1. b5784ac use SkFontMetrics so we can deprecated the typedef by Mike Reed · 6 years ago
  2. 9edbf42 Revert[4] "hide nested hinting enum" by Mike Reed · 6 years ago
  3. 8e12cc6 Reland "Revert "hide nested hinting enum"" by Mike Klein · 6 years ago
  4. f49563b Revert "Revert "hide nested hinting enum"" by Mike Reed · 6 years ago
  5. 6bd19df Revert "hide nested hinting enum" by Mike Reed · 6 years ago
  6. fbebece hide nested hinting enum by Mike Reed · 6 years ago
  7. f8776c2 Handle static/single frame images in SkAnimCodecPlayer by Florin Malita · 6 years ago
  8. 97ea59a Reland: [skjson] Unescape strings by Florin Malita · 6 years ago
  9. 8b35379 Revert "[skjson] Unescape strings" by Florin Malita · 6 years ago
  10. 20fda9c [skjson] Unescape strings by Florin Malita · 6 years ago
  11. 16d91aa remove empty devKern from SkPaint by Mike Reed · 6 years ago
  12. e3f543c Remove SkPM4f.h, fold contents into SkColorData.h by Brian Osman · 6 years ago
  13. 5b5ab12 More checks in ReflexHash setup by Jim Van Verth · 6 years ago
  14. 3a42ec0 hide the SkPaint::Align enum entirely by Mike Reed · 6 years ago
  15. 6e24cd3 Reland "hide setTextAlign" by Mike Reed · 6 years ago
  16. f10ea21 Revert "hide setTextAlign" by Brian Osman · 6 years ago
  17. 43c7183 hide setTextAlign by Mike Reed · 6 years ago
  18. 331ccfd add textutils by Mike Reed · 6 years ago
  19. 6a300ac Check for valid initialization of ReflexHash by Jim Van Verth · 6 years ago
  20. c77cd1a Check for finite segments when inserting into ActiveEdgeList by Jim Van Verth · 6 years ago
  21. c88cc77 remove (unused) vertical-text by Mike Reed · 6 years ago
  22. 41ba826 (Almost) no one needs to know about SkPixelRef by Brian Osman · 6 years ago
  23. 4fee323 override getTypeName() instead of using table by Mike Klein · 6 years ago
  24. 52514d5 SkBitSet: cleanup. Remove unused fn, more general exporter. by Hal Canary · 6 years ago
  25. 11dd1ab Check for legit bounds in SkTriangulateSimplePolygon by Jim Van Verth · 6 years ago
  26. d7065e7 Revert "Revert "Add experimental API to draw a set of SkImages in one SkCanvas call."" by Brian Salomon · 6 years ago
  27. 8d5b41b Revert "Add experimental API to draw a set of SkImages in one SkCanvas call." by Brian Salomon · 6 years ago
  28. 0a0304c Add experimental API to draw a set of SkImages in one SkCanvas call. by Brian Salomon · 6 years ago
  29. 230a71b Work around FreeType type change. by Ben Wagner · 6 years ago
  30. 98acec5 remove some dead flags by Mike Reed · 6 years ago
  31. 964aedb play with animated gif by Mike Reed · 6 years ago
  32. 1eb9af9 delete textonpath code -- not used anywhere by Mike Reed · 6 years ago
  33. ac9f090 Make sure ReflexHash grid count is reasonable by Jim Van Verth · 6 years ago
  34. 358558a Cleanup SkPatchUtils, stop using SkColorSpaceXform by Brian Osman · 6 years ago
  35. d25b7c1 Introduce SkRGBA4f, templated on SkAlphaType by Brian Osman · 6 years ago
  36. 9b21825 Optimize SkTriangulateSimplePolygon. by Jim Van Verth · 6 years ago
  37. 81cbd03 Work toward removing SkPM4f by Brian Osman · 6 years ago
  38. 7b56229 Use SkUniqueCFRef in SkImage*CG. by Ben Wagner · 6 years ago
  39. a85838c send SkPMColor::toPMColor() through Sk4f_toL32() by Mike Klein · 6 years ago
  40. 23564b9 SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h by Hal Canary · 6 years ago
  41. 1cf418b Some SkPM4f cleanup by Brian Osman · 6 years ago
  42. c9873a5 Document headers: IWYU by Hal Canary · 6 years ago
  43. 6bdfebe Some more shadow cleanup by Jim Van Verth · 6 years ago
  44. 3a039d5 Add perspective support to blur shadows by Jim Van Verth · 6 years ago
  45. 7b617a7 Fix some issues with shadow tesselation by Jim Van Verth · 6 years ago
  46. e6146bd Fix float overflow in shadow tessellator by Jim Van Verth · 6 years ago
  47. fb18639 Set ambient stroke to full width of blur. by Jim Van Verth · 6 years ago
  48. b7c9551 Fix some overflowing integers in SkPolyUtils by Jim Van Verth · 6 years ago
  49. d737ab9 Consolidate more shadow generation code. by Jim Van Verth · 6 years ago
