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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
d523a06516d6ce92fa9d81726714672055d8df2e
/
src
/
gpu
/
effects
/
generated
/
GrRRectBlurEffect.cpp
d523a06
Change samplerVariable() to return a const char *.
by Stephen White
· 6 years ago
c0bd9f9
rewrite includes to not need so much -Ifoo
by Mike Klein
· 6 years ago
21a9b56
moved files generated from .fp files into generated/ directories
by Ethan Nicholas
· 6 years ago
[Renamed from src/gpu/effects/GrRRectBlurEffect.cpp]
bcd51e8
SkSL 'key' variables can now be controlled by 'when' expressions
by Ethan Nicholas
· 6 years ago
d6ab77a
restore .clang-format
by Mike Klein
· 6 years ago
a2a5cc0
regen from .fp files after .clang-format change
by Mike Klein
· 6 years ago
858fecc
Got RelaxedPrecision decorations working again in SPIR-V, and removed
by Ethan Nicholas
· 6 years ago
7af8fe5
Switch GPU blur code over to using GrRecordingContext
by Robert Phillips
· 6 years ago
e1f5502
Reland "SkSL is now pickier about type conversions"
by Ethan Nicholas
· 7 years ago
c83da98
Revert "SkSL is now pickier about type conversions"
by Ethan Nicholas
· 7 years ago
91c1d08
SkSL is now pickier about type conversions
by Ethan Nicholas
· 7 years ago
a427559
Refactor 'in uniform' CPP code generation
by Michael Ludwig
· 7 years ago
231de03
Improve inputColor handling in fragment processor implementations.
by Michael Ludwig
· 7 years ago
fd98c2c
Make some GrSurfaceProxy and GrTextureProxy methods easier to access
by Brian Salomon
· 7 years ago
f7dcd76
Remove array of TextureSampler pointers from GrIOResourceProcessor.
by Brian Salomon
· 7 years ago
3e8c345
Make generated effects from sksl fp files not need SK_SUPPORT_GPU
by Greg Daniel
· 7 years ago
28d4773
make compute helper for blurs private
by Mike Reed
· 7 years ago
242135a
move some RRect methods into priv
by Mike Reed
· 7 years ago
130fb3f
updated .fp file headers
by Ethan Nicholas
· 8 years ago
5f9836e
removed extraneous unused uniform handles for SkSL samplers
by Ethan Nicholas
· 8 years ago
297d6ef
converted GrRRectBlurEffect to SkSL
by Ethan Nicholas
· 8 years ago