1. e4cd006 Make GrMemoryPool play nice with bucketing allocators. by dskiba · 8 years ago
  2. c51c18f use fma() in accumulate by Mike Klein · 8 years ago
  3. 22f3482 don't support converting from alpha to non-alpha by Mike Reed · 8 years ago
  4. 2c8104e SkNx_abi is unused. by Mike Klein · 8 years ago
  5. 99ab92b Moved A2B0 profile parsing before XYZ by raftias · 8 years ago
  6. 729b582 Consistent naming. by Mike Klein · 8 years ago
  7. 6f0286f use raster-pipeline in readPixels by Mike Reed · 8 years ago
  8. 1967177 added support for layout(offset=...) to skslc by Ethan Nicholas · 8 years ago
  9. 2cbc33d simplify by Mike Klein · 8 years ago
  10. 44be067 Revert "Add the missing shift to the dy" by Yuqian Li · 8 years ago
  11. e03339a Convert blitter over to new style from_srgb, to_srgb. by Mike Klein · 8 years ago
  12. 1b51c52 Narrow the SkImageGenerator interface by Brian Osman · 8 years ago
  13. 3ab83e2 Remove old driver bug workaround for glTexStorage. by Brian Salomon · 8 years ago
  14. 11d5397 unified ASTLayout/Layout and ASTModifiers/Modifiers by Ethan Nicholas · 8 years ago
  15. 2b3dab6 removed textureProj() and legacy texture functions from sksl by Ethan Nicholas · 8 years ago
  16. 343b677 simplify SkConfig8888 logic: just fall-through if memcpy case isn't supported by Mike Reed · 8 years ago
  17. b04c352 Split srgb out of accum stages. by Mike Klein · 8 years ago
  18. 264431d Fuzzer fix for overflow in some Lut8 profiles. by raftias · 8 years ago
  19. 5a13011 Fix unpremul stage. by Mike Klein · 8 years ago
  20. dd13c02 Add the missing shift to the dy by Yuqian Li · 8 years ago
  21. e8e5458 GrTextureProducer cleanup, phase two: Producer, Adjuster, Maker by Brian Osman · 8 years ago
  22. e9f78b4 Guard against buggy ucrt\math.h. by Mike Klein · 8 years ago
  23. 6762dd6 baked in a few more precision modifiers by Ethan Nicholas · 8 years ago
  24. d5de013 Some simple pipeline refactoring. by Mike Klein · 8 years ago
  25. 3b66ab6 GrTextureProducer cleanup, phase one: Bitmap and Image makers by Brian Osman · 8 years ago
  26. 93f1633 Fix gpu blurring on platforms that "useDrawInsteadOfClear" by Robert Phillips · 8 years ago
  27. 58cda8f External image generator API: return an SkPixmap instead of SkImage by Florin Malita · 8 years ago
  28. 0e39f97 Revert "Revert "make it illegal to include SkXfermode.h"" by Mike Reed · 8 years ago
  29. 84503cc A few bug fixes for SkOverdrawCanvas by Matt Sarett · 8 years ago
  30. e9d1b29 Revert "make it illegal to include SkXfermode.h" by Greg Daniel · 8 years ago
  31. db68301 SkImageEncoder: simplify API by Hal Canary · 8 years ago
  32. 45580d3 Added GrSurfaceContext and GrTextureContext by Brian Osman · 8 years ago
  33. 07764ce make it illegal to include SkXfermode.h by Mike Reed · 8 years ago
  34. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 8 years ago
  35. be34882 Initial OpenGL Image support. by Brian Salomon · 8 years ago
  36. 030cbd5 Add SkOverdrawColorFilter by Matt Sarett · 8 years ago
  37. a2b4bdc Revert 248ff023 & 2cb6cb72 by Hal Canary · 8 years ago
  38. 6b77f1c 4444 and gray 8 by Mike Klein · 8 years ago
  39. 6039768 Move GrShaderVar to an appending model for layout qualifiers by Brian Salomon · 8 years ago
  40. cb5338c Support sRGB 565. by Mike Klein · 8 years ago
  41. 2cb6cb7 Fix bug: can't convert nullptr -> bool by Hal Canary · 8 years ago
  42. 818d8a9 Handle nullptr from asTextureRef by brianosman · 8 years ago
  43. e8eed32 remove SkPixelRef::refEncodedData() by Hal Canary · 8 years ago
  44. cb2c12b accum_565 and accum_f16 by Mike Klein · 8 years ago
  45. 8daef3e Fixed fuzzer issue with lut16Type A2B ICC profiles by raftias · 8 years ago
  46. 22886c4 Add SkOverdrawCanvas to detect overdraw by Matt Sarett · 8 years ago
  47. 248ff02 SkImageEncoder: simplify API by Hal Canary · 8 years ago
  48. 46e66a2 bilerp by Mike Klein · 8 years ago
  49. 8ac838d added support for push_constant layout by ethannicholas · 8 years ago
  50. 64773e6 Add support for input attachments in SkSL spirv by Greg Daniel · 8 years ago
  51. 1fc83b1 removed appendPrecisionModifier by Ethan Nicholas · 8 years ago
  52. 3605ace sksl programs can now directly query GLSL caps by Ethan Nicholas · 8 years ago
