- 5cc24c0 YUVUtils function for splitting image into yuva planes. by Brian Salomon · 3 years, 4 months ago
- b1e9cb0 Remove fExpression (matrix expression) from SampleUsage by Brian Osman · 3 years, 4 months ago
- bfeba24 Add GM for failing Image image filter by Michael Ludwig · 3 years, 4 months ago
- 2da029b [COLRv1] Map linear gradient extrema to [0, 1] range by Dominik Röttsches · 3 years, 4 months ago
- 4e9d5e2 Use Wang's formula for quadratic and cubic point counts by Michael Ludwig · 3 years, 4 months ago
- a5842bc Move SkSpan to include/, for use in public API by Brian Osman · 3 years, 4 months ago
- 7d97991 Tune up tessellated stroke gms by Chris Dalton · 3 years, 4 months ago
- ae87bf1 Remove SkSpan class template deduction guides by Brian Osman · 3 years, 4 months ago
- 85dbeb5 Move tessellation back doors into GrGLSLGeometryProcessor by Chris Dalton · 3 years, 4 months ago
- c9125aa Reland "Better first-class shader & color filter support in runtime effects" by Brian Osman · 3 years, 5 months ago
- c2cca5a Revert "Better first-class shader & color filter support in runtime effects" by Greg Daniel · 3 years, 4 months ago
- adadb95 Better first-class shader & color filter support in runtime effects by Brian Osman · 3 years, 5 months ago
- e9c2c5a Added support for DSL global variables by Ethan Nicholas · 3 years, 4 months ago
- 83dae92 Remove SkSL sample-with-matrix implementation by Brian Osman · 3 years, 4 months ago
- 27c4202 Remove GrBitmapTextureMaker. by Brian Salomon · 3 years, 4 months ago
- 47c88cc handle perspective glyph drawing correctly by Herb Derby · 3 years, 5 months ago
- 827dab4 Add runtime effect unsharp GM by Brian Osman · 3 years, 4 months ago
- 3e8ff3e Fix vertex alpha when connector edges intersect inner edges by Michael Ludwig · 3 years, 5 months ago
- 56ed7da Use MakeForShader/ColorFilter in runtime effect tests by Brian Osman · 3 years, 5 months ago
- 57ab06c Delete mixed samples by Chris Dalton · 3 years, 5 months ago
- f9cf1aa add drawGlyphs for SkRSXform by Herb Derby · 3 years, 5 months ago
- f6123f1 Convert some SkRuntimeEffect::Make to use stage-specific factories by Brian Osman · 3 years, 5 months ago
- 9a56eb7 Consolidate on SkImage_Gpu constructor that takes SkColorInfo. by Brian Salomon · 3 years, 5 months ago
- f5b87f9 Make SkSurfaceProps non-optional for SDCs and SkSpecialImages by Chris Dalton · 3 years, 5 months ago
- e49703f Remove custom SkVertices data and runtime effect `varying` support by Brian Osman · 3 years, 5 months ago
- cc3d2d2 Runtime effects: Detect passthrough sample calls automatically by Brian Osman · 3 years, 5 months ago
- 224e5e4 Generalize the squircle runtime effect to draw "super rounded rects" by Chris Dalton · 3 years, 5 months ago
- e90a295 fix SkCanvas::drawGlyphs's bounds calculation by Herb Derby · 3 years, 5 months ago
- 70fae35 Preserve winding scale for outer edges in AA triangulation by Michael Ludwig · 3 years, 5 months ago
- 5a32828 No VS specialization for identity or scale/trans in reduced shader mode by Brian Salomon · 3 years, 5 months ago
- 354147a Replace GrConstColorProcessor with a runtime FP by Brian Salomon · 3 years, 5 months ago
- 577c606 Runtime effects: Support input color as a parameter to main() by Brian Osman · 3 years, 5 months ago
- 3738ef5 Move code generators to codegen/ directory. by John Stiles · 3 years, 5 months ago
