1. fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 8 years ago
  2. 574db9e use statically linked glGetShaderPrecisionFormat on Android by Brian Salomon · 8 years ago
  3. 3809bab Add GrPrimitiveType::kLinesAdjacency by Chris Dalton · 8 years ago
  4. 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 8 years ago
  5. 7cd974f Revert "Add GrPrimitiveType::kLinesAdjacency" by Ravi Mistry · 8 years ago
  6. f7eb015 Add GrPrimitiveType::kLinesAdjacency by Chris Dalton · 8 years ago
  7. c4f0a82 Move Flags from GrRenderTarget to GrTypesPriv.h & rename by Robert Phillips · 8 years ago
  8. 9bada54 Revert "Revert "Expand partial render target write pixels workaround."" by Brian Salomon · 8 years ago
  9. 6d9c88b Modify Adreno 3xx workaround to toggle face culling rather than call glFlush. by Brian Salomon · 8 years ago
  10. d9d8485 Retract GrTexture.h a bit by Robert Phillips · 8 years ago
  11. af971de Add flush before drawing lines workaround for Adreno 3xx by Brian Salomon · 8 years ago
  12. c0110ff Use nextafter rather than std::nextafter, it's more widely available by Mostyn Bramley-Moore · 8 years ago
  13. a5b39fa Don't reuse failed buffers as scratch by Robert Phillips · 8 years ago
  14. e03a729 Disable buffer mapping on Galaxy J5 by Brian Salomon · 8 years ago
  15. 46983b7 Introduce dynamic pipeline state by Chris Dalton · 8 years ago
  16. 5ab7276 Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9 by Robert Phillips · 8 years ago
  17. b52fa02 Limit Adreno 4xx stencil clear workaround to older drivers by Brian Salomon · 8 years ago
  18. 31550db Revert "Revert "Workaround Adreno driver issue with stencil clears."" by Mike Klein · 8 years ago
  19. 8b06ed7 Revert "Workaround Adreno driver issue with stencil clears." by Mike Klein · 8 years ago
  20. 4e8c581 Workaround Adreno driver issue with stencil clears. by Brian Salomon · 8 years ago
  21. 67d52cf sk_sp-ify GrResourceProvider some more by Robert Phillips · 8 years ago
  22. e18474e Re-enable single channel renderability for ANGLE ES2 by Robert Phillips · 8 years ago
  23. bc71274 Disable single channel renderability for ANGLE ES2 by Robert Phillips · 8 years ago
  24. 48c9919 Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 8 years ago
  25. 18166ee Omnibus: Push instantiation of GrTextures later (post TextureSampler) by Robert Phillips · 8 years ago
  26. 842a560 Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS" by Brian Osman · 8 years ago
  27. c2b5175 Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 8 years ago
  28. c674e26 Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS" by Brian Osman · 8 years ago
  29. 9f6f41b Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 8 years ago
  30. 6799939 Blacklist sRGB MSAA on AMD (ATI) Macs by Brian Osman · 8 years ago
  31. 1d61635 Add support for instanced draws by Chris Dalton · 8 years ago
  32. 068acd5 enable geometry shader support in GrGLShaderStringBuilder by Ethan Nicholas · 8 years ago
  33. fdd1170 Revert "Expand partial render target write pixels workaround." by Brian Salomon · 8 years ago
  34. 0cc507d Expand partial render target write pixels workaround. by Brian Salomon · 8 years ago
  35. 114a3c0 Fix glDrawRangeElements by Chris Dalton · 8 years ago
  36. bb581ce Convert DstTexture to DstProxy (take 2) by Robert Phillips · 8 years ago
  37. 9bee2e5 Revise system for checking for uninstantiated proxies by Robert Phillips · 8 years ago
  38. 1c21431 Revert "Clear atlas textures at creation in Chrome" by Brian Salomon · 8 years ago
  39. ac1e496 Workaround Mali static analysis bug by Brian Osman · 8 years ago
  40. cd2f512 Initialize blit framebuffer in GL even if not doing msaa by Greg Daniel · 8 years ago
  41. 3b3307f Disable MSAA for Intel GPUs and re-enable GrSurfaceRenderability test by Robert Phillips · 8 years ago
  42. 8785df1 Clear atlas textures at creation in Chrome by Brian Salomon · 8 years ago
  43. d17b4a6 Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. "" by Brian Salomon · 8 years ago
  44. a9e795e Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. " by Brian Salomon · 8 years ago
  45. 45e5068 Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. by Brian Salomon · 8 years ago
  46. 92de631 Remove compressed (ETC1) texture support from Ganesh (take 2) by Robert Phillips · 8 years ago
  47. bc262e1 Revert "Remove compressed (ETC1) texture support from Ganesh" by Brian Osman · 8 years ago
  48. ee26363 Remove compressed (ETC1) texture support from Ganesh by Robert Phillips · 8 years ago
  49. b7b7e5f Add fixes & test for isConfigTexturable and isConfigRenderable by Robert Phillips · 8 years ago
