1. e08e639 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  2. 428266d use rasterpipeline for colorfilters by Mike Reed · 7 years ago
  3. 1aa77f0 remove unused blitrow by Mike Reed · 7 years ago
  4. cbbb58a Revert "speculative fix for chrome roll" by Mike Reed · 7 years ago
  5. 4220a92 speculative fix for chrome roll by Mike Reed · 7 years ago
  6. d9b1fe0 remove a bit more dead code by Mike Klein · 7 years ago
  7. 2e3c955 disable optimization (for now) for android by Mike Reed · 7 years ago
  8. 51f6a0f Remove deadcode for sRGB image shading. by Herb Derby · 7 years ago
  9. 587d082 optimize imageshaders to use clamp for dimension==1 by Mike Reed · 7 years ago
  10. 6e554e3 Reduce ANGLE correctness testing blacklists by Brian Salomon · 7 years ago
  11. df66981 run Test-iOS-... bots with --threads 0. by Mike Klein · 7 years ago
  12. bc4c26b reduce exposure of SK_SUPPORT_LEGACY_TILED_BITMAPS to not replace repeats yet by Mike Reed · 7 years ago
  13. c16d0d5 Update Win Haswell/Broadwell driver. by Ben Wagner · 7 years ago
  14. 03a95ad remove DM status thread by Mike Klein · 7 years ago
  15. 25ad117 Remove SK_SUPPORT_LEGACY_DITHERING dead code by Florin Malita · 7 years ago
  16. 78f1f5a Add rest of paint flags to debug canvas. by Ben Wagner · 7 years ago
  17. 51e46d5 use mul_inv instead of div for tiling by Mike Reed · 7 years ago
  18. 81dd3e0 Finish a few MDB TODOs by Robert Phillips · 7 years ago
  19. b7fd252 Roll isolate binaries to pick up some auth fixes. by Vadim Shtayura · 7 years ago
  20. 2ac96dc Hack to fix MSAA GL -> Vk transition on Windows Viewer by Brian Osman · 7 years ago
  21. 80ce804 remove SkDebugfs by Mike Klein · 7 years ago
  22. 5eda734 SkPDF: remove duplicate dict entry by Hal Canary · 7 years ago
  23. ae38f6e skbug5221 unit test should not require N32 support from GPU by Brian Salomon · 7 years ago
  24. 602b79c Complete another MDB todo by Robert Phillips · 7 years ago
  25. 91a3e52 Move mock gpu and caps, add Gr prefix, and create via GrContext::Create by Brian Salomon · 7 years ago
  26. a469692 SkPDF: implement SkPDFArray::reserve. by Hal Canary · 7 years ago
  27. 8c86588 Add correctness testing for ANGLE D3D11 ES3 by Brian Salomon · 7 years ago
  28. 6cdb5f2 Clip FreeType glyph bitmap to mask. by Ben Wagner · 7 years ago
  29. f3b9d4b SkPDF: add some TRACE_EVENTs by Hal Canary · 7 years ago
  30. 0cc60b8 fix repeat/mirror sampling bleed by Mike Klein · 7 years ago
  31. 9158931 Remove static initializer restriction for Vulkan tests by Jim Van Verth · 7 years ago
  32. ca626b7 Blacklist TransferPixelsTest on NVIDIA Shield by Jim Van Verth · 7 years ago
  33. 91a1053 Revert "Revert "clean up sksl dead variable handling"" by Ethan Nicholas · 7 years ago
  34. eb64b9b Replace variant system with arena by Herb Derby · 7 years ago
  35. 2e5eaf0 Revert "Revert "Clean up onTransferPixels"" by Jim Van Verth · 7 years ago
  36. 222958d Roll ANGLE by Robert Phillips · 7 years ago
  37. f975b3e Revert "Revert "SkRegion: more robust validation"" by Hal Canary · 7 years ago
  38. c75ab6a add tile flag by Mike Reed · 7 years ago
  39. 980e279 Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"" by Mike Reed · 7 years ago
  40. 832bd2b Add a concat method to SkTInternalLList by Chris Dalton · 7 years ago
  41. e0a33e2 Revert "clean up sksl dead variable handling" by Greg Daniel · 7 years ago
  42. 93a2346 Add GL_APPLE_sync support by Brian Osman · 7 years ago
  43. a2cebd8 When flushing a surface with semaphores, have last semaphore op call glFlush by Greg Daniel · 7 years ago
  44. ceb7a42 Fix cross context test to actually use shared GL contexts by Brian Osman · 7 years ago
  45. 7f41240 Revert "SkRegion: more robust validation" by Hal Canary · 7 years ago
  46. b29dd81 clean up sksl dead variable handling by Ethan Nicholas · 7 years ago
  47. 0215312 remove unused SkFilterProcs by Mike Reed · 7 years ago
  48. a72438d Update luci-go isolate.sha1 files by Ravi Mistry · 7 years ago
  49. 19d0b99 Revert "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)" by Mike Reed · 7 years ago
  50. 00b8ab6 use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code) by Mike Reed · 7 years ago
