1. 56ea77a Implement SkBlurDrawLooper with SkLayerDrawLooper by Matt Sarett · 8 years ago
  2. a2cedff Fix gaussianedge GM by Robert Phillips · 8 years ago
  3. 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 8 years ago
  4. d678723 Move C effects into effects. by Mike Klein · 8 years ago
  5. efe50eb remove SkArithmeticMode.h empty header by Mike Reed · 8 years ago
  6. 964dec3 Move SkGammaColorFilter to tools, limit to sRGB by Brian Osman · 8 years ago
  7. 58abc9e Move SkShadowTessellator to GrShadowTessellator by Jim Van Verth · 8 years ago
  8. bce7496 Add geometric implementation for ambient shadows by Jim Van Verth · 8 years ago
  9. e330eb2 Revert "Add geometric implementation for ambient shadows" by Ethan Nicholas · 8 years ago
  10. fdb1bdf Add geometric implementation for ambient shadows by Jim Van Verth · 8 years ago
  11. efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 8 years ago
  12. 2103cf0 Split ShadowMaskFilter into separate ambient and spot mask filters by Jim Van Verth · 8 years ago
  13. 43475ad Move Android shadow rendering interface to util library. by Jim Van Verth · 8 years ago
  14. 89cb821 Separate SkArithmeticImageFilter from SkXfermodeImageFilter. by Brian Salomon · 8 years ago
  15. fd87be8 hide emboss from everyone (except android for now) by Mike Reed · 8 years ago
  16. 030cbd5 Add SkOverdrawColorFilter by Matt Sarett · 8 years ago
  17. 3c1b7db Add SkShadowMaskFilter by Jim Van Verth · 8 years ago
  18. cfc4f44 gypi -> gni: core, effects, android framework defines by Mike Klein · 8 years ago