1. 02eefbe header self-sufficiency and idempotency by Hal Canary · 6 years ago
  2. fb32ddf Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" by Brian Osman · 6 years ago
  3. 37a59ef Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU" by Robert Phillips · 6 years ago
  4. 9050728 Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU by Brian Osman · 6 years ago
  5. 53bd4c5 fixed an skslc crash with uninitialized globals by Ethan Nicholas · 6 years ago
  6. d188c18 fixed SkSL handling of negated literal vectors by Ethan Nicholas · 6 years ago
  7. fc99416 Major rearchitecture of SkSL parsing, focused on improving performance. by Ethan Nicholas · 6 years ago
  8. eca66b3 SkVector4 as ctype for half4 by Brian Salomon · 6 years ago
  9. 8da1e65 restructured SkSL include files by Ethan Nicholas · 6 years ago
  10. fe0aeb3 update SkUserConfig.h a bit by Mike Klein · 6 years ago
  11. 9e6a393 support for SkSL interpreter external function calls by Ethan Nicholas · 6 years ago
  12. 91164d1 added external value support to SkSL interpreter by Ethan Nicholas · 6 years ago
  13. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  14. 746035a added support for interpreting generic SkSL functions by Ethan Nicholas · 6 years ago
  15. 898a8a5 Fixed internal skslc error with negated literal vectors by Ethan Nicholas · 6 years ago
  16. 0d99766 Revert "Reland "Revert "Reland "GPU support for SkMixers"""" by Ethan Nicholas · 6 years ago
  17. 1263889 Reland "Revert "Reland "GPU support for SkMixers""" by Robert Phillips · 6 years ago
  18. d3c9245 Revert "Revert "Reland "GPU support for SkMixers""" by Ethan Nicholas · 6 years ago
  19. 147c087 fix SkSL constant comparisons involving negated vectors by Ethan Nicholas · 6 years ago
  20. c1c686b added support for half input variables in SkSL fragment processors by Ethan Nicholas · 6 years ago
  21. a6dd1eb Revert "Reland "GPU support for SkMixers"" by Mike Reed · 6 years ago
  22. c9822a1 Reland "GPU support for SkMixers" by Mike Reed · 6 years ago
  23. e6ebe74 Revert "GPU support for SkMixers" by Ethan Nicholas · 6 years ago
  24. 3f2d05e GPU support for SkMixers by Ethan Nicholas · 6 years ago
  25. 03896ae Fixed a couple of Vulkan bugs by Ethan Nicholas · 6 years ago
  26. 858fecc Got RelaxedPrecision decorations working again in SPIR-V, and removed by Ethan Nicholas · 6 years ago
  27. a70693b Add support for runtime color filters written in SkSL. by Ethan Nicholas · 6 years ago
  28. ee1c8a7 Revert "Revert "SkSL now supports null child processors"" by Ethan Nicholas · 6 years ago
  29. bce7d86 Revert "SkSL now supports null child processors" by Robert Phillips · 6 years ago
  30. 0e8dc4c SkSL now supports null child processors by Ethan Nicholas · 6 years ago
  31. ac285b1 added constant 0 and 1 swizzle components to SkSL by Ethan Nicholas · 6 years ago
  32. 0dc8087 SkSL Metal backend can now handle CCPR by Ethan Nicholas · 6 years ago
  33. e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
  34. c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
  35. 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 6 years ago
  36. a7ceb50 added PLS support to SkSL by Ethan Nicholas · 6 years ago
  37. 495993a Remove GrColor4f by Brian Osman · 6 years ago
  38. eace935 Revert "converted AARectEffect to new FP system" by Ethan Nicholas · 6 years ago
  39. bf79a72 String -> const char* where possbile by Mike Klein · 6 years ago
  40. 222e275 converted AARectEffect to new FP system by Ethan Nicholas · 6 years ago
  41. f28e55d Add SkPMColor4f support to SkSL by Brian Osman · 6 years ago
  42. 9094f2c Add fields to fragmentProcessors in sksl code. by Michael Ludwig · 6 years ago
  43. 78aceb2 converted overdraw effect to new FP system by Ethan Nicholas · 6 years ago
  44. a427559 Refactor 'in uniform' CPP code generation by Michael Ludwig · 6 years ago
  45. cd700e9 Revert "Revert "added support for sk_Dimensions to SkSL"" by Ethan Nicholas · 6 years ago
  46. e6ab998 Revert "added support for sk_Dimensions to SkSL" by Greg Daniel · 6 years ago
  47. 9335c28 added support for sk_Dimensions to SkSL by Ethan Nicholas · 6 years ago
  48. 937efc3 BAD_COPY_PASTE in SkSLLayout.h by z102.zhang · 6 years ago
  49. ee04df4 switched SkSL from std::map to std::unordered_map by Ethan Nicholas · 7 years ago
