1. efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 7 years ago
  2. ab273fa move SkTRegister.h into tools by Mike Reed · 8 years ago
  3. f04c50a Add in Path fuzzer by Kevin Lubick · 8 years ago
  4. f80f115 Be able to fuzz a directory of input by Kevin Lubick · 8 years ago
  5. 941e7e2 re-land of added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  6. e8e4a3e Revert "added sk_FragCoord support to skslc" by Greg Daniel · 8 years ago
  7. ce33f10 added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  8. ebfce6d change SkClipOp to a class enum by Mike Reed · 8 years ago
  9. c1f7774 Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS" by Mike Reed · 8 years ago
  10. a129dfe Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS" by Mike Reed · 8 years ago
  11. 8e7432b remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS by Mike Reed · 8 years ago
  12. c5a8366 Add fuzzing for decoding animated images by Leon Scroggins III · 8 years ago
  13. f1dd677 Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory by Brian Salomon · 8 years ago
  14. d104266 Fix fuzzRange by Kevin Lubick · 8 years ago
  15. cdb4d3c Fix DrawFunctions fuzzer to initialize bitmaps by Kevin Lubick · 8 years ago
  16. db68301 SkImageEncoder: simplify API by Hal Canary · 8 years ago
  17. a2b4bdc Revert 248ff023 & 2cb6cb72 by Hal Canary · 8 years ago
  18. fec1dea FuzzDrawFunctions from twsmith by Kevin Lubick · 8 years ago
  19. 248ff02 SkImageEncoder: simplify API by Hal Canary · 8 years ago
  20. 9e1138d re-land of switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
  21. 792d0f1 Revert "switched skslc from std::string to SkString" by Greg Daniel · 8 years ago
  22. d8df21a switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
  23. c9f0cc8 Add back in min/max check on fuzzer range by Kevin Lubick · 8 years ago
  24. fb0ce92 Properly handle INT_MIN and related by Kevin Lubick · 8 years ago
  25. 7ef4b74 re-re-land of skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  26. 857cb97 Revert "re-land of skslc now uses standard Skia caps" by Leon Scroggins · 8 years ago
  27. 498d403 re-land of skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  28. b0b5360 Revert "skslc now uses standard Skia caps" by Leon Scroggins · 8 years ago
  29. 8af38a9 skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  30. 416b248 Avoid platform-dependent function params in Fuzzer by Kevin Lubick · 8 years ago
  31. 2db8361 bench, samples, etc: s/SkAutoTUnref/sk_sp/ by Hal Canary · 8 years ago
  32. 145dbcd Remove SkAutoTDelete. by Ben Wagner · 8 years ago
  33. 2f535ce Make fuzzers use cleaner interface by Kevin Lubick · 8 years ago
  34. 5e25717 hide setImageFilter(ptr) by Mike Reed · 8 years ago
  35. 7d954ad remove xfermode from public api by Mike Reed · 8 years ago
  36. 840f12a Fix memory leak in FuzzGradients by kjlubick · 8 years ago
  37. 85d3017 Fix fuzzer's bools to be 0 or 1 only by kjlubick · 8 years ago
  38. 19b9153 Add support for multiple frames in SkCodec by scroggo · 8 years ago
  39. 526972e Rename all color space factories from New* to Make* by Brian Osman · 8 years ago
  40. ddb37d6 re-re-land of skslc now automatically turns on derivatives support by ethannicholas · 8 years ago
  41. e719577 Add SKSL fuzzer by kjlubick · 8 years ago
  42. 374772b Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints" by reed · 8 years ago
  43. c245574 Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
  44. 2b2fc7d Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
  45. 3ed485f Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
  46. 1834242 Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
  47. 2cbcd12 Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""" by Mike Reed · 8 years ago
  48. 70cdb39 Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints"" by Mike Reed · 8 years ago
  49. 14f984b Add fuzz executable to GN by kjlubick · 8 years ago
  50. ce02e71 Revert "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
  51. 0591897 replace SkXfermode obj with SkBlendMode enum in paints by Mike Reed · 8 years ago
  52. 8e6c7ad Make SkPngCodec decode progressively. by scroggo · 8 years ago
