- e3dbedb Refactoring code in SkPictureRecord that touches fRestoreOffsetStack by junov@chromium.org · 12 years ago
- 2eb4795 Delete pdf gradient image. by rileya@google.com · 12 years ago
- 9a6b93e Rebaseline gradients. by rileya@google.com · 12 years ago
- 5cf2c28 Added conical gradient to gm gradients test, and added two variants of that test, one with perspective applied to the local matrices of the gradients and the other with perspective applied to the overall view matrix. by rileya@google.com · 12 years ago
- 21320a1 Fix bug in calling NV DeletePaths by bsalomon@google.com · 12 years ago
- bdb1ec4 Minor cleanup in lighting image filters: Made the light color a member of the by senorblanco@chromium.org · 12 years ago
- 303b799 Add gm baseline images for Xoom. by borenet@google.com · 12 years ago
- b158a82 fix 64bit warnings (use: GYP_DEFINES=skia_arch_width=64 make ... ) by reed@google.com · 12 years ago
- 00aad94 define SK_CPU_SSE_LEVEL to a min of SSE2 if we're on 64bit x86 by reed@google.com · 12 years ago
- e60b910 add test for SkChecksum by mike@reedtribe.org · 12 years ago
- 9ef23a3 HitTest: 10% speedup by adding quick-reject/accept using X bounds by mike@reedtribe.org · 12 years ago
- a920a35 add support for cubics to SkHitTestPathEx by mike@reedtribe.org · 12 years ago
- f141432 Adds missing function by chudy@google.com · 12 years ago
- b973801 shape ops work in progress by caryclark@google.com · 12 years ago
- 88db9ef add SkChecksum as a static class, for the replacement API by reed@google.com · 12 years ago
- 54823c2 Rolling back r4034 (Proposed plumbing to propagate save & restore) by robertphillips@google.com · 12 years ago
- e38160c Reworked gradient shader to no longer explicitly set gl_FragColor or return prematurely. by rileya@google.com · 12 years ago
- 2f89179 Adds functionality to the matrix and clip widget. by chudy@google.com · 12 years ago
- 0fcf474 Remove unnecessary lines after Android gyp fix by borenet@google.com · 12 years ago
- d7dbd42 Ensure that SkDeferredCanvas::onCreateCompatibleDevice unrefs its temp device. by scroggo@google.com · 12 years ago
- 44f7c4a Make SkTSearch variants with compare func as template param by bsalomon@google.com · 12 years ago
- 6ea165d Another fix for drawing bitmaps through an SkGPipe that share pixelrefs. by scroggo@google.com · 12 years ago
- 66ca2fb shape ops work in progress by caryclark@google.com · 12 years ago
- 11b2d8b Temporary checkin to debug Linux bot issue. by rileya@google.com · 12 years ago
- baaaeeb Changed '0.5f' to '0.5' in conical gradient shader to fix problem with shader compile on Mac. by rileya@google.com · 12 years ago
- f1d4695 add scaling factor for subclasses, to normalize running time a little better by reed@google.com · 12 years ago
- 3e33258 Added GPU implementation of 2-point conical gradient. by rileya@google.com · 12 years ago
- dbc5d28 fix SkFixed build by reed@google.com · 12 years ago
- 8dbd572 normalize names for SSE levels by reed@google.com · 12 years ago
- 6e5d63a Pointing to http://skia-autogen.googlecode.com/svn/docs/html/index.html in Doxyfile by rmistry@google.com · 12 years ago
- 43c62b1 add gm for hittesting paths by mike@reedtribe.org · 12 years ago
- a2a95f9 experimental hittest for paths (incomplete) by mike@reedtribe.org · 12 years ago
- ead2b39 by bensong@google.com · 12 years ago
- af3d79a by bensong@google.com · 12 years ago
- ec390ea update shapeops_edge gyp by caryclark@google.com · 12 years ago
- a63a851 update test for new NewFromCString behavior by reed@google.com · 12 years ago
- fd59d12 change NewWithCString to allocate room for the terminating NULL, so the data by reed@google.com · 12 years ago
- 8dcf114 shape ops work in progress by caryclark@google.com · 12 years ago
- 0985c55 fix type by reed@google.com · 12 years ago
- 2e07942 add read/write SkData methods by reed@google.com · 12 years ago
- b3c0f48 Provide static global initializers for SkColorTable and SkComposeShader. by scroggo · 12 years ago
- 126b436 detect SSE level in visual studio by reed@google.com · 12 years ago
- 5ccbe38 undo accidental checkin by reed@google.com · 12 years ago
- ab69788 create symbols for the various SSE values by reed@google.com · 12 years ago
- 4a2cb30 add SK_CPU_SSE_LEVEL, which may be defined to 2 or 3 (or 41 or 42 in the future) by reed@google.com · 12 years ago
- aae9e27 Fix buildbot. by scroggo@google.com · 12 years ago
- 4f1f6bf Properly handle extracted bitmaps in cross process/shared addr space SkGPipe. by scroggo@google.com · 12 years ago
- 366f1c6 Fixed lingering gpu-path AA clip mask generation bug by robertphillips@google.com · 12 years ago
- 41efe04 Partially rolled forward the SkGrPixelRef changes by robertphillips@google.com · 12 years ago
- b340cf7 Only skip pipe playback for blurs GM in FIXED mode. by scroggo@google.com · 12 years ago
- d33819a Fix a warning on linux when compiling SkGPipeWrite.cpp by scroggo@google.com · 12 years ago
