1. e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
  2. c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
  3. 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 6 years ago
  4. 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 6 years ago
  5. c1541ae Move GrContextOptions to GrContext_Base and make GrContextThreadSafeProxy be derived from GrContext_Base by Robert Phillips · 6 years ago
  6. 0d84e80 move experimental header out of public includes by Mike Reed · 6 years ago
  7. 541cbd4 remove shadeSpan4f() by Mike Klein · 6 years ago
  8. ac262a0 remove Sk4x4f.h -- dead code by Mike Klein · 6 years ago
  9. 85b856f remove burst mode in SkRPBlitter by Mike Klein · 6 years ago
  10. 2ee498c fixed uninitialized value in Perlin noise shader by Ethan Nicholas · 6 years ago
  11. 8294015 Fixed GPU perlin noise shaders under rotation. by Ethan Nicholas · 6 years ago
  12. 67761eb drop into raster pipeline at 32767 by Mike Klein · 6 years ago
  13. dac694d draw big images (with raster pipeline) by Mike Klein · 6 years ago
  14. be315a2 Decal fallback for SkImageShader by Michael Ludwig · 6 years ago
  15. c33d614 add google-build-namespaces to clang-tidy checks by Mike Klein · 6 years ago
  16. f23a152 Reland "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  17. 8137f3c Revert "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  18. f49a578 Add clamp to border wrap mode to gpu by Michael Ludwig · 6 years ago
  19. 246bc3d Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."" by Brian Salomon · 6 years ago
  20. 47be94a Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures." by Brian Salomon · 6 years ago
  21. 10273c1 Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures. by Brian Salomon · 6 years ago
  22. 0ec1c57 remove sk_atomic_inc by Mike Klein · 6 years ago
  23. de2244c remove sk_atomic_dec by Mike Klein · 6 years ago
  24. 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
  25. d431c72 Update threshold for degenerate gradients by Michael Ludwig · 6 years ago
  26. 024072a Reland "Improve degenerate 2pt conical gradient cases" by Mike Klein · 6 years ago
  27. 95af472 Revert "Improve degenerate 2pt conical gradient cases" by Stan Iliev · 6 years ago
  28. 879dab8 Improve degenerate 2pt conical gradient cases by Michael Ludwig · 6 years ago
  29. 909e61c Fix LinearGradient4fContext::shadeSpanInternal fuzz by Florin Malita · 6 years ago
  30. 987e76c make SkColorShader RP-only by Mike Klein · 6 years ago
  31. a4c277b make float divide-by-zero fatal by Mike Klein · 6 years ago
  32. eda2ac2 send 3D masks through raster pipeline blitter by Mike Klein · 6 years ago
  33. 2dfab27 Revert "Fix div-by-zero loophole in gradient factory func" by Brian Osman · 6 years ago
  34. c34dd6c Fix div-by-zero loophole in gradient factory func by Michael Ludwig · 6 years ago
  35. e3f543c Remove SkPM4f.h, fold contents into SkColorData.h by Brian Osman · 6 years ago
  36. a4eb936 remove old shader routines from SkColor4Shader by Mike Klein · 6 years ago
  37. c23d1ab use from/to_srgb only when known to be in [0,1] by Mike Klein · 6 years ago
  38. 9ba9d7d Use SkColor4f functionality, rather than SkPM4f.h inline functions by Brian Osman · 6 years ago
  39. 5d7b5a3 Remove SkPM4fPriv.h, inline the two functions at call-sites by Brian Osman · 6 years ago
  40. b11ab57 remove src/jumper by Mike Klein · 6 years ago
  41. b70fd91 Remove colorType and colorSpace from bitmap cache key, and IWYU by Brian Osman · 6 years ago
  42. fa5f6ce rename some flattenable routines by Mike Klein · 6 years ago
  43. 6064e1c Remove texColorSpace output param from various producer APIs by Brian Osman · 6 years ago
  44. 2e8f48e Play back picture shaders in 8888 or F16, depending on dst color type by Brian Osman · 6 years ago
  45. 4fee323 override getTypeName() instead of using table by Mike Klein · 6 years ago
  46. e7fd8c3 Un-plumb dstColorSpace through GrTextureProducer by Brian Osman · 6 years ago
  47. 0e18937 When checking color type in image shaders, trust SkBitmapProvider, not image by Brian Osman · 6 years ago
  48. 1295672 clean up flattenable macro cruft by Mike Klein · 6 years ago
  49. cf5c51b remove unused flags -- no clients define these by Mike Reed · 6 years ago
