1. beb7fe1 [PDF] Optimize W-array generation with respect to subsetted fonts and add test. by vandebo@chromium.org · 13 years ago
  2. d58a1cd Add config8888 support to writePixels by bsalomon@google.com · 13 years ago
  3. 14debba add test gm for vertical text by reed@google.com · 13 years ago
  4. 830a23e add vertical-text bit to paint (not supported yet) by reed@google.com · 13 years ago
  5. b76b34e add initial gyp to build freetype lib (problems with cflags not showing up in xcode) by reed@google.com · 13 years ago
  6. 5a412e5 Build fix; unreviewed. by senorblanco@chromium.org · 13 years ago
  7. 60014ca Implement Gaussian blurs for images. The caller creates an an by senorblanco@chromium.org · 13 years ago
  8. 318cf92 Cleanup for the Android build. by djsollen@google.com · 13 years ago
  9. 24babf4 Add font scaler gm. http://codereview.appspot.com/5337044/ by bungeman@google.com · 13 years ago
  10. 6ff8255 Add support for building Android SampleApp. by djsollen@google.com · 13 years ago
  11. 85b505b Add support for GL_ARB_texture_swizzle by bsalomon@google.com · 13 years ago
  12. ce1d9e2 Back out fontscaler gm, as it seems to show up a gpu issue. by bungeman@google.com · 13 years ago
  13. 0f0c288 Add font scaler gm. http://codereview.appspot.com/5337044/ by bungeman@google.com · 13 years ago
  14. fad4510 Move the Android sample app into the android repo. by djsollen@google.com · 13 years ago
  15. 3839ca1 Update the Skia gyp files to use the external android sources. by djsollen@google.com · 13 years ago
  16. 51c2fa7 Fix for missing file from previous CL that broke the build. by djsollen@google.com · 13 years ago
  17. 5862929 Adding support to trunk for building Skia using the Android NDK. by djsollen@google.com · 13 years ago
  18. 6e5a45c add bench for building the font cache by reed@google.com · 13 years ago
  19. c698097 Recommit r2584 with gpu pass of the new ReadPixels test disabled in fixed pt (gpu code doesn't work in general in fixed pt). by bsalomon@google.com · 13 years ago
  20. ace7bd5 Revert r2584 (new test fails in fixed pt builds) by bsalomon@google.com · 13 years ago
  21. 1a8ddf0 Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled. by bsalomon@google.com · 13 years ago
  22. 57c4957 add bench for building aaclips by reed@google.com · 13 years ago
  23. 48dd1a2 Import all GMs as Samples. by bsalomon@google.com · 13 years ago
  24. 05d63ae add initial bench for drawVertices by reed@google.com · 13 years ago
  25. 7491372 Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) by bsalomon@google.com · 13 years ago
  26. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 13 years ago
  27. 71dd3e0 New benchmark for blitRect based on call frequency observed while scrolling by tomhudson@google.com · 13 years ago
  28. 209c415 add initial unittests for aaclip. Fix case where BuilderBlitter skipped the top by reed@google.com · 13 years ago
  29. 57f5d98 Recommit r2510 now that mac build bot issue has been fixed. by bsalomon@google.com · 13 years ago
  30. d92780b Temporary revert of r2510. The test that it introduced fails on the Mac build bots. I suspect there is something wrong with the Mac bot machine's GL that is preventing context creation from succeeding. The OpenGL Driver monitor on the machine only shows a software rasterizer. aglChoosePixelFormat seems to fail regardless of input. It may just need a reboot. I'll investigate it more on Monday. by bsalomon@google.com · 13 years ago
  31. d47fafe Add test that validates GrGLInterfaces by bsalomon@google.com · 13 years ago
  32. ffa11bb Move a bunch of headers from include/gpu to src/gpu. Delete some unused files. by bsalomon@google.com · 13 years ago
  33. 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 13 years ago
  34. edb606c move LCD blits into opts, so they can have assembly versions by reed@google.com · 13 years ago
  35. e295313 move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol style LF on all gpu files by bsalomon@google.com · 13 years ago
  36. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago
  37. 4d5cb45 Set SDK for Mac build to 10.6, ignore gyp/build, fixup gpu files to compile against 10.5 if needed by bsalomon@google.com · 13 years ago
  38. c2188cf add SkRasterClip by reed@google.com · 13 years ago
  39. bb3f4a8 Bug fixes: by suyang1 · 13 years ago
  40. 719fd04 add SkAAClip.cpp by reed@google.com · 13 years ago
  41. 3bcf8d3 add sample for clipping by reed@google.com · 13 years ago
  42. e05cc8e explicitly set opt level for mac-release delete obsolete FPS bench by reed@google.com · 13 years ago
  43. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 13 years ago
  44. 0f1541f Mac does not like empty projects. by bungeman@google.com · 13 years ago
  45. b29c883 Add xps device to skia. http://codereview.appspot.com/5076041/ by bungeman@google.com · 13 years ago
  46. fa6ac93 Fixup rendering of empty paths (including inverted fills) by bsalomon@google.com · 13 years ago
  47. a30bc82 Remove nonexistant header from gyp file by bsalomon@google.com · 13 years ago
