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gerrit-public.fairphone.software
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platform
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external
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skia
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dc43898bbbd06202562514ae785116e0cc40f825
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src
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gpu
dc43898
Don't purge resources for trivial GrContext flushes
by bsalomon
· 8 years ago
580fa59
In VulkanWindowContext add check to see if ganesh changed the layout of the image.
by egdaniel
· 8 years ago
f57372d
Screenspace AA tessellated GPU path rendering.
by senorblanco
· 8 years ago
19ff103
Always add a barrier when old layout was general in vulkan.
by egdaniel
· 8 years ago
682580f
Revert of Screenspace AA tessellated path rendering. (patchset #37 id:730001 of https://codereview.chromium.org/1152733009/ )
by senorblanco
· 8 years ago
9992bde
Screenspace AA tessellated GPU path rendering.
by senorblanco
· 8 years ago
4bcd62e
Add some copy support for vulkan msaa
by egdaniel
· 8 years ago
9a44565
Remove custom data from GrGpuResource
by bsalomon
· 8 years ago
fc6cb73
changed kCurveConnectionThreshold in GrAAConvexTessellator
by ethannicholas
· 8 years ago
0e22eb8
Some tests around surface creation and snapshotting with color space
by brianosman
· 8 years ago
68440f8
Skip spinlock overhead on Android
by msarett
· 8 years ago
a3992bf
Fix stroked rrects with batching.
by jvanverth
· 8 years ago
f5f97dd
Remove unneeded pipeline barrier in vulkan
by egdaniel
· 8 years ago
db27fc5
Skip batch iteration in GrDrawTarget::forwardCombine when the max look ahead is 0
by bsalomon
· 8 years ago
84839f6
Batch all circular rrects together
by jvanverth
· 8 years ago
fc9527a
Add support for glDrawRangeElements
by bsalomon
· 8 years ago
a4f1af8
Use stroked rrects for Android shadow sample
by jvanverth
· 8 years ago
aa92afb
Remove FP16 support from ANGLE. Previous workaround was incomplete.
by brianosman
· 8 years ago
febb224
Reduce CPU overhead on drawRegion()
by msarett
· 8 years ago
ce3bfb1
Don't add the resolve attachment to vulkan render passes.
by egdaniel
· 8 years ago
fab4a9b
fixed 'corners' of paths in GrAAConvexTessellator
by ethannicholas
· 8 years ago
cb31e51
Converts a drawPaint through a rrect clip to a drawRRect in GrDrawContext.
by bsalomon
· 8 years ago
e3031b6
Update ANGLE to latest as of August 25, 2016
by brianosman
· 8 years ago
6a39761
Fix for fat stroked roundrects.
by jvanverth
· 8 years ago
cc319b9
GPU implementation of drawRegion()
by msarett
· 8 years ago
4d866df
Add support for getting vulkan descriptor sets without a GrVkUniformHandler.
by egdaniel
· 8 years ago
21af9ca
Respecify SkCanvas::drawArc, consolidate conversion to SkPath, add GM for oddball drawArcs
by bsalomon
· 8 years ago
464a7d6
Remove pixel config fallback - failing is a better option.
by brianosman
· 8 years ago
c3d0e42
Add Ganesh support for circular roundrects with strokes > 2*radii.
by jvanverth
· 8 years ago
95243eb
Make GrTextureStripAtlas flush pending IO on newly acquired texture
by ajuma
· 8 years ago
6693355
Add addtional resolve calls to vulkan backend
by egdaniel
· 8 years ago
6a88206
combine setRectFan and mapRect
by reed
· 8 years ago
5ecbbbe
Skip non-AA intersect rects in GrReducedClip
by csmartdalton
· 8 years ago
7535f41
Reduce window rectangles cap to 8
by csmartdalton
· 8 years ago
08197b2
Fix valgrind issue in CircleBatch__Test
by robertphillips
· 8 years ago
6cfb106
Fix Ganesh analytic blurred rect draws
by robertphillips
· 8 years ago
0515593
Fix GLSL int to float error in arc code in GrOvalRenderer.
by bsalomon
· 8 years ago
dcb406c
Remove virtual from overrides in SkGpuDevice.h
by bsalomon
· 8 years ago
cadf75a
Fix CircleBatch::TestCreate to always use a legal matrix
by bsalomon
· 8 years ago
4f3a0ca
GPU implementation of drawArc.
by bsalomon
· 8 years ago
4d2cce4
check for wide-open inside quickContains
by reed
· 8 years ago
a39667c
add SkMatrixPriv for specialized helpers
by reed
· 8 years ago
589a39e
store info in basedevice, change getter to non-virtual const&
by reed
· 8 years ago
02fa32c
Move GrFixedClip into src directory
by csmartdalton
· 8 years ago
b6a40b8
Some assert fixes for running the Fuzzer sample in GPU mode.
by senorblanco
· 8 years ago
10e3d9b
Batched implementation of drawLattice() for GPU
by msarett
· 8 years ago
abe795e
Relax check for gpu use of static src-over XP
by egdaniel
· 8 years ago
7fc0858
Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180001 of https://codereview.chromium.org/2255963002/ )
by msarett
· 8 years ago
48d91b5
Delay creation of cpu-side buffer memory until actually needed
by robertphillips
· 8 years ago
93242c4
Batched implementation of drawLattice() for GPU
by msarett
· 8 years ago
212c7c3
Tessellator: better fix for reused-edges issue.
