- dbe6074 Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 of https://codereview.chromium.org/608883003/) by robertphillips · 10 years ago
- 3d398c8 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 10 years ago
- 2011fe9 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- 9de5b51 SkShader::asNewEffect Refactoring by dandov · 10 years ago
- f21991b Revert of Modify sample buffer size for larger displays. (https://codereview.chromium.org/240433002/) by commit-bot@chromium.org · 10 years ago
- 0533146 Modify sample buffer size for larger displays. by commit-bot@chromium.org · 10 years ago
- b03be0b Revert "Modify sample buffer size for larger displays." by reed@google.com · 10 years ago
- af159a5 Modify sample buffer size for larger displays. by commit-bot@chromium.org · 10 years ago
- 9927bd3 Centralize decision about whether to do bicubic filtering, and fallbacks to mip, bilerp, or nearest by commit-bot@chromium.org · 10 years ago
- 1878651 Rename SkMatrix::get(Max|Min)Stretch to get(Min|Max)Scale by commit-bot@chromium.org · 10 years ago
- 96fb748 add localmatrix parameter to shader's asNewEffect by commit-bot@chromium.org · 10 years ago
- edda70e Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 10 years ago
- ce56d96 Remove SkShader virtual method validContext by commit-bot@chromium.org · 10 years ago
- e901b6d create struct to hold all the params passed around for shader::context by commit-bot@chromium.org · 10 years ago
- 9c9005a Move SkShader::fLocalMatrix into SkShader constructor. by commit-bot@chromium.org · 10 years ago
- 87fcd95 Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) by commit-bot@chromium.org · 10 years ago
- 6e5671d Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
- bc2f1dc Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
- 53783b0 Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
- 001f4ed Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
- 28fcae2 Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/234243002/) by commit-bot@chromium.org · 10 years ago
- 96edc24 Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/227433009/) by commit-bot@chromium.org · 10 years ago
- d923288 Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/234243002/) by commit-bot@chromium.org · 10 years ago
- 757ebd2 Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/227433009/) by commit-bot@chromium.org · 10 years ago
- 149e9a1 Rename kPMColor_SkColorType to kN32_SkColorType. by commit-bot@chromium.org · 10 years ago
- 0f10f7b Allow toString capability to be toggled independent of developer mode. by commit-bot@chromium.org · 11 years ago
- a5572e5 Add a class to allocate small objects w/o extra calls to new. by commit-bot@chromium.org · 11 years ago
- 900ecf2 use colortype instead of config by reed@google.com · 11 years ago
- 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 11 years ago
- 79b7eee Tweaks in how to apply bitmap filter levels in GPU. by commit-bot@chromium.org · 11 years ago
- bc91fd7 Make GrBicubicEffect take tile modes rather than GrTextureParams. by commit-bot@chromium.org · 11 years ago
- cea9abb Do not use GrBicubic effect when downscaling. Also, don't use glTexStorage as it interferes with deleyed mipmap generation. by commit-bot@chromium.org · 11 years ago
- cee9dcb start to remove lockPixels from bitmapshader by reed@google.com · 11 years ago
- 30df03c forgot to guard GPU includes when SK_SUPPORT_GPU not defined by humper@google.com · 11 years ago
- 3aad3b0 add support for high quality image filtering on the GPU by humper@google.com · 11 years ago
- 956b310 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- f9ed6fe fix android build by humper@google.com · 11 years ago
- b86add1 make the filter mode for GrTextureAccess an enum so we can plumb down by humper@google.com · 11 years ago
- 9c96d4b fix trivial matrix computation by humper@google.com · 11 years ago
- d647426 Reverted 10056-10059 by robertphillips@google.com · 11 years ago
- d64d8a9 Working plumb of image scaling: by humper@google.com · 11 years ago
