- 7c0332c re-enable fnma by Mike Klein · 4 years, 8 months ago
- f8db8a5 disable fnma peephole by Mike Klein · 4 years, 8 months ago
- d4c4f0c Add Multiply-Subtract (fms) to SkVM by Herb Derby · 4 years, 8 months ago
- 823d319 do our own fma discovery by Mike Klein · 4 years, 8 months ago
- cb50b11 get rid of troublesome Op::round by Mike Klein · 4 years, 8 months ago
- ae2da5e [skottie] Add another text grouping test by Florin Malita · 4 years, 8 months ago
- 960f3d4 [skottie] Text anchor point grouping support by Florin Malita · 4 years, 8 months ago
- c4fae74 [skottie] Fix handling of time-reversed precomp layers by Florin Malita · 4 years, 8 months ago
- 917ddde [skottie] Add support for text grouping alignment by Florin Malita · 4 years, 8 months ago
- 9642b31 [skottie] Add support for text animator blur by Florin Malita · 4 years, 8 months ago
- 178b860 [skottie] Initial support for per-character 3D by Florin Malita · 4 years, 9 months ago
- 0de01c0 [skottie] Clip overflowing paragraph lines by Florin Malita · 4 years, 9 months ago
- d38f00a Skip degenerate contours in glyphs. by Ben Wagner · 4 years, 9 months ago
- 5cdeb39 only emit _imm ops when JITing for x86 by Mike Klein · 4 years, 9 months ago
- 42a604f Allow decoding without color conversion - part 2 by Leon Scroggins III · 4 years, 9 months ago
- 4bb6195 move instruction specialization later by Mike Klein · 4 years, 9 months ago
- ed9b1f1 refactor out a middle representation by Mike Klein · 4 years, 9 months ago
- 4a6a640 [skottie] Add support for ADBE Pro Levels2 effect by Florin Malita · 4 years, 9 months ago
- d4f6831 Add SW decode of ETC1 and a GM by Robert Phillips · 4 years, 9 months ago
- cc982ec [skottie] Cleanup: convert remaining effects to new adapter pattern by Florin Malita · 4 years, 9 months ago
- ad91100 [skottie] Separate text resize options by Florin Malita · 4 years, 9 months ago
- 7c7cd30 [skottie] Add custom props rendering GM by Florin Malita · 4 years, 10 months ago
- 57bdb24 skip no-op masks by Mike Klein · 4 years, 10 months ago
- a6434a5 refactor bit ops by Mike Klein · 4 years, 10 months ago
- b5c4355 upgrade debugging tools by Mike Klein · 4 years, 10 months ago
- ab51c2c Add more variation support on Mac. by Ben Wagner · 5 years ago
- 46a331b [skottie] Cascading track matte support by Florin Malita · 5 years ago
- e1fa700 [skottie] Invert effect support by Florin Malita · 5 years ago
- 6cc4953 [skottie] Fix precomposed camera sizing by Florin Malita · 5 years ago
- db2e764 Particles: SkImageBinding to allow sampling an image from script by Brian Osman · 5 years ago
- d12f278 Use ResourceProvider in particles by Brian Osman · 5 years ago
- 1cb0599 all-constant peepholes by Mike Klein · 5 years ago
- ad76b2e [skottie] One-node camera support by Florin Malita · 5 years ago
- 8c1e0ef sketch out structure for ops with immediates by Mike Klein · 5 years ago
- c75bc03 Clamp RGB outputs of GrYUVtoRGBEffect. by Brian Salomon · 5 years ago
- 4135cf0 use round() instead of trunc() to f32->unorm by Mike Klein · 5 years ago
- 6e4aad9 rename to_i32 -> trunc, and add round by Mike Klein · 5 years ago
- 2e30fde Font resolution: all unit tests working by Julia Lavrova · 5 years ago
- 91a1ec3 [skottie] Streamlined gradient stop merger by Florin Malita · 5 years ago
- 73a722c [skottie] Fix trim path mode interpretation by Florin Malita · 5 years ago
- e8356ad indent loop so it stands out by Mike Klein · 5 years ago
- e96214c [skottie] Add a couple more 3D tests by Florin Malita · 5 years ago
- 512eb94 [skottie] Fix layer blend modes under mattes by Florin Malita · 5 years ago
- c6fbedc [skottie] 3D layer parenting refinements by Florin Malita · 5 years ago
- e107faa SkRemoteGlyphCache Add tracing to diff canvas by Hal Canary · 5 years ago
- d48488b reorder to minimize register pressure by Mike Klein · 5 years ago
- c1b501c [skottie] Shift Channels effect support by Florin Malita · 5 years ago
- eddfc35 Particles: Fake 3D example by Brian Osman · 5 years ago
- e8bcc56 Fix a couple minor bugs in particle code by Brian Osman · 5 years ago
