made for metal gpu backend
by Timothy Liang
· 6 years ago
ef21d7e
implement onreadpixels for metal gpu backend
by Timothy Liang
· 6 years ago
e886e80
implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backend
by Timothy Liang
· 6 years ago
4e85e80
added Metal support to GrBackendSurface
by Timothy Liang
· 6 years ago
036fdfe
implemented getting format from texture as virtual in gpu caps
by Timothy Liang
· 6 years ago
2df9b45
added TextureRenderTarget to Metal gpu backend
by Timothy Liang
· 6 years ago
930f939
Ensure that textures exported via SkImage::MakeBackendTextureFromSkImage
by Brian Salomon
· 6 years ago
a694870
Remove origin from GrGpu::readPixels
by Brian Salomon
· 6 years ago
a9b04b9
Remove origin from GrGpu::writePixels
by Brian Salomon
· 6 years ago
9363ac4
Remove most of the remaining conflation of colorSpace and sRGB in Ganesh
by Brian Osman
· 6 years ago
0ba9fa0
Remove GrGpu::getWritePixelsInfo
by Brian Salomon
· 6 years ago
d494f6e
Replace GrContextPriv::read/writeSurfacePixels with GrContextPriv::read/WritePixels2
by Brian Salomon
· 6 years ago
6d138bf
Reland "Remove GrBackendObject and all related functions from Skia."
by Greg Daniel
· 6 years ago
a0ca909
Revert "Remove GrBackendObject and all related functions from Skia."
by Brian Osman
· 6 years ago
ccd4cfc
Remove GrBackendObject and all related functions from Skia.
by Greg Daniel
· 6 years ago
ba2c826
Implement canCopySurface for GrMock and GrMtl.
by Greg Daniel
· 6 years ago
7444c3c
Revert "Delete getRenderTargetHandle call on SkSurface."
by Greg Daniel
· 6 years ago
c828109
Delete getRenderTargetHandle call on SkSurface.
by Greg Daniel
· 6 years ago
ba375a8
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
by Robert Phillips
· 6 years ago
a6a3df7
Move GrPixelConfig to GrTypesPriv
by Brian Salomon
· 6 years ago
5fba7ad
Support GL_RGB textures and render targets.
by Brian Salomon
· 6 years ago
19eaf2d
Revert "Revert "New read pixels implementation that is simpler but does all conversions on CPU.""
by Brian Salomon
· 6 years ago
be5947c
Revert "New read pixels implementation that is simpler but does all conversions on CPU."
by Brian Salomon
· 6 years ago
c9a642e
New read pixels implementation that is simpler but does all conversions on CPU.
by Brian Salomon
· 6 years ago
55fa647
Correctly discard or load RT when doing copies as draws in Vulkan
by Greg Daniel
· 6 years ago
52e943a
Add testing-only backend render target support to GrVkGpu.
by Brian Salomon
· 6 years ago
26102cb
Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&
by Brian Salomon
· 6 years ago
f865b05
Add GM configs that test rendering to a GL backend texture and render target
by Brian Salomon
· 6 years ago
26b50a4
Add testing only helper to flush and sync gpu.
by Greg Daniel
· 6 years ago
58389b9
Initial texture data is never flipped when uploaded.
by Brian Salomon
· 6 years ago
e64b064
Remove abandon param from GrGpu::deleteTestingOnlyBackendTexture.
by Brian Salomon
· 6 years ago
2a4f983
Remove GrSurfaceOrigin from GrSurfaceDesc.
by Brian Salomon
· 6 years ago
10fc6fd
Revert "Revert "Add 1010102 support to Ganesh""
by Brian Osman
· 6 years ago
ded47a5
Revert "Add 1010102 support to Ganesh"
by Brian Osman
· 6 years ago
44b6120
Add 1010102 support to Ganesh
by Brian Osman
· 6 years ago
3d86a19
Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds
by Brian Salomon
· 6 years ago
5f33a8c
Start on new GPU pixel ops implementation.
by Brian Salomon
· 6 years ago
2612bae
ccpr: Prefer atlas sizes under 4k on ARM
by Chris Dalton
· 6 years ago
c320b15
Introduce GrColorType
by Brian Salomon
· 6 years ago
535ba8d
Drop unused support for MSAA sample locations
by Chris Dalton
· 6 years ago
fc711a2
Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)
by Robert Phillips
· 6 years ago
559823d
Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"
by Cary Clark
· 6 years ago
d76e56d
Add SkCharacterization creation helper to GrContextThreadSafeProxy
by Robert Phillips
· 6 years ago
1fabd51
Track dirty rects on GrRenderTargets in native space rather than origin-relative
by Brian Salomon
· 6 years ago
5711133
Remove integer texture support
by Brian Salomon
· 7 years ago
bdecacf
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
by Brian Salomon
· 7 years ago
3a2cc2c
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
by Brian Salomon
· 7 years ago
5bb82cb
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
by Brian Salomon
· 7 years ago
18c52a7
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
by Brian Salomon
· 7 years ago
d653cac
More sample count cleanup:
by Brian Salomon
· 7 years ago
6a0176b
Add ref counted wrapped around GrTexture ReleaseProc
by Greg Daniel
· 7 years ago
7f86192
Revert "Drop support for unused MSAA extensions"
by Robert Phillips
· 7 years ago
7df2746
Drop support for unused MSAA extensions
by Chris Dalton
· 7 years ago
7f1a074
Remove some unused sample count caps
by Brian Salomon
· 7 years ago
48661b8
Make use of VkSemaphores thread safe assuming use of the same VkQueue.
by Greg Daniel
· 7 years ago
17b7c05
Update GrSemaphore to allow it to only be used once for signaling and once for waiting.
by Greg Daniel
· 7 years ago
faa095e
Update SkSurface MakeFromBackend* factories to take an SkColorType.
by Greg Daniel
· 7 years ago
f5d8758
Add new SkImage factory to create from GrBackendTexture with SkColorType
by Greg Daniel
· 7 years ago
b67821d
Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget
by Robert Phillips
· 7 years ago
e42edcc
Add stubbed out GrContext
by Robert Phillips
· 7 years ago
c25db63
Update SkImage::MakeFromYUVTexturesCopy to GrBackendTexture
by Robert Phillips
· 7 years ago
d21b2a5
Remove GrBackendObject from tests (except image_from_yuv_textures)
by Robert Phillips
· 7 years ago
f06c358
Remove instanced rendering
by Brian Salomon
· 7 years ago
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