by senorblanco
· 8 years ago
adf4edc
Don't emit dead code in circle shader when not using distance vectors.
by bsalomon
· 8 years ago
f1c6cd7
Rename WorseCaseSize to WorstCasSize
by robertphillips
· 8 years ago
5814b8a
Add alpha type to texture producer
by brianosman
· 8 years ago
36e5adb
Revert of Reduce window rectangles cap to 8 (patchset #1 id:1 of https://codereview.chromium.org/2254013002/ )
by robertphillips
· 8 years ago
70f5251
Fix assert caused by floating point error in tessellating path renderer.
by senorblanco
· 8 years ago
c3953af
Fix computation of clipped src rect when tiling bitmaps in SkGpuDevice
by bsalomon
· 8 years ago
52d7215
Reduce window rectangles cap to 8
by csmartdalton
· 8 years ago
bd4121a
Fix fb variable name in GLSL
by egdaniel
· 8 years ago
6cb807b
Simplify adding attributes to GrGeometryProcessor
by bsalomon
· 8 years ago
2d5b714
pin as texture api
by reed
· 8 years ago
138c263
Fix various issues with framebuffer fetch
by egdaniel
· 8 years ago
e4f2461
Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()
by bsalomon
· 8 years ago
28341fa
Implement difference clip rects with window rectangles
by csmartdalton
· 8 years ago
8d3f92a
Make GrReducedClip's gen ID only apply to the element list
by csmartdalton
· 8 years ago
e553b64
Fix tile bitmap code in SkGpuDevice to compute correct local coords.
by bsalomon
· 8 years ago
31df31c
Minor cleanup of GP classes in GrOvalRenderer
by bsalomon
· 8 years ago
4c56b9f
Cast for fuzzer complaint
by robertphillips
· 8 years ago
6c177a1
Add alternative ambient shadow method to Android shadow sample
by jvanverth
· 8 years ago
bf63e61
Add mssa configs for vulkan, and simple bug fix
by egdaniel
· 8 years ago
c687448
simplify GrTextureAdjuster given there is only one subclass
by reed
· 8 years ago
7f0d9f3
Attempt to throw away rrect clips of rrects.
by bsalomon
· 8 years ago
583bc2e
Fix compile warning on MSVC-vulkan (VkDeviceSize -> size_t)
by brianosman
· 8 years ago
b424936
Print error from driver when shader compiler fails
by bsalomon
· 8 years ago
d211e78
Convert GrAppliedClip interface to builder style
by csmartdalton
· 8 years ago
3fe0327
Fix 4444 on Vulkan devices who don't support RGBA_4444
by egdaniel
· 8 years ago
a95d46b
Fix copying of data in vulkan testing texture
by egdaniel
· 8 years ago
5c6fc4f
Remove stencil settings param from stencilPath()
by csmartdalton
· 8 years ago
09e12a6
Re-adding analytical GeoProc for rectangles
by dvonbeck
· 8 years ago
3602d4f
Allow vulkan to upload data to testing textures with optimal layouts
by egdaniel
· 8 years ago
a825d53
Revert of Fix 4444 on Vulkan devices who don't support RGBA_4444 (patchset #4 id:60001 of https://codereview.chromium.org/2238563002/ )
by egdaniel
· 8 years ago
ee92063
LightingShader and NormalSource comment and style fixes
by dvonbeck
· 8 years ago
637b3bf
Fix 4444 on Vulkan devices who don't support RGBA_4444
by egdaniel
· 8 years ago
86e7626
Move GrAtlasTextContext to GrDrawingManager, so we only have one.
by brianosman
· 8 years ago
fd8d013
Avoid creating full screen clear batches when there is already one in the queue.
by bsalomon
· 8 years ago
198ca42
Inline fast path for GrPaint::isConstantBlendedColor when no color FPs and src-over blend.
by bsalomon
· 8 years ago
0be3534
Remove a useless call: Calling lineVec.dot(qPts[0])
by jcgregorio
· 8 years ago
9f129de
Add a full clear method to GrDrawTarget.
by bsalomon
· 8 years ago
27cdd94
Implement GPU occluded blur mask filter
by robertphillips
· 8 years ago
f5a83e8
Create blurred RRect mask on GPU (rather than uploading it)
by robertphillips
· 8 years ago
f963599
Add flag for window rectangles to GrRenderTarget
by csmartdalton
· 8 years ago
3f0e694
Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchset #5 id:80001 of https://codereview.chromium.org/2222083004/ )
by robertphillips
· 8 years ago
6e90d42
Check allignment of sub heap allocation in vulkan
by egdaniel
· 8 years ago
94b5c5a
Create blurred RRect mask on GPU (rather than uploading it)
by robertphillips
· 8 years ago
69cfa9c
Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchset #4 id:60001 of https://codereview.chromium.org/2222083004/ )
by robertphillips
· 8 years ago
75ccdc7
Create blurred RRect mask on GPU (rather than uploading it)
by robertphillips
· 8 years ago
5702c86
Restore scratch texture reuse on Adreno.
by brianosman
· 8 years ago
9bc1187
Include EXT_window_rectangles API
by csmartdalton
· 8 years ago
84bca78
Split distance vector into direction and magnitude components
by dvonbeck
· 8 years ago
77f2fae
Encapsulate GrReducedClip result in class members
by csmartdalton
· 8 years ago
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