- 686989b Fix build by reverting make all to not include the debugger by djsollen@google.com · 12 years ago
- 375ff85 Un-trifurcate GrTextContext: get rid of Default and Batched subclasses, by tomhudson@google.com · 12 years ago
- e7290ef Update the makefile and gyp for the debugger. by djsollen@google.com · 12 years ago
- d542928 Disable pipe playback on android for composeshader GM. by scroggo@google.com · 12 years ago
- 99853c7 Allow composeshader GM to run PDF. by scroggo@google.com · 12 years ago
- 32f20eb Create a new GM to exercise ComposeShader. by scroggo@google.com · 12 years ago
- b678911 Add missing gyp dependencies for debugger by chudy@google.com · 12 years ago
- 902ebe5 clt debugger Review URL: https://codereview.appspot.com/6267043 by chudy@google.com · 12 years ago
- 05a718c Fix some NV path rendering issues with perspective and inverse paths by bsalomon@google.com · 12 years ago
- e9c0469 Pseudo-reverted r4396 (SkGrPixelRef files are still in source pool but are unused) by robertphillips@google.com · 12 years ago
- ecf1f32 Temporarily readding SkGrTexturePixelRef.h/.cpp until WebKit is transitioned to SkGrPixelRef by robertphillips@google.com · 12 years ago
- da6c569 [PDF] Fix PDF code to not crash on SkComposeShader. by vandebo@chromium.org · 12 years ago
- 2357927 Fixed memory deletion error in instance counting mechanism by robertphillips@google.com · 12 years ago
- 5088eb4 Moved SkGrTexturePixelRef to SkGrPixelRef by robertphillips@google.com · 12 years ago
- d881bc1 Collapsed SkGrTexturePixelRef and SkGrRenderTargetPixelRef into SkGrPixelRef using new GrSurface class by robertphillips@google.com · 12 years ago
- fc93734 Disable pipe for bitmapfilters gm on Android. by scroggo@google.com · 12 years ago
- c0961f5 Rebaseline MSAA16 AA clip images. We now enable MSAA when stencil clipping if the clip element is AA. by bsalomon@google.com · 12 years ago
- d1e533f Change CT assert to RT assert by bsalomon@google.com · 12 years ago
- ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 12 years ago
- 28060e7 Improve sorting of skdiff output, and make it consistent across platforms by epoger@google.com · 12 years ago
- 7f562ad fix the build by djsollen@google.com · 12 years ago
- 3ab3175 Turn off the blurs GM for Pipe playback. by scroggo@google.com · 12 years ago
- e341cb3 Separate target architecture type and width into separate variables. by djsollen@google.com · 12 years ago
- 565254b Fix SkGPipe drawing, and turn it on by default. by scroggo@google.com · 12 years ago
- dbc936d add SkData::NewFromCString() by reed@google.com · 12 years ago
- fe65943 fixed another clang++ compiler error by robertphillips@google.com · 12 years ago
- fffc8d0 Added EOF marker to address clang++ error by robertphillips@google.com · 12 years ago
- 58b2021 Split GrSWMaskHelper into its own files by robertphillips@google.com · 12 years ago
- eca2dfb fixed missing "return" error by robertphillips@google.com · 12 years ago
- ef76060 Adding checksum to SkFlatData to accelerate SkPicture recording. by junov@chromium.org · 12 years ago
- 97fafe1 Altered SkInstCnt to print out atexit by robertphillips@google.com · 12 years ago
- b74af87 Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT) by robertphillips@google.com · 12 years ago
- 006db0f land https://codereview.appspot.com/6349043/ by reed@google.com · 12 years ago
- 1d89c93 Added ReadPixels format-supported check to GL Caps by robertphillips@google.com · 12 years ago
- 7f581a9 whitespace change to trigger Skia buildbots after updating Android build by epoger@google.com · 12 years ago
- 082f665 whitespace change to trigger Skia buildbots after updating Android build by epoger@google.com · 12 years ago
- dd3d08e When building for Android, package executables in APKs (trunk) by borenet@google.com · 12 years ago
- 26344cf add explicit purgeAll() so we don't get foiled by the min cache-limit by reed@google.com · 12 years ago
- c0c1daa Enable Scratch texture detach in SW path renderer's onDrawPath (again) by robertphillips@google.com · 12 years ago
- 488379e Bump max flattenable from 64 to 1024. Ran into limit on Mac. by bungeman@google.com · 12 years ago
- e4e75dc remove duplicate definition of SkAlign8() by reed@google.com · 12 years ago
- c6faa5a add SkAlign8 and SkIsAlign8 macros by reed@google.com · 12 years ago
- 386319e Fixed Resource counting bug in AutoScratchTexture detach mechanism by robertphillips@google.com · 12 years ago
- 51f3866 fix leak of Light object (in this private instance, the caller is transferring by reed@google.com · 12 years ago
- 0456e0b Added Inst counting to SkFlattenable-derived classes by robertphillips@google.com · 12 years ago
- 4bca84d don't leak filters by reed@google.com · 12 years ago
- 1513f6e write my own os.path.abspath() to work around Win path-length limits by epoger@google.com · 12 years ago
- a4f6b10 Make GrInOrderDrawBuffer playback command driven by bsalomon@google.com · 12 years ago
- 69ffcf0 Fixed alignment issue in Linux build by robertphillips@google.com · 12 years ago