1. a924dd3 Use burst mode for linear gradients w/ > 2 stops by Florin Malita · 8 years ago
  2. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 8 years ago
  3. a836267 fix premultiplied color generation in linear gradients when using fApplyAlphaAfterInterp by Lee Salzman · 8 years ago
  4. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/effects/gradients/SkLinearGradient.cpp]
  5. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 8 years ago[Renamed from src/shaders/gradients/SkLinearGradient.cpp]
  6. fabe0b2 Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/effects/gradients/SkLinearGradient.cpp]
  7. 4aed138 Reland of SkShaderBase by Florin Malita · 8 years ago
  8. d93e11c Revert "SkShaderBase" by Florin Malita · 8 years ago
  9. 58a7564 SkShaderBase by Florin Malita · 8 years ago
  10. e759853 spin off: always clamp linear gradients by Mike Klein · 8 years ago
  11. 9bb75af Tighten up gradient clamp logic. by Mike Klein · 8 years ago
  12. a377184 Retry "Factor out common code from sweep and linear." by Mike Klein · 8 years ago
  13. 02ab8cc Revert "Factor out common code from sweep and linear." by Mike Klein · 8 years ago
  14. b7a330f Factor out common code from sweep and linear. by Herb Derby · 8 years ago
  15. 6cc6ae75 SkColorSpaceXformer: Add SkShader::makeColorSpace() by Matt Sarett · 8 years ago
  16. 95ddf13 fix too-dark 565 (really, all legacy) gradients by Mike Klein · 8 years ago
  17. 7b4202d Add multi-stop SkJumper stage. by Herb Derby · 8 years ago
  18. d3b6597 Mark overridden destructors with 'override' and remove 'virtual' by Brian Salomon · 8 years ago
  19. 63b6156 Fixed3232 overflow in LinearGradientContext::shadeSpan() by Florin Malita · 9 years ago
  20. 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 9 years ago
  21. dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 9 years ago
  22. 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 9 years ago
  23. 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 9 years ago
  24. 882ccaf Raster pipeline support for SkLocalMatrixShader composition by Florin Malita · 9 years ago
  25. 587e08f Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" by Brian Salomon · 9 years ago
  26. 052fd51 Revert "Start of rewrite of GrFragmentProcessor optimizations." by Ethan Nicholas · 9 years ago
  27. 85eb422 Start of rewrite of GrFragmentProcessor optimizations. by Brian Salomon · 9 years ago
  28. abddea0 Just clamp to limit-epsilon. by Mike Klein · 9 years ago
  29. c86e470 SkRasterPipeline impl for 2-stop linear gradients by Florin Malita · 9 years ago
  30. 0d413f0 Revert "Revert "SkNx basically always is fast now."" by Mike Klein · 9 years ago
  31. 8ba64d1 Revert "SkNx basically always is fast now." by Mike Klein · 9 years ago
  32. 21f7838 SkNx basically always is fast now. by Mike Klein · 9 years ago
  33. aaa6d77 Delete SK_SUPPORT_LEGACY_GRADIENT_PREMUL-guarded code by Florin Malita · 9 years ago
  34. 0ce4f23 Apply linear gradient premul in 4f by fmalita · 9 years ago
  35. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 9 years ago
  36. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 9 years ago
  37. 44e91c9 LinearGradientContext::shade4_clamp: fix div by 0 by James Zern · 9 years ago
  38. 9f532a3 Add helper to create random AsFPArgs for Ganesh unit tests by Brian Osman · 9 years ago
  39. a219653 Include 4f variants of random gradients during testing by Brian Osman · 9 years ago
  40. 3f74860 Convert gradient params test helper to a struct by Brian Osman · 9 years ago
  41. 088e21b Harden degenerate gradient context handling by fmalita · 9 years ago
  42. 0d9dfe9 Supply random dst color space to asFP in unit tests by Brian Osman · 9 years ago
  43. e25d71c Gradients are serialized (and can be constructed) as SkColor4f + SkColorSpace by brianosman · 9 years ago
  44. b9c5137 Add storage and computation of SkColor4f version of gradient stops. by brianosman · 9 years ago
  45. 9557c27 Bundle common arguments to GrGradientEffect creation by brianosman · 9 years ago
  46. 14e7a60 Revert of Bundle common arguments to GrGradientEffect creation (patchset #2 id:20001 of https://codereview.chromium.org/2332213007/ ) by djsollen · 9 years ago
  47. f605c16 Bundle common arguments to GrGradientEffect creation by brianosman · 9 years ago
  48. 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 9 years ago