  50. 298af50 Trim SkPictureShader's key by Florin Malita · 6 years ago
  51. e1552a5 Always require a color space on picture-backed images by Brian Osman · 6 years ago
  52. 1a3eb52 trim off more bgra stages by Mike Klein · 6 years ago
  53. b1df5e5 make gray8 support uniformly weird by Mike Klein · 6 years ago
  54. e92aae6 make legacy shadercontext optional by Mike Reed · 6 years ago
  55. cb3d087 Remove all remaining GrColor4f (other than gradients) by Brian Osman · 6 years ago
  56. 09bc78b remove unused isABitmap code by Mike Reed · 6 years ago
  57. f9f68ff tiny extra optimization for SkColor4fXformer by Mike Klein · 6 years ago
  58. 5dfcf13 Reland "transform gradient colors without skcms" by Brian Salomon · 6 years ago
  59. e66e6b6 Revert "transform gradient colors without skcms" by Brian Salomon · 6 years ago
  60. b27a9cf transform gradient colors without skcms by Mike Klein · 6 years ago
  61. f28e55d Add SkPMColor4f support to SkSL by Brian Osman · 6 years ago
  62. 781e350 Remove SkPM4f by Brian Osman · 6 years ago
  63. e50efdf Remove a few exit-time destructors. by Nico Weber · 6 years ago
  64. 87311c6 Remove SkPM4fPriv.h includes, then IWYU by Brian Osman · 6 years ago
  65. d25b7c1 Introduce SkRGBA4f, templated on SkAlphaType by Brian Osman · 6 years ago
  66. 81cbd03 Work toward removing SkPM4f by Brian Osman · 6 years ago
  67. 82e0e44 Remove a largue quantity of 4444 and/or dithering code by Brian Osman · 6 years ago
  68. 7780c4c remove pin in SkColor4f::premul() by Mike Klein · 6 years ago
  69. afebe16 Remove all old gpu gradient code by Michael Ludwig · 6 years ago
  70. be56949 add bitmap shaders to P3 by Mike Klein · 6 years ago
  71. 9fb5a53 add two more cases to P3 gm by Mike Klein · 6 years ago
  72. 8f68508 Implement 2-pt conical gradient layout by Michael Ludwig · 6 years ago
  73. 24d438b Implement sweep gradient layout by Michael Ludwig · 6 years ago
  74. 4089df8 Implement radial gradient layout by Michael Ludwig · 6 years ago
  75. 4f94ef6 Reland "Base Gradient FP Refactor" by Michael Ludwig · 6 years ago
  76. 1ea5656 Revert "Base Gradient FP Refactor" by Cary Clark · 6 years ago
  77. 10f7a1e Base Gradient FP Refactor by Michael Ludwig · 6 years ago
  78. bd65955 Remove SkImageCacherator entirely by Brian Osman · 6 years ago
  79. 24de648 fix lowp gradients by Mike Klein · 6 years ago
  80. cca8c6f SkColorSpace cleanup by Brian Osman · 6 years ago
  81. 10c3776 Remove GrTextureStripAtlas, textured gradients use independent textures by Michael Ludwig · 6 years ago
  82. 21fc5ce Reland "Add support for unpremul image sources in the GPU backend" by Brian Osman · 6 years ago
  83. 0b0e0b8 centralize default src/dst colorspace policy by Mike Klein · 6 years ago
  84. cbf64e3 Revert "Add support for unpremul image sources in the GPU backend" by Brian Osman · 6 years ago
  85. f06240d Add support for unpremul image sources in the GPU backend by Brian Osman · 6 years ago
  86. e03a176 streamline interface to GrColorSpaceXform::Make() by Mike Klein · 6 years ago
  87. 8f3d36c add dstAT param to xform steps by Mike Klein · 6 years ago
  88. 015c899 port most SkAtomic<T> to std::atomic<T> by Mike Klein · 6 years ago
  89. 0d5d065 Remove ContextRect::DstType by Brian Osman · 6 years ago
  90. 97d0970 Fix SkColor4Shader by Brian Osman · 6 years ago
  91. 12fb9cf added SkSL saturate() function by Ethan Nicholas · 6 years ago
  92. 057ad70 Update GrTextureStripAtlas for DDLs (take 2) by Robert Phillips · 6 years ago
  93. 20ee171 Revert "Update GrTextureStripAtlas for DDLs" by Robert Phillips · 6 years ago
  94. c042d41 Update GrTextureStripAtlas for DDLs by Robert Phillips · 6 years ago
  95. f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 6 years ago
  96. e28a6b5 add explicit accessor for sRGB singleton colorspaces by Mike Klein · 6 years ago
  97. 75b7526 Address fuzzer issue by Robert Phillips · 6 years ago
  98. 84364ee De-virtualize SkBitmapController by Florin Malita · 6 years ago
  99. d5148e3 Move SkNoncopyable to include/private. by Ben Wagner · 6 years ago
  100. a8cdbd7 Restore SkLightingShader and associated classes by Robert Phillips · 6 years ago