1. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  2. 6c431d5 Towards a simpler SkSL -> GLSL pipeline (and better shader reflection) by Brian Osman · 5 years ago
  3. 93ba0a4 Switch SkSL to std::string by Brian Osman · 7 years ago
  4. e334c59 Attempt to work around iOS varying limit in GLPrograms test by Brian Salomon · 7 years ago