1. d6770e6 SSE2 version of blit_lcd16, courtesy of Jin Yang. by tomhudson@google.com · 13 years ago
  2. 181f4b3 fix lcd16_shader_blend math by reed@google.com · 13 years ago
  3. fb82300 enable shadermask optimization all the time by reed@google.com · 13 years ago
  4. 5e12770 fix copy/paste error in LCD16 masks: mask type needed to be uint16_t by reed@google.com · 13 years ago
  5. 2204862 use older, slightly slower, blend math, to retain (mostly) the previous results by reed@google.com · 13 years ago
  6. d4780e2 need to opt-in to faster shadermask until chrome can rebaseline by reed@google.com · 13 years ago
  7. 1750bf1 support blitMask+shader natively (1.75x faster for AA, and now we can support by reed@google.com · 13 years ago
  8. e901b4c rename/refactor in preparation for supporting accelerated blits of shader-output by reed@google.com · 13 years ago
  9. 83a4446 Remove warnings (trailing \, signed vs unsigned, parenthesization). by tomhudson@google.com · 13 years ago
  10. f52e555 (re)add SkMask::getAddr() which now checks its pixel-size at runtime. by reed@google.com · 13 years ago
  11. 5344a1a fix warning (add default in switch) by reed@google.com · 13 years ago
  12. edb606c move LCD blits into opts, so they can have assembly versions by reed@google.com · 13 years ago