  53. 42943c8 change SkStreams to work with sk_sp<SkData> instead of SkData* by reed · 8 years ago
  54. 1eda1eb Create gradient fuzzers by kjlubick · 8 years ago
  55. ffae30d Convert SkAutoTUnref<SkData> to sk_sp<SkData>. by bungeman · 8 years ago
  56. 38d909e Move off SK_SUPPORT_LEGACY_DATA_FACTORIES. by bungeman · 8 years ago
  57. e565450 Port FuzzPathop from chromium by kjlubick · 8 years ago
  58. 81700f6 remove DownSample imagefilter was just created early on as a test filter by reed · 8 years ago
  59. 3e3c1a5 Add deserialize color space entry point for fuzzing by kjlubick · 8 years ago
  60. 897a8e3 Add ICC fuzzer by kjlubick · 8 years ago
  61. d8d6855 Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of https://codereview.chromium.org/1997703003/ ) by scroggo · 8 years ago
  62. 6fb2391 Make SkPngCodec decode progressively. by scroggo · 8 years ago
  63. 26694c3 Revert of Make SkPngCodec decode progressively. (patchset #24 id:480001 of https://codereview.chromium.org/1997703003/ ) by scroggo · 8 years ago
  64. 30e78c9 Make SkPngCodec decode progressively. by scroggo · 8 years ago
  65. 9a89a09 Revert of Make SkPngCodec decode progressively. (patchset #18 id:340001 of https://codereview.chromium.org/1997703003/ ) by scroggo · 8 years ago
  66. ee6a991 SkTypeface::MakeFromName to take SkFontStyle. by mboc · 8 years ago
  67. a4b09a1 Make SkPngCodec decode progressively. by scroggo · 8 years ago
  68. 13b9c95 Move SkTypeface to sk_sp. by bungeman · 8 years ago
  69. 9a9a7b2 Revert of Move SkTypeface to sk_sp. (patchset #5 id:80001 of https://codereview.chromium.org/1933393002/ ) by scroggo · 8 years ago
  70. 6296da7 Move SkTypeface to sk_sp. by bungeman · 8 years ago
  71. 534c270 Update TileImageFilter to sk_sp by robertphillips · 8 years ago
  72. bfe11fc Update DisplacementMapEffect to sk_sp by robertphillips · 8 years ago
  73. 47db5fe Revert of Update DisplacementMapEffect to sk_sp (patchset #3 id:40001 of https://codereview.chromium.org/1877783003/ ) by robertphillips · 8 years ago
  74. a53011e Update DisplacementMapEffect to sk_sp by robertphillips · 8 years ago
  75. 9fd07e5 Make fuzz builds set SK_FUZZ_LOGGING by kjlubick · 8 years ago
  76. 12fa47d Update LightingImageFilter to sk_sp by robertphillips · 8 years ago
  77. ef6a47b Update MatrixConvolutionImageFilter to sk_sp by robertphillips · 8 years ago
  78. 11171f3 Update MagnifierImageFilter to sk_sp by robertphillips · 8 years ago
  79. c416912 Update DropShadowImageFilter to sk_sp by robertphillips · 8 years ago
  80. fc0f44a Update DownSampleImageFilter to sk_sp by robertphillips · 8 years ago
  81. ae8c933 Update SkMatrixImageFilter to sk_sp by robertphillips · 8 years ago
  82. 4319593 Do an in-place replacement of SkRandom with Fuzz for FilterFuzz by kjlubick · 8 years ago
  83. ca2622b return pictures as sk_sp by reed · 8 years ago
  84. e1fce93 Remove FuzzPaeth now that we have some real Fuzzes. by mtklein · 8 years ago
  85. 5bd98a2 Create ParsePath API fuzz by kjlubick · 8 years ago
  86. 2a42f48 Add ability to fuzz images using scaling and different modes by kjlubick · 8 years ago
  87. 47d158e Make fuzz broadcast when it terminates via return. by kjlubick · 8 years ago
  88. 2b6aa21 Make fuzz output the words success for a 'clean exit' by kjlubick · 8 years ago
  89. 97293c6 Change name from ScaleToSides to SkScaleToSides. by herb · 8 years ago
  90. 5e0883c Fix bounds of checking if a radii are too long for a side. by herb · 8 years ago
  91. 26379ca Demo fuzz for Herb by mtklein · 8 years ago
  92. d4387ea fuzz: list API fuzzing options if -t api and -n matches nothing. by mtklein · 8 years ago
  93. dba5734 Seperating our fuzzing binary from DM produces a 50x speed increase for decoding images and a 10x speed increase in decoding/rendering Skps. by kjlubick · 8 years ago
  94. d0b8234 If we pass no bytes, use the fuzz binary itself. by mtklein · 8 years ago
  95. f5e9782 Restore creature comforts to fuzz binary by mtklein · 8 years ago
  96. a115942 fuzz: signalBug() / signalBoring() by mtklein · 8 years ago
  97. 24a22c7 some fuzz hacking by mtklein · 9 years ago
  98. 65e5824 Add new fuzz binary. by mtklein · 9 years ago