- b14e6b9 Added _Type suffix to DSL Type enum by Ethan Nicholas · 3 years, 5 months ago
- 2c67340 Expose writing to mip levels via GrSurfaceContext::writePixels by Brian Salomon · 3 years, 5 months ago
- 396cd1d Revert "Lift atlas clip FP creation out of GrClip::apply" by Derek Sollenberger · 3 years, 5 months ago
- 92b3567 Lift atlas clip FP creation out of GrClip::apply by Chris Dalton · 3 years, 5 months ago
- 358858f Fix bots that don't like std::is_integral_v by Brian Osman · 3 years, 5 months ago
- d18967c Add integer uniforms to runtime effects by Brian Osman · 3 years, 5 months ago
- 3d1d60a Avoid creating GM test resources at startup time. by John Stiles · 3 years, 5 months ago
- 2e04df9 Support PaintTranslate in COLRv1 rasterisation by Dominik Röttsches · 3 years, 6 months ago
- e501670 Move Sk3Perspective and Sk3Lookat into SkM44 by Michael Ludwig · 3 years, 6 months ago
- 84fd1c2 Clean up remaining NVPR bits & bobs by Robert Phillips · 3 years, 6 months ago
- ed3c75b adjust values in very_large_sigma_gpu_blur gms by Brian Salomon · 3 years, 6 months ago
- f10535f Fuse GrGLSLPrimitiveProcessor and GrGLSLGeometryProcessor ... by Robert Phillips · 3 years, 6 months ago
- 787fd9d Fuse GrPrimitiveProcessor & GrGeometryProcessor into a new GrGeometryProcessor by Robert Phillips · 3 years, 6 months ago
- 2297017 Remove sample locations usage from GL backend by Robert Phillips · 3 years, 6 months ago
- 12a7558 GrFPArgs no longer needs sampling by Mike Reed · 3 years, 6 months ago
- 10a5ff2 Must pass filtering to picture shader by Mike Reed · 3 years, 6 months ago
- 4e94fd1 Add a runtime effect gm for squircle clips by Chris Dalton · 3 years, 6 months ago
- f970746 Add GM that tests GPU blur with very large sigmas. by Brian Salomon · 3 years, 6 months ago
- 03730e6 Delete path caching and path rendering from ccpr by Chris Dalton · 3 years, 6 months ago
- 1bb1f22 Remove undefined behavior from innershapes gm by Chris Dalton · 3 years, 6 months ago
- 9c4cdef Fix gm slide 'TessellationTestRectShader'. by John Stiles · 3 years, 6 months ago
- e82fdaa Accept near-simple, near-circular rrects for shadow fast path. by Jim Van Verth · 3 years, 6 months ago
- 1e7b2e5 Re-enable ccpr clipping for small paths by Chris Dalton · 3 years, 6 months ago
- 4d7ac49 Declare outputColor and outputCoverage inside emitCode. by John Stiles · 3 years, 6 months ago
- cc13b35 Reland "Use analytic AA in FillRRectOp even if the target has MSAA" by Chris Dalton · 3 years, 6 months ago
- fe5d692 DSL var values are now specified at construction time rather than in Declare by Ethan Nicholas · 3 years, 6 months ago
- e3aec3c Revert "Use analytic AA in FillRRectOp even if the target has MSAA" by Chris Dalton · 3 years, 6 months ago
- d63638b Copy on write for wrapped backend texture surfaces. by Brian Salomon · 3 years, 6 months ago
- cad44bc Use analytic AA in FillRRectOp even if the target has MSAA by Chris Dalton · 3 years, 6 months ago
- a42ed48 Fix a double free problem in YCbCrImageGM::createYCbCrImage() by Peng Huang · 3 years, 6 months ago
- daed259 Made SkSL DSL into public API by Ethan Nicholas · 3 years, 6 months ago
- 6d25f9d Fix downsampled blur with clamp mode. by Brian Salomon · 3 years, 6 months ago
- 4113057 Fix use-after-free in SkSL DSL by Ethan Nicholas · 3 years, 6 months ago
- 9ca065e fix races in dashcircle.cpp by Mike Klein · 3 years, 6 months ago