  53. 759ae56 Avoid runtime initialization of FLT_EPSILON_SQRT by Bruce Dawson · 8 years ago
  54. c590341 Add shadowrrect geometry processor by Jim Van Verth · 8 years ago
  55. 71de072 Implemented parsing of lut8/lut16Type A2B ICC tags by raftias · 8 years ago
  56. f7f883b Rearrange NN sampling to more naturally support bilerp. by Mike Klein · 8 years ago
  57. ab1c3a0 Fix include of GrGLSLCaps in SkGradientShader by Greg Daniel · 8 years ago
  58. 276cc41 Revive geometry shaders by csmartdalton · 8 years ago
  59. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  60. d728f0c Defer more renderTargetContexts in the GPU image filter paths - take 2 by robertphillips · 8 years ago
  61. 43c847b Simplify shader paint alpha modulation. by Mike Klein · 8 years ago
  62. 14d2899 Fixed issue with some A2B0 images being too dark by raftias · 8 years ago
  63. b44efa5 Remove testing code for not fitting in the Footer. by Herb Derby · 8 years ago
  64. 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
  65. 3502c5c Use ptr diff to encode function and padding. by Herb Derby · 8 years ago
  66. 9e1138d re-land of switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
  67. 8d5f9cb Add an extra pixel to the distance field path renderer bounds. by Brian Salomon · 8 years ago
  68. 99bba9e Add missing virtual functions for SkRectClipCheckBlitter by Yuqian Li · 8 years ago
  69. 7992da3 Support decoding images to multiple formats, depending on usage by Brian Osman · 8 years ago
  70. dc940a6 Disable RectClipCheckBlitter for cc_unittests by Yuqian Li · 8 years ago
  71. 792d0f1 Revert "switched skslc from std::string to SkString" by Greg Daniel · 8 years ago
  72. 866f286 Avoid unnecessary cast on a garbage data. by Ivan Krasin · 8 years ago
  73. a675910 Fix typo in GrGLCaps by elemental · 8 years ago
  74. 2e35e8a mirror tiling by Mike Klein · 8 years ago
  75. 1aaccc7 Make GrSwizzle::GrSwizzle() constexpr by Brian Salomon · 8 years ago
  76. f31ae49 Remove unnecessary attribute and varying type modifiers by Brian Salomon · 8 years ago
  77. b014cca Make GrBufferAccess a nested class of GrProcessor by Brian Salomon · 8 years ago
  78. ce1d293 Add test for QuickFDot6Div by Yuqian Li · 8 years ago
  79. d8df21a switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
  80. 833dcf4 Add handling for instantiate failure up the call stack by Robert Phillips · 8 years ago
  81. dfa492e Use SkFixedAllocator in SkLinearPipeline and remove the embedding of by Herb Derby · 8 years ago
  82. d2265e5 Port convolve functions to SkOpts by xiangze.zhang · 8 years ago
  83. c01e7df perspective matrix by Mike Klein · 8 years ago
  84. b273fc4 repeat tiling by Mike Klein · 8 years ago
  85. bf178a7 Replace my confusion with a pointer to the explanation. by Mike Klein · 8 years ago
  86. c88fc74 Fix the quickSkFDot6Div range check by Yuqian Li · 8 years ago
  87. 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
  88. 7776029 Strength reduce bilerp to nearest neighbor when the matrix is integer translate. by Mike Klein · 8 years ago
  89. b446088 Fix computation of texture size for approximately-fit deferred proxies by Robert Phillips · 8 years ago
  90. 684d7ce Fix double deletion of DescriptorSetLayouts by Jim Van Verth · 8 years ago
  91. 297726f Use SkSmallAllocator for Blender stage. by Herb Derby · 8 years ago
  92. 4e9bb74 Initialize all values we load. by Mike Klein · 8 years ago
  93. b6ab4ae Be careful about types in SkNx_neon.h. by Mike Klein · 8 years ago
  94. db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
  95. 3a88725 Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3. by Brian Osman · 8 years ago
  96. 06a65e2 Support SkImageShader in SkRasterPipeline blitter by Mike Klein · 8 years ago
  97. 9fab7e9 Remove accessRenderTarget call in SkGpuDevice ctor by Robert Phillips · 8 years ago
  98. a7c4c29 Remove unnecessary TextureSampler comparison in GrTextureDomainEffect. by Brian Salomon · 8 years ago
  99. 4eb35bb Use SkFixedMul instead of SkFixedMul_lowprec by Yuqian Li · 8 years ago
  100. e60ad62 Guard against instantiate & accessRenderTarget failures by Robert Phillips · 8 years ago