1. 29bf84f Remove unneeded kExact and kNoCreate Flags from GrResouceProvider by Greg Daniel · 7 years ago
  2. acbdb5d Remove unused function with an incorrect assert by Brian Osman · 7 years ago
  3. 4935a01 Revert "Shrink GrDrawOpAtlases when no longer needed" by Jim Van Verth · 7 years ago
  4. 7cf5952 Shrink GrDrawOpAtlases when no longer needed by Jim Van Verth · 7 years ago
  5. 266ef6d Use clear-as-draw workaround on Ivy Bridge/ANGLE D3D11. by Brian Salomon · 7 years ago
  6. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  7. cfbbcbe Temporary patch for Mac TSAN bot (with threaded Ganesh mask generation) by Robert Phillips · 7 years ago
  8. 0f17181 Guard resource provider path creation methods against abandoned context by Robert Phillips · 7 years ago
  9. 65e7063 Don't call GrBuffer::map() in createPatternedIndexBuffer. by Mike Klein · 7 years ago
  10. f4b9bf7 Fix wrap mode asserts in GrVkSampler::GenerateKey by Brian Salomon · 7 years ago
  11. c0192e3 Remove pre-attachment of stencil buffers by Robert Phillips · 7 years ago
  12. ae7d3f3 Add native caching of uniquely keyed GrTextureProxies (take 2) by Robert Phillips · 7 years ago
  13. 76d640d Revert "Add native caching of uniquely keyed GrTextureProxies" by Robert Phillips · 7 years ago
  14. d4f100d Add native caching of uniquely keyed GrTextureProxies by Robert Phillips · 7 years ago
  15. 8d4a5c7 Avoid using glUnmapBufferOES with ES3 by Brian Osman · 7 years ago
  16. 32bbf37 Fix TSAN issue with atlas expansion. by Jim Van Verth · 7 years ago
  17. 9a725dd Use shader based blending to clamp kPlus mode w/F16 by Brian Osman · 7 years ago
  18. 71e3797 CCPR: Process corners analytically by Chris Dalton · 7 years ago
  19. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  20. e6c0dee Temporarily disable atlas growth. by Jim Van Verth · 7 years ago
  21. eafa64b Revert "Revert "Allow GrDrawOpAtlas to grow as needed"" by Jim Van Verth · 7 years ago
  22. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  23. 56fbbd6 Revert "Minor fixes to SkSL precisions" by Ethan Nicholas · 7 years ago
  24. f3eac71 Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field" by Ethan Nicholas · 7 years ago
  25. 9752c3c Minor fixes to SkSL precisions by Ethan Nicholas · 7 years ago
  26. 4543e75 fix for uninitialized GrGLSLFragmentShaderBuilder field by Ethan Nicholas · 7 years ago
  27. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  28. ad70c41 Revert "Allow GrDrawOpAtlas to grow as needed" by Jim Van Verth · 7 years ago
  29. 4127456 Disable flat interpolation in TextureOp on Qualcomm by Brian Salomon · 7 years ago
  30. 03168b8 Allow GrDrawOpAtlas to grow as needed by Jim Van Verth · 7 years ago
  31. a4083c9 make most of SkColorPriv.h private by Cary Clark · 7 years ago
  32. 73fd0d6 Revert "Revert "Pre-allocate some opList dependency list storage"" by Robert Phillips · 7 years ago
  33. 1cdbad0 Revert "Pre-allocate some opList dependency list storage" by Robert Phillips · 7 years ago
  34. 51066f4 Pre-allocate some opList dependency list storage by Robert Phillips · 7 years ago
  35. e191ce6 Remove unnecessary code in SkGpuDevice::drawRRect by Brian Osman · 7 years ago
  36. f1748f5 Change visitProxies signature by Robert Phillips · 7 years ago
  37. 9e4c164 Remove unused GPU RGB to YUV code by Brian Osman · 7 years ago
  38. d375dbf Land scaffolding for explicit MDB resource allocation by Robert Phillips · 7 years ago
  39. d27392f Remove invalid SkRRect asserts in GrShape by Brian Osman · 7 years ago
  40. 9d6c64f Make GrCopySurfaceOp participate in the GrOplist DAG by Robert Phillips · 7 years ago
  41. 5f567c7 Finish restoring GrOpList DAG by Robert Phillips · 7 years ago
  42. 09dfc47 Pull non-substantive changes out of explicit GPU resource allocation CL by Robert Phillips · 7 years ago
  43. b493eeb Add method to iterate over a GrOp's GrSurfaceProxies by Robert Phillips · 7 years ago
  44. b433c56 Adjust GPU YUV -> RGB (JPG) conversion by Brian Osman · 7 years ago
  45. db91c6e Improve heuristics for when to use ccpr by Chris Dalton · 7 years ago
  46. a640c49 Minor cleanups for CCPR by Chris Dalton · 7 years ago
  47. a950b63 Add support for additional textures in GrDrawOpAtlas by Jim Van Verth · 7 years ago
  48. 3261eb2 Remove repeated conditional in TextureOp. by Brian Salomon · 7 years ago
  49. 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
  50. 5d03474 Do software clip mask generation with worker threads by Brian Osman · 7 years ago
  51. 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
  52. c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago
  53. 6a7a704 Add multitexture support to text and path shaders, take 3. by Jim Van Verth · 7 years ago
  54. acc8d2e Revert "Revert "Revert "Add multitexture support to text and path shaders""" by Mike Klein · 7 years ago
  55. 2191823 Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scratch CL by Greg Daniel · 7 years ago
  56. 900cd05 CCPR: Check for flat lines before crunching on curves by Chris Dalton · 7 years ago
  57. 6c251d2 Revert "Revert "Add multitexture support to text and path shaders"" by Jim Van Verth · 7 years ago
  58. 0d53780 Update GrResourceCache changeUniqueKey to stay in valid state after each step by Greg Daniel · 7 years ago
  59. 33fea05 Skip making a surface context when doing threaded SW paths by Brian Osman · 7 years ago
  60. e7492fe Revert "Add multitexture support to text and path shaders" by Jim Van Verth · 7 years ago
  61. 336ce7b Revert "Revert "Make TextureOp use multitexturing to batch draws of different SkImages."" by Brian Salomon · 7 years ago
  62. 7f75426 Add multitexture support to text and path shaders by Jim Van Verth · 7 years ago
  63. 5ed4423 Improve GrPathRendererChain heuristics by Chris Dalton · 7 years ago
  64. 4e95a88 Revert "Make TextureOp use multitexturing to batch draws of different SkImages." by Robert Phillips · 7 years ago
  65. faa5329 Update GenerateMipMapsAndUploadtoTextureProxy to respect color space when setting up SurfaceDesc by Greg Daniel · 7 years ago
  66. 2e50d0f Make TextureOp use multitexturing to batch draws of different SkImages. by Brian Salomon · 7 years ago
  67. e5ede4b Revert "Improve GrPathRendererChain heuristics" by Chris Dalton · 7 years ago
  68. b3e39f6 Update mtl backend to use GrSamplerState by Brian Salomon · 7 years ago
  69. 60f4249 Improve GrPathRendererChain heuristics by Chris Dalton · 7 years ago
  70. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  71. 4df0092 Revert "Remove "content" rect from GrTextureAdjuster." by Brian Salomon · 7 years ago
  72. 6e4bbbe Remove "content" rect from GrTextureAdjuster. by Brian Salomon · 7 years ago
  73. ff9d6d3 Add rect clip optimization to GrRenderTargetContext::drawTextureAffine by Brian Salomon · 7 years ago
  74. e1fbf17 Try finding exact scratch texture in cache before approx by Greg Daniel · 7 years ago
  75. 52cb5fe Remove isMipMapped from GrSurfaceDesc by Greg Daniel · 7 years ago
  76. bc534f6 Init hardware buffer state in GrGLGpu by Rob Phillips · 7 years ago
  77. 7f578bf CCPR: Remove cubic insets and MSAA borders by Chris Dalton · 7 years ago
  78. c1e5963 CCPR: Rewrite path parsing by Chris Dalton · 7 years ago
  79. 9b56024 Unbind xfer buffer in a couple more places by Brian Osman · 7 years ago
  80. 91f9a2c Unbind xfer buffer before trying to call TexImage2D by Brian Osman · 7 years ago
  81. bdda0ba Cosmetic changes to GrDrawOpAtlas by Robert Phillips · 7 years ago
  82. d41dc17 With threaded software paths, free mask memory earlier by Brian Osman · 7 years ago
  83. 4f40caf Add methods for converting GrShape to filled style by Brian Salomon · 7 years ago
  84. b280d4e Fix up and clarify use of maxMipLevel in Vulkan by Greg Daniel · 7 years ago
  85. d74f3f2 Move texture proxy allocation for atlas to constructor. by Jim Van Verth · 7 years ago
  86. f43d000 Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."""" by Brian Salomon · 7 years ago
  87. 085c086 Revert "Revert "Add a GrShape::Type value for an inverted empty path"" by Brian Salomon · 7 years ago
  88. 07f5b71 Revert "Add a GrShape::Type value for an inverted empty path" by Brian Salomon · 7 years ago
  89. d5a3f7f Add a GrShape::Type value for an inverted empty path by Brian Salomon · 7 years ago
  90. 6df4d6b Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""" by Brian Salomon · 7 years ago
  91. f95b175 Retract Gr*Priv.h includes a bit by Robert Phillips · 7 years ago
  92. 977b54c Use high precision for TextureOp texture coord varying by Brian Salomon · 7 years ago
  93. cb2e235 Reduce stencil buffer clearing by Robert Phillips · 7 years ago
  94. 195c05b Move several GrContextOptions fields behind GR_TEST_UTILS by Brian Osman · 7 years ago
  95. c0e6627 Make AA hairline renderer non-optional by Brian Osman · 7 years ago
  96. 52b7d13 remove debugging code breaking windows compile by Brian Salomon · 7 years ago
  97. 7407756 Make GrSWMaskHelper take a matrix for each draw by Brian Salomon · 7 years ago
  98. 71554bc Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."" by Brian Salomon · 7 years ago
  99. f3b46e5 Rename methods and enum on SkClipStack::Element to indicate "device space" by Brian Salomon · 7 years ago
  100. f981066 Threaded generation of software paths by Brian Osman · 7 years ago