- a924dd3 Use burst mode for linear gradients w/ > 2 stops by Florin Malita · 8 years ago
- 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 8 years ago
- a836267 fix premultiplied color generation in linear gradients when using fApplyAlphaAfterInterp by Lee Salzman · 8 years ago
- 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/effects/gradients/SkLinearGradient.cpp]
- d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 8 years ago[Renamed from src/shaders/gradients/SkLinearGradient.cpp]
- fabe0b2 Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/effects/gradients/SkLinearGradient.cpp]
- 4aed138 Reland of SkShaderBase by Florin Malita · 8 years ago
- d93e11c Revert "SkShaderBase" by Florin Malita · 8 years ago
- 58a7564 SkShaderBase by Florin Malita · 8 years ago
- e759853 spin off: always clamp linear gradients by Mike Klein · 8 years ago
- 9bb75af Tighten up gradient clamp logic. by Mike Klein · 8 years ago
- a377184 Retry "Factor out common code from sweep and linear." by Mike Klein · 8 years ago
- 02ab8cc Revert "Factor out common code from sweep and linear." by Mike Klein · 8 years ago
- b7a330f Factor out common code from sweep and linear. by Herb Derby · 8 years ago
- 6cc6ae75 SkColorSpaceXformer: Add SkShader::makeColorSpace() by Matt Sarett · 8 years ago
- 95ddf13 fix too-dark 565 (really, all legacy) gradients by Mike Klein · 8 years ago
- 7b4202d Add multi-stop SkJumper stage. by Herb Derby · 8 years ago
- d3b6597 Mark overridden destructors with 'override' and remove 'virtual' by Brian Salomon · 8 years ago
- 63b6156 Fixed3232 overflow in LinearGradientContext::shadeSpan() by Florin Malita · 9 years ago
- 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 9 years ago
- dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 9 years ago
- 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 9 years ago
- 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 9 years ago
- 882ccaf Raster pipeline support for SkLocalMatrixShader composition by Florin Malita · 9 years ago
- 587e08f Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" by Brian Salomon · 9 years ago
- 052fd51 Revert "Start of rewrite of GrFragmentProcessor optimizations." by Ethan Nicholas · 9 years ago
- 85eb422 Start of rewrite of GrFragmentProcessor optimizations. by Brian Salomon · 9 years ago
- abddea0 Just clamp to limit-epsilon. by Mike Klein · 9 years ago
- c86e470 SkRasterPipeline impl for 2-stop linear gradients by Florin Malita · 9 years ago
- 0d413f0 Revert "Revert "SkNx basically always is fast now."" by Mike Klein · 9 years ago
- 8ba64d1 Revert "SkNx basically always is fast now." by Mike Klein · 9 years ago
- 21f7838 SkNx basically always is fast now. by Mike Klein · 9 years ago
- aaa6d77 Delete SK_SUPPORT_LEGACY_GRADIENT_PREMUL-guarded code by Florin Malita · 9 years ago
- 0ce4f23 Apply linear gradient premul in 4f by fmalita · 9 years ago
- 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 9 years ago
- 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 9 years ago
- 44e91c9 LinearGradientContext::shade4_clamp: fix div by 0 by James Zern · 9 years ago
- 9f532a3 Add helper to create random AsFPArgs for Ganesh unit tests by Brian Osman · 9 years ago
- a219653 Include 4f variants of random gradients during testing by Brian Osman · 9 years ago
- 3f74860 Convert gradient params test helper to a struct by Brian Osman · 9 years ago
- 088e21b Harden degenerate gradient context handling by fmalita · 9 years ago
- 0d9dfe9 Supply random dst color space to asFP in unit tests by Brian Osman · 9 years ago
- e25d71c Gradients are serialized (and can be constructed) as SkColor4f + SkColorSpace by brianosman · 9 years ago
- b9c5137 Add storage and computation of SkColor4f version of gradient stops. by brianosman · 9 years ago
- 9557c27 Bundle common arguments to GrGradientEffect creation by brianosman · 9 years ago
- 14e7a60 Revert of Bundle common arguments to GrGradientEffect creation (patchset #2 id:20001 of https://codereview.chromium.org/2332213007/ ) by djsollen · 9 years ago
- f605c16 Bundle common arguments to GrGradientEffect creation by brianosman · 9 years ago
- 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 9 years ago
- 55d318d Refactor various gradient effect classes by fmenozzi · 9 years ago
- 1638c0d Add destination color space to AsFPArgs. Eliminates last XFORMTODO. by brianosman · 9 years ago
- 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 9 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 9 years ago
- 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 9 years ago
- 7dcb131 Silence ASAN int32 overflow warning by fmalita · 9 years ago
- 7b38e3c Fix int32 overflow in LinearGradientContext::shade4_dx_clamp by fmalita · 9 years ago
- 748d620 Harden linear gradients by fmalita · 9 years ago
- 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 9 years ago
- 60c9b58 change flattenable factory to return sk_sp by reed · 9 years ago
- 7e6fcf8 Generic 4f gradient T sampler fallback by fmalita · 9 years ago
- d7dc76f Remove version checks for _MSC_VER < 1800 (msvs2013). by bungeman · 9 years ago
- 8a21c9f use Make instead of Create to return a shared shader by reed · 9 years ago
- a0cee5f remove align16 calls in skhader context sizes. will handle this elsewhere as needed by reed · 9 years ago
- 773ceda Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" by reed · 9 years ago
- e38bcaf Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) by halcanary · 9 years ago
- d812fb4 enforce 16byte alignment in shader contexts by reed · 9 years ago
- 55430a6 Update 4f linear gradient selection heuristic by fmalita · 9 years ago
- 8d9f2e4 Add ContextRec param to SkShader::contextSize() by fmalita · 9 years ago
- bc590c0 Initial linear gradient 4f impl by fmalita · 9 years ago
- 8e17556 Change SkMatrix::fixedStepInX to return SkVector (of SkScalar) rather than SkFixed. by benjaminwagner · 9 years ago
- 507ef6d SkNx Load/store: take any pointer. by mtklein · 10 years ago
- f2b8662 skip zero-length linear gradient intervals to make new code more consistent with older table-based implementation by lsalzman · 10 years ago
- aeab8ea fix linear gradient assert, by explicitly clamping by reed · 10 years ago
- 0152cc3 remove 565 effects shaders by caryclark · 10 years ago
- 6f37b4a Unify some SkNx code by mtklein · 10 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 10 years ago
- c2e0ac4 Don't use the Sk4f gradient impl without SIMD by fmalita · 10 years ago
- 9db43ac Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f) by mtklein · 10 years ago
- 2b46913 Take span len into account when determining whether gradient is vertical by fmalita · 10 years ago
- de3aac8 use pinned value during lerp for vertical gradients by reed · 10 years ago
- 8d38102 Fix nearly-vertical gradient assert by fmalita · 10 years ago
- a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 10 years ago
- 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 10 years ago
- f3182eb Implement multi-color-stops in linear gradients using Sk4f by reed · 10 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 10 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 10 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 10 years ago
- f1b7a1d Make skpaint->grpaint flow work for composing draws (verts and atlas) by bsalomon · 10 years ago
- 87ba62e Replace GrExtractAlphaFragmentProcessor with DstIn compose processor by bsalomon · 10 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 10 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 10 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 10 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 10 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 10 years ago
- f582282 change asABitmap to isABitmap on shader by reed · 10 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 10 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 10 years ago
- 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 10 years ago
- 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 10 years ago
- 0067ff5 fix up test create functions by joshualitt · 10 years ago
- b245605 more threading of GrShaderDataManager by joshualitt · 10 years ago