- 659e71f Reland "Fix issues with insetting and outsetting quads." by Brian Salomon · 3 years, 7 months ago
- 80313c8 Go back to using coverage FP in aarecteffect/convexpoly GMs. by Brian Salomon · 3 years, 7 months ago
- 066f411 Remove GrConvexPolyEffect::Make() that takes SkRect, use GrAARectEffect. by Brian Salomon · 3 years, 7 months ago
- e666254 Remove SkImage_Base::peekProxy. by Brian Salomon · 3 years, 7 months ago
- 18ab203 Make GrGLSLFragmentProcessors be created as std::unique_ptr. by Brian Salomon · 3 years, 7 months ago
- cc35b06 Revert "Fix issues with insetting and outsetting quads." by Brian Salomon · 3 years, 7 months ago
- 4a281dc Fix issues with insetting and outsetting quads. by Brian Salomon · 3 years, 7 months ago
- a443dc3 Reland "Remove (unused) gpuType from SkRuntimeEffect::Uniform" by Brian Osman · 3 years, 7 months ago
- af8db30 promote the runtime mixer CF to the only mixer CF by Mike Klein · 3 years, 7 months ago
- 0fdcaa5 Revert "Remove (unused) gpuType from SkRuntimeEffect::Uniform" by Mike Klein · 3 years, 7 months ago
- cc80a47 Remove (unused) gpuType from SkRuntimeEffect::Uniform by Brian Osman · 3 years, 7 months ago
- 3af656b SkSL DSL code is now automatically incorporated into the output by Ethan Nicholas · 3 years, 7 months ago
- 708dc4f Hide legacy imagefilters::image using filter-quality by Mike Reed · 3 years, 7 months ago
- 554aabb Prepare flag to hide setFilterQuality by Mike Reed · 3 years, 7 months ago
- 1f19ce2 Reland "Remove deprecated form of SkRuntimeEffect::Make." by John Stiles · 3 years, 7 months ago
- 691a794 Support COLRv1 color fonts by Dominik Röttsches · 3 years, 7 months ago
- 11a15b1 added SkSL DSL uniform support by Ethan Nicholas · 3 years, 7 months ago
- 570506d Added DSL FP codeAppend function. by Ethan Nicholas · 3 years, 7 months ago
- cb92744 SkColorFilters::WithWorkingFormat by Mike Klein · 3 years, 7 months ago
- acc6b15 Handle overflow of accumulated rect perimeter in SkDaskPath cull_path by Robert Phillips · 3 years, 7 months ago
- ec04e06 Drop AA on quads that are extremely thin before AA insetting/outsetting. by Brian Salomon · 3 years, 7 months ago
- e89b50a Android roll broke with a compilation error: by Stan Iliev · 3 years, 7 months ago
- 53375a7 GM glyph_pos correct advance placement. by Ben Wagner · 3 years, 7 months ago
- 1cda194 Remove deprecated form of SkRuntimeEffect::Make. by John Stiles · 3 years, 7 months ago
- 1d62221 Hide (unused) SkDrawLooper by Mike Reed · 3 years, 7 months ago
- f3ac2af Name common cubic resamplers by Mike Reed · 3 years, 7 months ago
- 7c6abf8 Reland "Remove deprecated SkImageFilter::MakeMatrixFilter" by Michael Ludwig · 3 years, 7 months ago
- 71d420d only tweak sampling when hitting pixel centers by Mike Klein · 3 years, 7 months ago
- 56c78f4 Reland "Add backend texture and backend render target versions snapshot GMs" by Brian Salomon · 3 years, 7 months ago
- 4d76f63 Fix particle bug where uniforms are allocated too late by Brian Osman · 3 years, 8 months ago
- 507c565 Revert "Add backend texture and backend render target versions snapshot GMs" by Brian Salomon · 3 years, 7 months ago
- d0924f3 Replace SkImage_Base::view() and ::refView() with new asView(). by Brian Salomon · 3 years, 7 months ago
- fa87f9c Add backend texture and backend render target versions snapshot GMs by Brian Salomon · 3 years, 7 months ago