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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
d6c04d9a05c1b4066c09083a673d7d3cf61a3aa6
/
src
/
gpu
29bf84f
Remove unneeded kExact and kNoCreate Flags from GrResouceProvider
by Greg Daniel
· 7 years ago
acbdb5d
Remove unused function with an incorrect assert
by Brian Osman
· 7 years ago
4935a01
Revert "Shrink GrDrawOpAtlases when no longer needed"
by Jim Van Verth
· 7 years ago
7cf5952
Shrink GrDrawOpAtlases when no longer needed
by Jim Van Verth
· 7 years ago
266ef6d
Use clear-as-draw workaround on Ivy Bridge/ANGLE D3D11.
by Brian Salomon
· 7 years ago
8aa4569
switched SkSL's temporary 'highfloat' type back to 'float'
by Ethan Nicholas
· 7 years ago
cfbbcbe
Temporary patch for Mac TSAN bot (with threaded Ganesh mask generation)
by Robert Phillips
· 7 years ago
0f17181
Guard resource provider path creation methods against abandoned context
by Robert Phillips
· 7 years ago
65e7063
Don't call GrBuffer::map() in createPatternedIndexBuffer.
by Mike Klein
· 7 years ago
f4b9bf7
Fix wrap mode asserts in GrVkSampler::GenerateKey
by Brian Salomon
· 7 years ago
c0192e3
Remove pre-attachment of stencil buffers
by Robert Phillips
· 7 years ago
ae7d3f3
Add native caching of uniquely keyed GrTextureProxies (take 2)
by Robert Phillips
· 7 years ago
76d640d
Revert "Add native caching of uniquely keyed GrTextureProxies"
by Robert Phillips
· 7 years ago
d4f100d
Add native caching of uniquely keyed GrTextureProxies
by Robert Phillips
· 7 years ago
8d4a5c7
Avoid using glUnmapBufferOES with ES3
by Brian Osman
· 7 years ago
32bbf37
Fix TSAN issue with atlas expansion.
by Jim Van Verth
· 7 years ago
9a725dd
Use shader based blending to clamp kPlus mode w/F16
by Brian Osman
· 7 years ago
71e3797
CCPR: Process corners analytically
by Chris Dalton
· 7 years ago
f7b8820
re-land of new SkSL precisions
by Ethan Nicholas
· 7 years ago
e6c0dee
Temporarily disable atlas growth.
by Jim Van Verth
· 7 years ago
eafa64b
Revert "Revert "Allow GrDrawOpAtlas to grow as needed""
by Jim Van Verth
· 7 years ago
27185a9
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
by Ethan Nicholas
· 7 years ago
56fbbd6
Revert "Minor fixes to SkSL precisions"
by Ethan Nicholas
· 7 years ago
f3eac71
Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field"
by Ethan Nicholas
· 7 years ago
9752c3c
Minor fixes to SkSL precisions
by Ethan Nicholas
· 7 years ago
4543e75
fix for uninitialized GrGLSLFragmentShaderBuilder field
by Ethan Nicholas
· 7 years ago
05d5a13
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
by Ethan Nicholas
· 7 years ago
ad70c41
Revert "Allow GrDrawOpAtlas to grow as needed"
by Jim Van Verth
· 7 years ago
4127456
Disable flat interpolation in TextureOp on Qualcomm
by Brian Salomon
· 7 years ago
03168b8
Allow GrDrawOpAtlas to grow as needed
by Jim Van Verth
· 7 years ago
a4083c9
make most of SkColorPriv.h private
by Cary Clark
· 7 years ago
73fd0d6
Revert "Revert "Pre-allocate some opList dependency list storage""
by Robert Phillips
· 7 years ago
1cdbad0
Revert "Pre-allocate some opList dependency list storage"
by Robert Phillips
· 7 years ago
51066f4
Pre-allocate some opList dependency list storage
by Robert Phillips
· 7 years ago
e191ce6
Remove unnecessary code in SkGpuDevice::drawRRect
by Brian Osman
· 7 years ago
f1748f5
Change visitProxies signature
by Robert Phillips
· 7 years ago
9e4c164
Remove unused GPU RGB to YUV code
by Brian Osman
· 7 years ago
d375dbf
Land scaffolding for explicit MDB resource allocation
by Robert Phillips
· 7 years ago
d27392f
Remove invalid SkRRect asserts in GrShape
by Brian Osman
· 7 years ago
9d6c64f
Make GrCopySurfaceOp participate in the GrOplist DAG
by Robert Phillips
· 7 years ago
5f567c7
Finish restoring GrOpList DAG
by Robert Phillips
· 7 years ago
09dfc47
Pull non-substantive changes out of explicit GPU resource allocation CL
by Robert Phillips
· 7 years ago
b493eeb
Add method to iterate over a GrOp's GrSurfaceProxies
by Robert Phillips
· 7 years ago
b433c56
Adjust GPU YUV -> RGB (JPG) conversion
by Brian Osman
· 7 years ago
db91c6e
Improve heuristics for when to use ccpr
by Chris Dalton
· 7 years ago
a640c49
Minor cleanups for CCPR
by Chris Dalton
· 7 years ago
a950b63
Add support for additional textures in GrDrawOpAtlas
by Jim Van Verth
· 7 years ago
3261eb2
Remove repeated conditional in TextureOp.
by Brian Salomon
· 7 years ago
5b5f096
Revert "Revert "Switch to the new SkSL lexer.""