  49. 55d318d Refactor various gradient effect classes by fmenozzi · 9 years ago
  50. 1638c0d Add destination color space to AsFPArgs. Eliminates last XFORMTODO. by brianosman · 9 years ago
  51. 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 9 years ago
  52. 06ca8ec sk_sp for Ganesh. by bungeman · 9 years ago
  53. 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 9 years ago
  54. 7dcb131 Silence ASAN int32 overflow warning by fmalita · 9 years ago
  55. 7b38e3c Fix int32 overflow in LinearGradientContext::shade4_dx_clamp by fmalita · 9 years ago
  56. 748d620 Harden linear gradients by fmalita · 9 years ago
  57. 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 9 years ago
  58. 60c9b58 change flattenable factory to return sk_sp by reed · 9 years ago
  59. 7e6fcf8 Generic 4f gradient T sampler fallback by fmalita · 9 years ago
  60. d7dc76f Remove version checks for _MSC_VER < 1800 (msvs2013). by bungeman · 9 years ago
  61. 8a21c9f use Make instead of Create to return a shared shader by reed · 9 years ago
  62. a0cee5f remove align16 calls in skhader context sizes. will handle this elsewhere as needed by reed · 9 years ago
  63. 773ceda Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" by reed · 9 years ago
  64. e38bcaf Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) by halcanary · 9 years ago
  65. d812fb4 enforce 16byte alignment in shader contexts by reed · 9 years ago
  66. 55430a6 Update 4f linear gradient selection heuristic by fmalita · 9 years ago
  67. 8d9f2e4 Add ContextRec param to SkShader::contextSize() by fmalita · 9 years ago
  68. bc590c0 Initial linear gradient 4f impl by fmalita · 9 years ago
  69. 8e17556 Change SkMatrix::fixedStepInX to return SkVector (of SkScalar) rather than SkFixed. by benjaminwagner · 9 years ago
  70. 507ef6d SkNx Load/store: take any pointer. by mtklein · 10 years ago
  71. f2b8662 skip zero-length linear gradient intervals to make new code more consistent with older table-based implementation by lsalzman · 10 years ago
  72. aeab8ea fix linear gradient assert, by explicitly clamping by reed · 10 years ago
  73. 0152cc3 remove 565 effects shaders by caryclark · 10 years ago
  74. 6f37b4a Unify some SkNx code by mtklein · 10 years ago
  75. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 10 years ago
  76. c2e0ac4 Don't use the Sk4f gradient impl without SIMD by fmalita · 10 years ago
  77. 9db43ac Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f) by mtklein · 10 years ago
  78. 2b46913 Take span len into account when determining whether gradient is vertical by fmalita · 10 years ago
  79. de3aac8 use pinned value during lerp for vertical gradients by reed · 10 years ago
  80. 8d38102 Fix nearly-vertical gradient assert by fmalita · 10 years ago
  81. a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 10 years ago
  82. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 10 years ago
  83. f3182eb Implement multi-color-stops in linear gradients using Sk4f by reed · 10 years ago
  84. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 10 years ago
  85. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 10 years ago
  86. 4a33952 Bye bye processor data manager. by bsalomon · 10 years ago
  87. f1b7a1d Make skpaint->grpaint flow work for composing draws (verts and atlas) by bsalomon · 10 years ago
  88. 87ba62e Replace GrExtractAlphaFragmentProcessor with DstIn compose processor by bsalomon · 10 years ago
  89. c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 10 years ago
  90. a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 10 years ago
  91. ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 10 years ago
  92. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 10 years ago
  93. 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 10 years ago
  94. f582282 change asABitmap to isABitmap on shader by reed · 10 years ago
  95. b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 10 years ago
  96. 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 10 years ago
  97. 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 10 years ago
  98. 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 10 years ago
  99. 0067ff5 fix up test create functions by joshualitt · 10 years ago
  100. b245605 more threading of GrShaderDataManager by joshualitt · 10 years ago