- 0f61c12 add used_in_loop bit to skvm::Builder::Instruction by Mike Klein · 5 years ago
- 5b43113 Interpreter: Reflect all uniform variables in ByteCode by Brian Osman · 5 years ago
- 59e72b7 [skottie] Luma matte support by Florin Malita · 5 years ago
- df18296 Add accessors to get/set SkParticleEffect fields by Brian Osman · 5 years ago
- 7edfb69 Remove SkCurve and SkColorCurve by Brian Osman · 5 years ago
- 647c7a9 Particles: New confetti effect, minor tweaks elsewhere by Brian Osman · 5 years ago
- 559ffe4 Particles: Added particle flags for tracking state (one-time triggers, etc) by Brian Osman · 5 years ago
- 9a8b846 Particles: Sub-effect spawning and some slight refactoring by Brian Osman · 5 years ago
- d46cb97 Particle effect scripting update by Brian Osman · 5 years ago
- e359aa3 [sksg] Fix mask/context overrides interaction by Florin Malita · 5 years ago
- 165ca3f [skottie] Text selector ease-high/ease-low support by Florin Malita · 5 years ago
- 8a97782 Move common particle code to an automatically-injected header by Brian Osman · 5 years ago
- b9fb29f [skottie] Shaper downscale-to-fit vertical alignment mode by Florin Malita · 5 years ago
- feacb0f [skottie] Add support for multiple range selectors by Florin Malita · 5 years ago
- f996311 extend lifetimes for hoisted used in loop by Mike Klein · 5 years ago
- 17b9d1d [skottie] Initial Hue/Saturate effect support by Florin Malita · 5 years ago
- 8ac9f4e flesh out SkVM ops a bit more by Mike Klein · 5 years ago
- e59acb7 Particles: Merge spawn & update into one code string with two functions by Brian Osman · 5 years ago
- d6108ad Particles: Use list of lines for multi-line string serialization by Brian Osman · 5 years ago
- fe49163 Major rewrite of the particle system based on the SkSL interpreter by Brian Osman · 5 years ago
- 5e533c9 move hoist analysis back into Builder by Mike Klein · 5 years ago
- c2fb3b4 split deaths() out of other analysis by Mike Klein · 5 years ago
- 5f1108c [skottie] Motion blur support by Florin Malita · 5 years ago
- 97054c4 [skottie] Add forgotten linear-wipe test by Florin Malita · 5 years ago
- aab45b5 add misc. value programs to SkVMTest.expected by Mike Klein · 5 years ago
- afd2c10 [skottie] Use hybrid bounds for custom Shaper VAlign modes by Florin Malita · 5 years ago
- b094455 [skottie] Venetian Blinds effect by Florin Malita · 5 years ago
- 2b7b2a2 add bit_clear by Mike Klein · 5 years ago
- a1167ab split out Analysis struct from Instruction by Mike Klein · 5 years ago
- 0c33466 refactor to remove the need for death schedule by Mike Klein · 5 years ago
- d7b321a [skottie] Radial swipe effect by Florin Malita · 5 years ago
- 397fc88 first VEX ymm vector ops by Mike Klein · 5 years ago
- 60e60df [skottie] Add support for motion tile phase by Florin Malita · 5 years ago
- b97824d [skottie] Motion tile effect by Florin Malita · 5 years ago
- 342b1b2 proposed: add bytes() op by Mike Klein · 5 years ago
- 5fe7429 [skottie] Fix layer transform vs. effects interactions by Florin Malita · 5 years ago
- e47d8af [skottie] Add support for Transform distort effect by Florin Malita · 5 years ago
- 4c4945a trim another instruction of I32_SWAR by Mike Klein · 5 years ago
- 7f061fb streamline srcover math in I32_SWAR by Mike Klein · 5 years ago
- 57cb5ba i16x2 sub/shr by Mike Klein · 5 years ago
- 3538908 baby steps into 16-bit ops by Mike Klein · 5 years ago
- 821f5e8 remove mul_unorm8/mad_unorm8 by Mike Klein · 5 years ago
- 3f59379 expand unit tests, fix extract by Mike Klein · 5 years ago
- 920f6a9 [skottie] Animated text tracking support by Florin Malita · 5 years ago
- e695e53 [skottie] Add support for range selector domains by Florin Malita · 5 years ago
- 22ea7e9 add Builder::dump() by Mike Klein · 5 years ago
- a630732 revise extract instruction by Mike Klein · 5 years ago
- 54c8411 [skottie] Fix zero-overlap selector handling by Florin Malita · 5 years ago
- 711f39f [skottie] Add support for RangeSelector shapes by Florin Malita · 5 years ago
- 6b43c30 add mad_unorm8 instruction by Mike Klein · 5 years ago
- 754bad3 hoist loop-invariant code out of the loop by Mike Klein · 5 years ago