- 95ed55a Make all GrContext members that return a texture also ref the texture for the caller. by bsalomon@google.com · 12 years ago
- 68b58c9 Remove default implementation of GrEffect::isEqual. Make GrSingleTextureEffect abstract. by bsalomon@google.com · 12 years ago
- 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
- 76f9e93 Added print out of SkShader information to debugger by robertphillips@google.com · 12 years ago
- e7591bb call endContext() if we have to return false from setContext(), to keep the by mike@reedtribe.org · 12 years ago
- 2ad83ea false --> NULL for failure return by humper@google.com · 12 years ago
- e197cbf Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. by bsalomon@google.com · 12 years ago
- a641f3f reland 6798 w/ fix for bitmap-as-mask pixel-locking by reed@google.com · 12 years ago
- 135e16c revert 6798 (assert in GM) by reed@google.com · 12 years ago
- 1adcf88 Goal: ensure we always balance lock/unlock pixels calls. by reed@google.com · 12 years ago
- 84239fb mark our unflattened bitmap as immutable (just as picture deserialization does) by reed@google.com · 12 years ago
- f94b3a4 Make SkShader store localM directly rather than as a separate alloc. by bsalomon@google.com · 12 years ago
- 3bafe74 Add SkShader::asShadeProc to fast-path the caller when the shader is fast by reed@google.com · 12 years ago
- a0c2bc2 Make flattenables no longer depend on global static initializers. by scroggo@google.com · 12 years ago
- c73dd5c Update SkFlattenable buffers to be more modular. by djsollen@google.com · 12 years ago
- 91f319c Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-unecessary twoPointRadialParams parameter from asABitmap. by rileya@google.com · 12 years ago
- ff0da4f Mutexes in pixelrefs were done very sloppily initially. The code (a) assumes all by reed@google.com · 12 years ago
- 99c114e We were numerically overflowing our 16bit coordinates that we communicate by reed@google.com · 12 years ago
- 5492424 Cleanup code related to SkFlattenable::flatten() by djsollen@google.com · 12 years ago
- 9fe287b add debuggin matrix-proc to validate its output before calling the samplers by reed@google.com · 12 years ago
- d26147a add optional manual global initialization by caryclark@google.com · 13 years ago
- b6e1619 Adding isOpaque method to skia shader classes by junov@chromium.org · 13 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
- 37a2012 add SkEmptyShader, and return it from CreateBitmapShader if the bitmap is empty by reed@google.com · 13 years ago
- 7c2f27d make asABitmap() const change private cache fields in gradient to be mutable by reed@google.com · 14 years ago
- f2b98d6 merge with changes for GPU backend by reed@android.com · 14 years ago
- 3ce77e4 call readyToDraw() instead of just checking for null pixels, since we could by reed@android.com · 14 years ago
- 258cb22 fix overflow in matrixproc, and add debugging code to test that by reed@android.com · 14 years ago
- 879a252 remove check for filtering. Now if the src is opaque, the filtered result by reed@android.com · 15 years ago
- 7f6e1e9 don't force bitmapIsOpaque to false if we're instrinsically 16bit by reed@android.com · 15 years ago
- 3c9b2a4 expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader by reed@android.com · 15 years ago
- c645996 special case 1x1 bitmaps when drawn as a shader (treat as a solid color) by reed@android.com · 15 years ago
- cafc9f9 fixes around isOpaque and dithering by reed@android.com · 15 years ago
- 4c128c4 add method to compute max count for a given buffer size in the bitmap shader. by reed@android.com · 15 years ago
- 07d1f00 add special matrixprocs when the matrix is at most translate. These are faster by reed@android.com · 15 years ago
- 7a99eb1 add shaderprocs for all-in-one special blits (matrix+sampler) by reed@android.com · 15 years ago
- 5119bdb add shader flag kConstInY_Flag by reed@android.com · 15 years ago
- 89bb83a fix trailing-ws initialize fFlags in bitmapprocshader by reed@android.com · 15 years ago
- 8a1c16f grab from latest android by reed@android.com · 16 years ago