1. 777c3aa Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u" and stage num tags. by bsalomon@google.com · 13 years ago
  2. dbbc4e2 Add GL uniform manager Review URL: http://codereview.appspot.com/6423066/ by bsalomon@google.com · 13 years ago
  3. 032b221 Remove uniform var pointers from custom effects by bsalomon@google.com · 13 years ago
  4. d7727ce Refactor how precision is handled with GrGLShaderVar by bsalomon@google.com · 13 years ago
  5. ad5e937 Make GrGLShaderBuilder produce the shader strings by bsalomon@google.com · 13 years ago
  6. eb715c8 VariableVisibility -> ShaderType by bsalomon@google.com · 13 years ago
  7. f0a104e Remove GrStringBuilder by bsalomon@google.com · 13 years ago
  8. 5440f06 Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
  9. 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 13 years ago
  10. 242ed6f Encapsulate code required to create a uniform var into a single function on by tomhudson@google.com · 13 years ago
  11. e9b3f7d Fixed small bug in shader generation by robertphillips@google.com · 13 years ago
  12. 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 13 years ago
  13. 040c41a Move state onto GrGLShaderBuilder, to let us implement mappings by tomhudson@google.com · 13 years ago
  14. 9c639a4 Move coordDims, varyingDims onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
  15. f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 13 years ago