  51. 711450e SkRegion: more robust validation by Hal Canary · 7 years ago
  52. 7da6dfa implemented mustImplementGSInvocationsWithLoop workaround in sksl by Ethan Nicholas · 7 years ago
  53. ce57552 Revert "Clean up onTransferPixels" by Jim Van Verth · 7 years ago
  54. f7037d0 Clean up onTransferPixels by Jim Van Verth · 7 years ago
  55. 44eb6d9 remove SkImageEncoder_none.cpp by Hal Canary · 7 years ago
  56. 3902d40 Simplify PathGeoBuilder by Brian Osman · 7 years ago
  57. 95cf166 Fix WavyPathText sample by Chris Dalton · 7 years ago
  58. 84cda40 Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl""" by Mike Reed · 7 years ago
  59. f66d28d Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"" by Ethan Nicholas · 7 years ago
  60. 49b7b6f Handle too many (or too large) paths in GrDefaultPathRenderer by Brian Osman · 7 years ago
  61. 6081ebb Add makeBuffer and caps to GrOnFlushResourceProvider by Chris Dalton · 7 years ago
  62. ffa8484 Revert "Revert "remove unused api on xfermodeimagefilter"" by Mike Reed · 7 years ago
  63. 8051c4f Revert "Revert "remove unused api"" by Mike Reed · 7 years ago
  64. 012bdf8 Revert "remove unused api" by Hal Canary · 7 years ago
  65. 29e6f31 Remove obsolete comment about deepCopyTo by Brian Osman · 7 years ago
  66. e531207 Add SkCopyPixelsMode argument to SkMakeImageInColorSpace by Brian Osman · 7 years ago
  67. 151b6ff remove unused api by Mike Reed · 7 years ago
  68. 369f7ea Revert "remove unused api on xfermodeimagefilter" by Hal Canary · 7 years ago
  69. fcc4a07 remove unused api on xfermodeimagefilter by Mike Reed · 7 years ago
  70. 57c9d20 rephrase lowp constant_color by Mike Klein · 7 years ago
  71. 5883a11 remove defined(JUMPER) guards in _lowp.cpp by Mike Klein · 7 years ago
  72. 78325c1 Restrict max levels for D3D Angle on GLPrograms test as well by Greg Daniel · 7 years ago
  73. 74c3680 Remove unused GradientShaderBase4fContext::fDither by Florin Malita · 7 years ago
  74. 15200bd Remove SK_SUPPORT_LEGACY_GRADIENT_ALPHATRUNC dead code by Florin Malita · 7 years ago
  75. ae7bb04 Remove non-F32 specializations of Sk4fGradient by Florin Malita · 7 years ago
  76. 99609bb add memory via to ok by Mike Klein · 7 years ago
  77. d895ca6 Limit number of stages for Angle D3D for GLPrograms test by Greg Daniel · 7 years ago
  78. 6c12642 Omit multipicturedraw tests for Valgrind_PreAbandonGpuContext bot. by Ben Wagner · 7 years ago
  79. 159e3c6 Fix MDB regression by Robert Phillips · 7 years ago
  80. c352f3b fixed improved perlin noise effect on ANGLE by Ethan Nicholas · 7 years ago
  81. d6e6e66 factor out hexadecimal constants. by Hal Canary · 7 years ago
  82. 6d28730 Update Angle GLPrograms test blacklist to only be on the one broked config by Greg Daniel · 7 years ago
  83. c64ee46 Add return to surface semaphore calls to indicate when we don't support them by Greg Daniel · 7 years ago
  84. d4a70ee Disable dithering of const paints by Florin Malita · 7 years ago
  85. 0bdaf05 remove unused mode parameter from SkMergeImageFilter by Mike Reed · 7 years ago
  86. ce6b4b0 imagefilters should take const array by Mike Reed · 7 years ago
  87. ab51d1b Revert "remove unused TableMaskFilter" by Mike Reed · 7 years ago
  88. 6b9cd05 remove unused variants in imagefilter factories by Mike Reed · 7 years ago
  89. d72b55b remove unused TableMaskFilter by Mike Reed · 7 years ago
  90. 1a74c53 reduce SkDisplacementImageFilter size. by Mike Reed · 7 years ago
  91. 3f93b72 Revert "reduce SkDisplacementImageFilter size" by Mike Reed · 7 years ago
  92. f21254f Update SKP version by UpdateSKPs · 7 years ago
  93. ed68a92 reduce SkDisplacementImageFilter size by Mike Reed · 7 years ago
  94. 05784d9 Image Encoder: more benches by Hal Canary · 7 years ago
  95. 1b0126b Add a verbs iterator to SkPathPriv by Chris Dalton · 7 years ago
  96. f86d368 Enable constexpr for VC++ 2017 by Bruce Dawson · 7 years ago
  97. 95d19f3 support g8 and 4444 in SkRPBlitter by Mike Klein · 7 years ago
  98. 741d726 Trim gEntries down from 24K to 3K. by Mike Klein · 7 years ago
  99. 0c182fc refactor lighting imagefilter to save codesize by Mike Reed · 7 years ago
  100. 5f970fe Fix logic error when drawing path as nested rects by Brian Salomon · 7 years ago