  50. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 7 years ago
  51. 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  52. 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  53. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 7 years ago
  54. f203078 Revert "added GrSkSLFP and converted DitherEffect to use it" by Kevin Lubick · 7 years ago
  55. dfbfc73 added GrSkSLFP and converted DitherEffect to use it by Ethan Nicholas · 7 years ago
  56. d9d33c3 renamed SkSL's assert macros by Ethan Nicholas · 7 years ago
  57. 3c6ae62 cache SkSL headers by Ethan Nicholas · 7 years ago
  58. dc09213 Revert "Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used."" by Brian Salomon · 7 years ago
  59. d401330 Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used." by Brian Salomon · 7 years ago
  60. 7e1dd20 Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used. by Brian Salomon · 7 years ago
  61. 26a9aad initial SkSLJIT checkin by Ethan Nicholas · 7 years ago
  62. 8f7e28f added frexp support to SkSL by Ethan Nicholas · 7 years ago
  63. 16c1196 fix SkSL SPIR-V geometry shaders' entry point declaration by Ethan Nicholas · 7 years ago
  64. 68dd2c1 Fixed SkSL use-after-free fuzzer bug and added defensive code to catch such problems in the future. by Ethan Nicholas · 7 years ago
  65. 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 7 years ago
  66. b6ba82c sk_in array is now sized correctly in SPIR-V output by Ethan Nicholas · 7 years ago
  67. 8f6c2ab cleaned up SkSL constant handling by Ethan Nicholas · 7 years ago
  68. 2c33e3e fixed inconsistent ordering of SkSL enums by Ethan Nicholas · 7 years ago
  69. 58d5648 fixed a couple of SkSL ushort issues by Ethan Nicholas · 7 years ago
  70. 39204fd added SkSL support for all blend mode layouts by Ethan Nicholas · 7 years ago
  71. aae47c8 sksl enum support by Ethan Nicholas · 7 years ago
  72. 82a62d2 Revert "refactored SkSLVarDeclaration out of existence" by Ethan Nicholas · 7 years ago
  73. 1ae353c refactored SkSLVarDeclaration out of existence by Ethan Nicholas · 7 years ago
  74. d608c09 Re-land "converted OverdrawColorFilter to SkSL" by Ethan Nicholas · 7 years ago
  75. 2d3cac5 Revert "converted OverdrawColorFilter to SkSL" by Ethan Nicholas · 7 years ago
  76. 8aa4dc9 converted OverdrawColorFilter to SkSL by Ethan Nicholas · 7 years ago
  77. 8239946 converted GrRectBlurEffect to SkSL by Ethan Nicholas · 7 years ago
  78. bed683a switched gl_Position and gl_PointSize to sk_* by Ethan Nicholas · 7 years ago
  79. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  80. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  81. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  82. 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
  83. 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
  84. c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago
  85. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  86. 23f9227 Revert "fixed constant vector swizzling" by Brian Salomon · 7 years ago
  87. 8ac36a5 fixed constant vector swizzling by Ethan Nicholas · 7 years ago
  88. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  89. dcba08e Revert "Revert "support for 'half' types in sksl, plus general numeric type improvements"" by Ethan Nicholas · 8 years ago
  90. 0e96055 Revert "support for 'half' types in sksl, plus general numeric type improvements" by Ethan Nicholas · 8 years ago
  91. d310879 fixed missing INT_MAX definition by Ethan Nicholas · 8 years ago
  92. 93061b5 support for 'half' types in sksl, plus general numeric type improvements by Ethan Nicholas · 8 years ago
  93. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 8 years ago
  94. c432b0c fixed use-after-free in sksl switch statements by Ethan Nicholas · 8 years ago
  95. 68990be Re-land of "converted GrSimpleTextureEffect to sksl" by Ethan Nicholas · 8 years ago
  96. 762466e Re-re-land sksl fragment processor support by Ethan Nicholas · 8 years ago
  97. 5ce3972 Revert "Re-land sksl fragment processor support" by Mike Klein · 8 years ago
  98. c070939 Re-land sksl fragment processor support by Ethan Nicholas · 8 years ago
  99. ed50200 Revert "sksl fragment processor support" by Ethan Nicholas · 8 years ago
  100. ccf5991 sksl fragment processor support by Ethan Nicholas · 8 years ago