- 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
- 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
- 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
- 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
- 0067ff5 fix up test create functions by joshualitt · 9 years ago
- cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago
- 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
- 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
- 4eaf9ce create GrTestUtils.h, move some common functions into it by joshualitt · 9 years ago
- cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
- 309d4d5 Remove GrCoordTransform::kPosition_CoordSet by bsalomon · 10 years ago
- eb2a676 Remove backend factories by joshualitt · 10 years ago
- 267ce48 remove proc key by joshualitt · 10 years ago
- 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
- ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
- 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
- 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
- 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 23e280d Changes to remove program effects builder by joshualitt · 10 years ago
- 49586be removing GrDrawEffect by joshualitt · 10 years ago
- 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
- 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
- 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
- 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
- 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 972f9cd SK_SUPPORT_LEGACY_GRTYPES to hide duplicate types from SkTypes.h by commit-bot@chromium.org · 10 years ago
- 77af680 Make GPU coord transforms automatic by bsalomon@google.com · 11 years ago
- 76eaf74 Add a GrCustomCoordsTextureEffect class by commit-bot@chromium.org · 11 years ago
- a4acf12 Revert "Add a requiresVertexShader method to GrGLEffect" by commit-bot@chromium.org · 11 years ago
- e0e7cfe Change old PRG to be SkLCGRandom; change new one to SkRandom by commit-bot@chromium.org · 11 years ago
- a91f031 Add a requiresVertexShader method to GrGLEffect by commit-bot@chromium.org · 11 years ago
- 5a02cb4 Isolate VertexBuilder from GrGLShaderBuilder by commit-bot@chromium.org · 11 years ago
- 74a3a21 Rename ShaderType enum to ShaderVisibility by commit-bot@chromium.org · 11 years ago
- 7ab7ca4 Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var name. by commit-bot@chromium.org · 11 years ago
- f6de475 Replace uses of GrAssert by SkASSERT. by tfarina@chromium.org · 11 years ago
- b86add1 make the filter mode for GrTextureAccess an enum so we can plumb down by humper@google.com · 11 years ago
- 018f179 Expand modulate, add, subtract, extract component glsl helpers. by bsalomon@google.com · 11 years ago
- c26d94f Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps. by bsalomon@google.com · 11 years ago
- c781888 Attempt to reland 8264-5 with warning-as-error fixes. by bsalomon@google.com · 11 years ago
- 67e7cde revert 8265-8264 (broke build) by reed@google.com · 11 years ago
- ae81d5c Adds local coords to GrEffect system. by bsalomon@google.com · 11 years ago
- e0e385c Removed unused parameters by sugoi@google.com · 11 years ago
- f910d3b Make GrGLEffects use an interface to append their code. by bsalomon@google.com · 11 years ago
- 73a9694 Use SkMWRandom in GLPrograms test. by bsalomon@google.com · 12 years ago
- 6340a41 Let them eat GrEffectRef. by bsalomon@google.com · 12 years ago
- 68b58c9 Remove default implementation of GrEffect::isEqual. Make GrSingleTextureEffect abstract. by bsalomon@google.com · 12 years ago