by Ethan Nicholas
· 7 years ago
5d03474
Do software clip mask generation with worker threads
by Brian Osman
· 7 years ago
3585154
Revert "Switch to the new SkSL lexer."
by Ethan Nicholas
· 7 years ago
c576e93
Switch to the new SkSL lexer.
by Ethan Nicholas
· 7 years ago
6a7a704
Add multitexture support to text and path shaders, take 3.
by Jim Van Verth
· 7 years ago
acc8d2e
Revert "Revert "Revert "Add multitexture support to text and path shaders"""
by Mike Klein
· 7 years ago
2191823
Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scratch CL
by Greg Daniel
· 7 years ago
900cd05
CCPR: Check for flat lines before crunching on curves
by Chris Dalton
· 7 years ago
6c251d2
Revert "Revert "Add multitexture support to text and path shaders""
by Jim Van Verth
· 7 years ago
0d53780
Update GrResourceCache changeUniqueKey to stay in valid state after each step
by Greg Daniel
· 7 years ago
33fea05
Skip making a surface context when doing threaded SW paths
by Brian Osman
· 7 years ago
e7492fe
Revert "Add multitexture support to text and path shaders"
by Jim Van Verth
· 7 years ago
336ce7b
Revert "Revert "Make TextureOp use multitexturing to batch draws of different SkImages.""
by Brian Salomon
· 7 years ago
7f75426
Add multitexture support to text and path shaders
by Jim Van Verth
· 7 years ago
5ed4423
Improve GrPathRendererChain heuristics
by Chris Dalton
· 7 years ago
4e95a88
Revert "Make TextureOp use multitexturing to batch draws of different SkImages."
by Robert Phillips
· 7 years ago
faa5329
Update GenerateMipMapsAndUploadtoTextureProxy to respect color space when setting up SurfaceDesc
by Greg Daniel
· 7 years ago
2e50d0f
Make TextureOp use multitexturing to batch draws of different SkImages.
by Brian Salomon
· 7 years ago
e5ede4b
Revert "Improve GrPathRendererChain heuristics"
by Chris Dalton
· 7 years ago
b3e39f6
Update mtl backend to use GrSamplerState
by Brian Salomon
· 7 years ago
60f4249
Improve GrPathRendererChain heuristics
by Chris Dalton
· 7 years ago
2bbdcc4
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
by Brian Salomon
· 7 years ago
4df0092
Revert "Remove "content" rect from GrTextureAdjuster."
by Brian Salomon
· 7 years ago
6e4bbbe
Remove "content" rect from GrTextureAdjuster.
by Brian Salomon
· 7 years ago
ff9d6d3
Add rect clip optimization to GrRenderTargetContext::drawTextureAffine
by Brian Salomon
· 7 years ago
e1fbf17
Try finding exact scratch texture in cache before approx
by Greg Daniel
· 7 years ago
52cb5fe
Remove isMipMapped from GrSurfaceDesc
by Greg Daniel
· 7 years ago
bc534f6
Init hardware buffer state in GrGLGpu
by Rob Phillips
· 7 years ago
7f578bf
CCPR: Remove cubic insets and MSAA borders
by Chris Dalton
· 7 years ago
c1e5963
CCPR: Rewrite path parsing
by Chris Dalton
· 7 years ago
9b56024
Unbind xfer buffer in a couple more places
by Brian Osman
· 7 years ago
91f9a2c
Unbind xfer buffer before trying to call TexImage2D
by Brian Osman
· 7 years ago
bdda0ba
Cosmetic changes to GrDrawOpAtlas
by Robert Phillips
· 7 years ago
d41dc17
With threaded software paths, free mask memory earlier
by Brian Osman
· 7 years ago
4f40caf
Add methods for converting GrShape to filled style
by Brian Salomon
· 7 years ago
b280d4e
Fix up and clarify use of maxMipLevel in Vulkan
by Greg Daniel
· 7 years ago
d74f3f2
Move texture proxy allocation for atlas to constructor.
by Jim Van Verth
· 7 years ago
f43d000
Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""""
by Brian Salomon
· 7 years ago
085c086
Revert "Revert "Add a GrShape::Type value for an inverted empty path""
by Brian Salomon
· 7 years ago
07f5b71
Revert "Add a GrShape::Type value for an inverted empty path"
by Brian Salomon
· 7 years ago
d5a3f7f
Add a GrShape::Type value for an inverted empty path
by Brian Salomon
· 7 years ago
6df4d6b
Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."""
by Brian Salomon
· 7 years ago
f95b175
Retract Gr*Priv.h includes a bit
by Robert Phillips
· 7 years ago
977b54c
Use high precision for TextureOp texture coord varying
by Brian Salomon
· 7 years ago
cb2e235
Reduce stencil buffer clearing
by Robert Phillips
· 7 years ago
195c05b
Move several GrContextOptions fields behind GR_TEST_UTILS
by Brian Osman
· 7 years ago
c0e6627
Make AA hairline renderer non-optional
by Brian Osman
· 7 years ago
52b7d13
remove debugging code breaking windows compile
by Brian Salomon
· 7 years ago
7407756
Make GrSWMaskHelper take a matrix for each draw
by Brian Salomon
· 7 years ago
71554bc
Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""
by Brian Salomon
· 7 years ago
f3b46e5
Rename methods and enum on SkClipStack::Element to indicate "device space"
by Brian Salomon
· 7 years ago
f981066
Threaded generation of software paths
by Brian Osman
· 7 years ago
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