  50. 60ebf14 Revert "SkStream: remove some WStream functions from public api" by Cary Clark · 6 years ago
  51. 8b68110 SkStream: remove some WStream functions from public api by Hal Canary · 6 years ago
  52. da58cac Rip out variable offsetting by Jim Van Verth · 6 years ago
  53. 9e41c21 SkPDF: use more vector<>, more sk_sp<>, cleanup. by Hal Canary · 6 years ago
  54. 0b7645f Simplify perspective shadows to match future MD specs. by Jim Van Verth · 6 years ago
  55. a62d036 textonpath no longer in canvas by Mike Reed · 6 years ago
  56. 7c8d2e9 don't support virtual onDrawTextOnPath by Mike Reed · 6 years ago
  57. 0fdc53f textonpath util by Mike Reed · 6 years ago
  58. 4c65144 fix dashimpl underflow by Mike Reed · 6 years ago
  59. ea60b95 IWYU: SkUtils.h by Hal Canary · 6 years ago
  60. ad031f5 Improve name table handling. by Ben Wagner · 6 years ago
  61. 04d1632 Add internal tree implementation to EdgeList. by Jim Van Verth · 6 years ago
  62. c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
  63. 0edad3e inline strcmp for faster json parsing by Mike Reed · 6 years ago
  64. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  65. 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  66. ba4847c Reland "Intersection calc cleanup." by Jim Van Verth · 6 years ago
  67. f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 6 years ago
  68. 79884be migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  69. 47d9ee4 Revert "Intersection calc cleanup." by Jim Van Verth · 6 years ago
  70. 1b016d5 Intersection calc cleanup. by Jim Van Verth · 6 years ago
  71. 66c5dc5 Fix missing offsets in simple-polygon-offset-v by Jim Van Verth · 6 years ago
  72. 98d3375 More SkOffsetSimplePolygon optimizations. by Jim Van Verth · 6 years ago
  73. eddb3d9 Fix minimization function for offset code by Jim Van Verth · 6 years ago
  74. f107a2f SkUTF by Hal Canary · 6 years ago
  75. e28a6b5 add explicit accessor for sRGB singleton colorspaces by Mike Klein · 6 years ago
  76. a631683 Some more SkPolyUtils optimizations and clean up. by Jim Van Verth · 6 years ago
  77. 206dbe8 Restrict radial step count by Jim Van Verth · 6 years ago
  78. 0067369 Reland "Reland "Add some optimizations to PolyUtils"" by Jim Van Verth · 6 years ago
  79. e534854 Undef the right macro in SkDWriteNTDDI_VERSION.h by Ben Wagner · 6 years ago
  80. 297c3c8 Ignore NTDDI_VERSION with DirectWrite. by Ben Wagner · 6 years ago
  81. e9dd316 Revert "Reland "Add some optimizations to PolyUtils"" by Ben Wagner · 6 years ago
  82. 946c370 Reland "Add some optimizations to PolyUtils" by Jim Van Verth · 6 years ago
  83. 2b0e6cd Reland "SkDEBUGF: use __VA_ARGS__" by Hal Canary · 6 years ago
  84. d5148e3 Move SkNoncopyable to include/private. by Ben Wagner · 6 years ago
  85. 3229e65 Revert "Add some optimizations to PolyUtils" by Jim Van Verth · 6 years ago
  86. 8bb0db3 Add some optimizations to PolyUtils by Jim Van Verth · 6 years ago
  87. 9ec70c6 Remove SkSafeSetNull. by Ben Wagner · 6 years ago
  88. 2c312c4 Remove SkDrawFilter. by Ben Wagner · 6 years ago
  89. d499817 Whitespace Fixup by Hal Canary · 6 years ago
  90. 061cc21 Add more tests for PolyUtils by Jim Van Verth · 6 years ago
  91. e923ccc Revert "SkDEBUGF: use __VA_ARGS__" by Robert Phillips · 6 years ago
  92. 2267a09 SkDEBUGF: use __VA_ARGS__ by Hal Canary · 6 years ago
  93. e0a9962 Interpolate patch vertices in destination color space by Brian Osman · 6 years ago
  94. 6784ffa Add some new PolyUtils tests. by Jim Van Verth · 6 years ago
  95. f510149 skeletal animation support added to API and software backend by Ruiqi Mao · 6 years ago
  96. 8664a1d Add ear-clipping code to triangulate simple polygons. by Jim Van Verth · 6 years ago
  97. 3645bb0 Fix some shadow issues. by Jim Van Verth · 6 years ago
  98. 2e5c1ae [skjson] Remove the scope index stack by Florin Malita · 6 years ago
  99. 796bc1d Limit iterations when computing convex inset. by Jim Van Verth · 6 years ago
  100. bceddbc SkAR: drawing text, shapes, rotation modes enabled, translating objects by ziadb · 6 years ago