  50. d34edf3 Revert "Revert "Remove GrSurfaceDesc member from GrSurface."" by Brian Salomon · 8 years ago
  51. aeaf22b Updated workaround for Intel 6xxx clear to 0/1 bug by Eric Karl · 8 years ago
  52. 4b30a96 Revert "Remove GrSurfaceDesc member from GrSurface." by Greg Daniel · 8 years ago
  53. 8491154 Remove GrSurfaceDesc member from GrSurface. by Brian Salomon · 8 years ago
  54. 9926f4b Add drawArraysBaseVertexIsBroken flag by Chris Dalton · 8 years ago
  55. d1eaf49 Revert "Revert "Remove GrSurface::desc() method."" by Brian Salomon · 8 years ago
  56. c96da1e Revert "Remove GrSurface::desc() method." by Greg Daniel · 8 years ago
  57. 9ac9953 Remove GrSurface::desc() method. by Brian Salomon · 8 years ago
  58. 154ce91 Replace most uses of GrSurface::desc() with conifg(), width(), etc. by Brian Salomon · 8 years ago
  59. bb5711a Remove GrSurfaceDesc member from GrSurfaceProxy. by Brian Salomon · 8 years ago
  60. 63e7973 Remove GrSurfaceProxy::desc() by Brian Salomon · 8 years ago
  61. c375704 Revert "Convert DstTexture to DstProxy" by Robert Phillips · 8 years ago
  62. 87f7f1c Convert DstTexture to DstProxy by Robert Phillips · 8 years ago
  63. 0eb4ecb Remove Windows Intel blacklisting of cross context texture by Brian Osman · 8 years ago
  64. 0ec981b Remove kCheckAllocation_GrSurfaceFlags. by Brian Salomon · 8 years ago
  65. bca46e2 Convert GrMesh back to a class by Chris Dalton · 8 years ago
  66. e334c59 Attempt to work around iOS varying limit in GLPrograms test by Brian Salomon · 8 years ago
  67. 7c8460e Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type". by Brian Salomon · 8 years ago
  68. 85d34b2 Remove SkCrossContextImageData and all support code by Brian Osman · 8 years ago
  69. 028a9a5 Workaround for Intel 6xxx clear to opaque black bug by Brian Salomon · 8 years ago
  70. 13dddce Added SkImage::MakeCrossContextFromEncoded by Brian Osman · 8 years ago
  71. 5c77975 Add flag to avoid stencil buffers in Skia by Eric Karl · 8 years ago
  72. 449d78f Revert "Added SkImage::MakeCrossContextFromEncoded" by Brian Salomon · 8 years ago
  73. 83b1b3d Added SkImage::MakeCrossContextFromEncoded by Brian Osman · 8 years ago
  74. 8e45b4f GL: track enabled vertex arrays as a count rather than a mask by Chris Dalton · 8 years ago
  75. 15b2509 Update minimum non-ES OpenGL spec to 2.0. by Brian Salomon · 8 years ago
  76. f086167 Remove support for GLs without separate stencil. by Brian Salomon · 8 years ago
  77. 2983f40 Re-land of "eliminated GrGLSLExpr". by Ethan Nicholas · 8 years ago
  78. 7633477 Fix color blending for analytic shadows by Jim Van Verth · 8 years ago
  79. afc2368 Revert "GL: track enabled vertex arrays as a count rather than a mask" by Chris Dalton · 8 years ago
  80. 243ed37 Remove unnecessary non-UTF8 character by Leon Scroggins III · 8 years ago
  81. bc5d4d7 Split tracking of TexelBuffers from normal samplers by Greg Daniel · 8 years ago
  82. 288d041 GL: track enabled vertex arrays as a count rather than a mask by Chris Dalton · 8 years ago
  83. 421fe44 Revert "Revert "Revert "eliminated GrGLSLExpr""" by Ethan Nicholas · 8 years ago
  84. ff92650 Convert GrMesh to a struct by Chris Dalton · 8 years ago
  85. a91e0b7 Allow TextureSamplers to have null GrTexture pointer by Robert Phillips · 8 years ago
  86. 796001c Revert "Revert "eliminated GrGLSLExpr"" by Ethan Nicholas · 8 years ago
  87. 5e550ab Revert "eliminated GrGLSLExpr" by Brian Salomon · 8 years ago
  88. fbdc080 Add wireframe mode to Viewer. by Jim Van Verth · 8 years ago
  89. 93f20f5 eliminated GrGLSLExpr by Ethan Nicholas · 8 years ago
  90. bcf612b Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia"" by Greg Daniel · 8 years ago
  91. dc87c95 Combine GPU flush with semaphore API by Brian Osman · 8 years ago
  92. e3bd422 Revert "Plumb the use of GrBackendRenderTarget throughout Skia" by Greg Daniel · 8 years ago
  93. fdd77da Plumb the use of GrBackendRenderTarget throughout Skia by Greg Daniel · 8 years ago
  94. e3302df Make InstancedRendering more opList-splitting friendly by Robert Phillips · 8 years ago
  95. cef213c Move ReleaseProc info to GrTexture and for implementations to define it. by Greg Daniel · 8 years ago
  96. 7ef28f3 Revert "Revert "Plumb GrBackendTexture throughout skia."" by Greg Daniel · 8 years ago
  97. 5338f99 rectangle texture scaling is now handled in skslc by Ethan Nicholas · 8 years ago
  98. 7fa5c31 Revert "Plumb GrBackendTexture throughout skia." by Stan Iliev · 8 years ago
  99. 7da62b9 Plumb GrBackendTexture throughout skia. by Greg Daniel · 8 years ago
  100. 3391029 Fix some bugs with read/writePixels by Brian Osman · 8 years ago