  48. 7deaa3b Update common_conditions to make sure there is a slash in VS2008. by bungeman@google.com · 13 years ago
  49. 983297e Roll gyp and add librarian settings (now supported). by bungeman@google.com · 13 years ago
  50. 8b5abec Set window build flags (warn level 4, release optimization options, pdbs in release builds) by bsalomon@google.com · 13 years ago
  51. 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 13 years ago
  52. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 13 years ago
  53. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 13 years ago
  54. 21fa067 Add missing header SkTArray.h to core.gyp by bsalomon@google.com · 13 years ago
  55. ab97397 add gm test for drawing hairlines (and varying thin lines) in xfermodes by reed@google.com · 13 years ago
  56. 8f78fec Change AdditionalOptions to a list from a string. This fixes compilation errors by seanpaul@google.com · 13 years ago
  57. 1134f98 Refactor the bench and common gyp/gypi files to allow for building bench within by seanpaul@google.com · 13 years ago
  58. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 13 years ago
  59. 8966d01 remove nonexistent files from gyps and make AdditionalOptions a list rather than str by bsalomon@google.com · 13 years ago
  60. 8c2fe99 Fix some issues in gpu device with perspective. Add a gm that would have caught them. by bsalomon@google.com · 13 years ago
  61. b670525 add gm test for ninepatch stretching pdf output incorrect, so not checked in. by reed@google.com · 13 years ago
  62. 973b879 Remove unneeded #define by bsalomon@google.com · 13 years ago
  63. 542f585 Fix file name in gyp (wasn't caught b/c of windows case insensitivity) by bsalomon@google.com · 13 years ago
  64. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 13 years ago
  65. a854041 Switched Mac SampleApp to use Cocoa, removed the seperate CocoaSampleApp, moved dependencies out of experimental by yangsu@google.com · 13 years ago
  66. 30db599 add new test for complex clips by reed@google.com · 13 years ago
  67. b6ddf7a add more samples by reed@google.com · 13 years ago
  68. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 13 years ago
  69. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 13 years ago
  70. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 13 years ago
  71. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 13 years ago
  72. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 13 years ago
  73. 498776a Remove GrContext::drawCustomVertices by bsalomon@google.com · 13 years ago
  74. a8e686e Make program unit test run clean and add it to tests program by bsalomon@google.com · 13 years ago
  75. 4d3aaaf Move some gpu headers out of the public include dir by bsalomon@google.com · 13 years ago
  76. ab9b658 Stop packaging command-line Mac tools as a bundle. by epoger@google.com · 13 years ago
  77. 0be0157 Added samplecode as an include directory for SampleApp.gyp by yangsu@google.com · 13 years ago
  78. 9b77fbd Removed networking dependencies from SampleApp that caused errors by yangsu@google.com · 13 years ago
  79. f3523fb Included dependencies for networked pipe and debugger in SampleApp by yangsu@google.com · 13 years ago
  80. ef7bdfa Added Debugger to Sample App, off by default by yangsu@google.com · 13 years ago
  81. 04c643b Use bfrange to shrink ToUnicode table. by vandebo@chromium.org · 13 years ago
  82. 3f69b54 Fixed Compiler flag error in CocoaSampleApp.gyp by yangsu@google.com · 13 years ago
  83. 42fd1e9 CocoaSampleApp no longer depends on SkOSWindow_Mac.h by yangsu@google.com · 13 years ago
  84. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 13 years ago
  85. f121b05 Removed networking dependencies from SampleApp, Pipe now off by default by yangsu@google.com · 13 years ago
  86. db03eaa Added transitions and net pipe to SampleApp, updated gyp files by yangsu@google.com · 13 years ago
  87. f3493f0 iOS/Cocoa SampleApp, Drawingboard, and Networking updates by yangsu@google.com · 13 years ago
  88. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 13 years ago
  89. 901aea5 Moved references of SkOSWindow_mac.cpp and skia_main.cpp out of utils to SampleApp.gyp by yangsu@google.com · 13 years ago
  90. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 13 years ago
  91. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 13 years ago
  92. 12d177d Cocoa SampleApp files by yangsu@google.com · 13 years ago
  93. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 13 years ago
  94. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 13 years ago
  95. 3448e9e disable optimization in Mac debug build by epoger@google.com · 13 years ago
  96. e14490a Move GL headers out of public include dir by bsalomon@google.com · 13 years ago
  97. b81be7a Include <new> required for placement new in SkTLazy. by bungeman@google.com · 13 years ago
  98. fd03db0 Manually update copyright notices in files that defied the automated process by epoger@google.com · 13 years ago
  99. 61d46a0 This new test provides a test case for by junov@google.com · 13 years ago
  100. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 13 years ago