1. 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
  2. 6c9cd55 Make swizzling in read/write pixel copy code more generic by bsalomon · 9 years ago
  3. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  4. c4b7272 Don't create a GXPFactory when blend is SrcOver by egdaniel · 9 years ago
  5. a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
  6. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
  7. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  8. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  9. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  10. a2e69fc Rename non-aa rect methods on GrDrawContext in anticipation of making them support aa by bsalomon · 9 years ago
  11. 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 9 years ago
  12. f529439 Move shader precision modifier check onto GLSLCaps by egdaniel · 9 years ago
  13. 77a2e52 Remove DrawingMgr shims from GrContext by robertphillips · 9 years ago
  14. 2e1e51f GrDrawContext now holds GrRenderTarget pointer by robertphillips · 9 years ago
  15. 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
  16. c9a3706 Limit lifetime of GrDrawContext objects by robertphillips · 9 years ago
  17. c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  18. a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
  19. ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  20. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  21. ac856c9 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
  22. 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
  23. 4bf69f7b Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (patchset #6 id:90001 of https://codereview.chromium.org/1307223004/ ) by rmistry · 9 years ago
  24. 2424344 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
  25. b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
  26. 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
  27. 445fc43 Update assert to allow config conversion effect for all configs when not premul/unpremuling by bsalomon · 9 years ago
  28. 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
  29. ff0ca5e Misc cleanup by robertphillips · 9 years ago
  30. 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
  31. 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
  32. 0067ff5 fix up test create functions by joshualitt · 9 years ago
  33. ea46150 Split drawing functionality out of GrContext and into new GrDrawContext by robertphillips · 9 years ago
  34. 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
  35. d309e7a This replaces the texture creation/caching functions on GrContext with a GrTextureProvider interface. The goal is to pass this narrowly focused object in places that currently take a GrContext but don't need and shouldn't use its other methods. It also has an extended private interface for interacting with non-texture resource types. by bsalomon · 9 years ago
  36. 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
  37. 4eaf9ce create GrTestUtils.h, move some common functions into it by joshualitt · 9 years ago
  38. cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
  39. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
  40. 570d2f8 I'd really like to land this before the branch so speedy reviews are appreciated. by joshualitt · 9 years ago
  41. 2907059 Revert of Pass clip to context (patchset #8 id:180001 of https://codereview.chromium.org/936943002/) by joshualitt · 9 years ago
  42. 586d5d6 I'd really like to land this before the branch so speedy reviews are appreciated. by joshualitt · 9 years ago
  43. 6bc1b5f Dynamically create stencil buffer when needed. by bsalomon · 10 years ago
  44. 25d9c15 Pass Rendertarget into context. by joshualitt · 10 years ago
  45. e85a32d Clean up clipping code a bit by robertphillips · 10 years ago
  46. d042358 One createTexture function, attempt to recycle scratch in createTexture. by bsalomon · 10 years ago
  47. 16b2789 Change to create device coord coordset by joshualitt · 10 years ago
  48. 5531d51 remove view matrix from context by joshualitt · 10 years ago
  49. c0bd648 Move shader precision out of GrShaderVar by bsalomon · 10 years ago
  50. eb2a676 Remove backend factories by joshualitt · 10 years ago
  51. 267ce48 remove proc key by joshualitt · 10 years ago
  52. 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
  53. f2703d8 rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags by bsalomon · 10 years ago
  54. 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 10 years ago
  55. 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
  56. ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
  57. 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
  58. 089f8de Remove tab parameter from GrGLSLMulVarBy4f function by egdaniel · 10 years ago
  59. 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  60. b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
  61. 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  62. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  63. 23e280d Changes to remove program effects builder by joshualitt · 10 years ago
  64. 49586be removing GrDrawEffect by joshualitt · 10 years ago
  65. 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
  66. 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
  67. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  68. cecc91c Make GrGLConfigConversionEffect work for Imagination and some other GPUs. by changjun.yang · 10 years ago
  69. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
  70. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  71. 79fd216 Revert of Make GrGLConfigConversionEffect work for Imagination and some other GPUs. (https://codereview.chromium.org/277323002/) by bsalomon · 10 years ago
  72. 93cf46f Make GrGLConfigConversionEffect work for Imagination and some other GPUs. by changjun.yang · 10 years ago
  73. 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
  74. 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
  75. 88cb22b Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL by commit-bot@chromium.org · 10 years ago
  76. 972f9cd SK_SUPPORT_LEGACY_GRTYPES to hide duplicate types from SkTypes.h by commit-bot@chromium.org · 10 years ago
  77. 77af680 Make GPU coord transforms automatic by bsalomon@google.com · 11 years ago
  78. e0e7cfe Change old PRG to be SkLCGRandom; change new one to SkRandom by commit-bot@chromium.org · 11 years ago
  79. 74a3a21 Rename ShaderType enum to ShaderVisibility by commit-bot@chromium.org · 11 years ago
  80. 7ab7ca4 Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var name. by commit-bot@chromium.org · 11 years ago
  81. f6de475 Replace uses of GrAssert by SkASSERT. by tfarina@chromium.org · 11 years ago
  82. fd03d4a Replace all instances of GrRect with SkRect. by commit-bot@chromium.org · 11 years ago
  83. 42dacab Make GrPaint have a variable sized array of color and coverage stages rather than a fixed size. by commit-bot@chromium.org · 11 years ago
  84. b4e200e Make GrGLConfigConversionEffect work on Intel GPUs by commit-bot@chromium.org · 11 years ago
  85. c26d94f Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps. by bsalomon@google.com · 11 years ago
  86. c781888 Attempt to reland 8264-5 with warning-as-error fixes. by bsalomon@google.com · 11 years ago
  87. 67e7cde revert 8265-8264 (broke build) by reed@google.com · 11 years ago
  88. ae81d5c Adds local coords to GrEffect system. by bsalomon@google.com · 11 years ago
  89. e0e385c Removed unused parameters by sugoi@google.com · 11 years ago
  90. f910d3b Make GrGLEffects use an interface to append their code. by bsalomon@google.com · 11 years ago
  91. 73a9694 Use SkMWRandom in GLPrograms test. by bsalomon@google.com · 12 years ago
  92. adc6536 Remove getter of writable GrEffectStage from GrDrawState. by bsalomon@google.com · 12 years ago
  93. 8a252f7 Switch GrEffect::onIsEqual signature back to GrEffect from GrEffectRef. by bsalomon@google.com · 12 years ago
  94. 6340a41 Let them eat GrEffectRef. by bsalomon@google.com · 12 years ago
  95. 68b58c9 Remove default implementation of GrEffect::isEqual. Make GrSingleTextureEffect abstract. by bsalomon@google.com · 12 years ago
  96. a1ebbe4 Change some function/vars from EffectPtr to EffectRef to reflect GrEffectPtr->GrEffectRef renaming. by bsalomon@google.com · 12 years ago
  97. 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
  98. dbe49f7 Remove default texture coords / texture matrix by bsalomon@google.com · 12 years ago
  99. b1456d7 Make GrGLConfigConversionEffect use GrGLEffectMatrix by bsalomon@google.com · 12 years ago
  100. b9086a0 Replace GrMatrix with SkMatrix. by bsalomon@google.com · 12 years ago