Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
f3f50099533d66974e12bd04292befbc515af821
/
src
/
gpu
/
glsl
/
GrGLSLFragmentShaderBuilder.cpp
c6dce5a
Child fragment processors are now written as separate functions
by Ethan Nicholas
· 6 years ago
a7ad120
Fix an error check re: sample variables
by Chris Dalton
· 6 years ago
c3318f0
ccpr: Add an MSAA atlas mode
by Chris Dalton
· 6 years ago
6ad5289
Revert "Child fragment processors are now written as separate functions"
by Ethan Nicholas
· 6 years ago
0364bde
Child fragment processors are now written as separate functions
by Ethan Nicholas
· 6 years ago
c0bd9f9
rewrite includes to not need so much -Ifoo
by Mike Klein
· 6 years ago
8c4cafd
Don't flush pipeline state when querying sample locations in GL
by Chris Dalton
· 6 years ago
6b76df0
Disable output swizzling from GrDisableColorXP
by Chris Dalton
· 6 years ago
0dffbab
Add MSAA and non-aa modes to GrFillRRect Op
by Chris Dalton
· 6 years ago
bf341ae
Revert "Add MSAA and non-aa modes to GrFillRRect Op"
by Chris Dalton
· 6 years ago
16a8e99
Add MSAA and non-aa modes to GrFillRRect Op
by Chris Dalton
· 6 years ago
d7291ba
Restore support for multisample locations
by Chris Dalton
· 6 years ago
d31b5e7
Revert "Drop unused shader support for sample variables"
by Chris Dalton
· 6 years ago
a63593a
Remove sample shading and dest color override
by Brian Osman
· 7 years ago
3674336
Reland "make enum santizer fatal"
by Mike Klein
· 7 years ago
f2b35e4
Revert "make enum santizer fatal"
by Mike Klein
· 7 years ago
166dbd3
make enum santizer fatal
by Mike Klein
· 7 years ago
23c55b6
Move GrGLSL.h from include/private to src/gpu/glsl.
by Brian Salomon
· 7 years ago
eab2baa
added sk_LastFragColor
by Ethan Nicholas
· 7 years ago
dc09213
Revert "Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used.""
by Brian Salomon
· 7 years ago
d401330
Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used."
by Brian Salomon
· 7 years ago
7e1dd20
Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used.
by Brian Salomon
· 7 years ago
535ba8d
Drop unused support for MSAA sample locations
by Chris Dalton
· 7 years ago
7fe33c0
Drop unused shader support for multisample interpolation
by Chris Dalton
· 7 years ago
6028361
Drop unused shader support for sample variables
by Chris Dalton
· 7 years ago
7f86192
Revert "Drop support for unused MSAA extensions"
by Robert Phillips
· 8 years ago
7df2746
Drop support for unused MSAA extensions
by Chris Dalton
· 8 years ago
63fd760
Remove trailing whitespace.
by Ben Wagner
· 8 years ago
8aa4569
switched SkSL's temporary 'highfloat' type back to 'float'
by Ethan Nicholas
· 8 years ago
f7b8820
re-land of new SkSL precisions
by Ethan Nicholas
· 8 years ago
27185a9
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
by Ethan Nicholas
· 8 years ago
f3eac71
Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field"
by Ethan Nicholas
· 8 years ago
4543e75
fix for uninitialized GrGLSLFragmentShaderBuilder field
by Ethan Nicholas
· 8 years ago
05d5a13
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
by Ethan Nicholas
· 8 years ago
fb4a20c
Remove kDefault_GrSurfaceOrigin
by Robert Phillips
· 8 years ago
1d816b9
Revert "Switched highp float to highfloat and mediump float to half."
by Brian Salomon
· 8 years ago
88d99c6
Switched highp float to highfloat and mediump float to half.
by Ethan Nicholas
· 8 years ago
b4aab9a
Replace SkFAIL with SK_ABORT.
by Ben Wagner
· 8 years ago
5af9ea3
renamed SkSL types in preparation for killing precision modifiers
by Ethan Nicholas
· 8 years ago
2890fbf
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
by Robert Phillips
· 8 years ago
e23bffd
Remove support in GPU backend for distance vector field.
by Brian Salomon
· 8 years ago
33aa2c7
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 8 years ago
dffe982
Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"""
by Brian Osman
· 8 years ago
ec53c63
Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""
by Brian Osman
· 8 years ago
903c3f7
Revert "Allow FPs to elevate default precision for the entire fragment program"
by Brian Osman
· 8 years ago
92d7cca
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 8 years ago
42c456f
Remove PLS path renderer
by Brian Salomon
· 8 years ago
3865711
Replaced all calls to fragmentPosition() with sk_FragCoord
by Ethan Nicholas
· 9 years ago
cae3a4c
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
by Ethan Nicholas
· 9 years ago
de4d301
Replaced all calls to fragmentPosition() with sk_FragCoord
by Ethan Nicholas
· 9 years ago
941e7e2
re-land of added sk_FragCoord support to skslc
by Ethan Nicholas
· 9 years ago
e8e4a3e
Revert "added sk_FragCoord support to skslc"
by Greg Daniel
· 9 years ago
ce33f10
added sk_FragCoord support to skslc
by Ethan Nicholas
· 9 years ago
1edc5b9
Rename vars and functions from 'glslcaps'->'shadercaps'
by Brian Salomon
· 9 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 9 years ago
6762dd6
baked in a few more precision modifiers
by Ethan Nicholas
· 9 years ago
99938a8
Merge GrGLSLShaderVar and GrShaderVar
by Brian Salomon
· 9 years ago
c633abb
Remove GrStencilSettings from GrPipeline
by csmartdalton
· 9 years ago
ddb37d6
re-re-land of skslc now automatically turns on derivatives support
by ethannicholas
· 9 years ago
ac66ae6
Revert "re-land of skslc now automatically turns on derivatives support"
by Mike Klein
· 9 years ago
d7d1997
re-land of skslc now automatically turns on derivatives support
by Ethan Nicholas
· 9 years ago
37269ff
Revert "skslc now automatically turns on derivatives support"
by Ethan Nicholas
· 9 years ago
311742b
skslc now automatically turns on derivatives support
by Ethan Nicholas
· 9 years ago
5961bc9
Turned on SkSL->GLSL compiler
by ethannicholas
· 9 years ago
9df16b5
Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://codereview.chromium.org/2288033003/ )
by jvanverth
· 9 years ago
ccb1dd8
Turned on SkSL->GLSL compiler
by ethannicholas
· 9 years ago
4824cf4
Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://codereview.chromium.org/2288033003/ )
by mtklein
· 9 years ago
dcfe6db
Turned on SkSL->GLSL compiler
by ethannicholas
· 9 years ago
15341a2
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://codereview.chromium.org/2288033003/ )
by jvanverth
· 9 years ago
08b2ccf
Turned on SkSL->GLSL compiler
by ethannicholas
· 9 years ago
d214d6a
Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://codereview.chromium.org/2288033003/ )
by fmalita
· 9 years ago
f008b0a
Turned on SkSL->GLSL compiler
by ethannicholas
· 9 years ago
29111a3
Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://codereview.chromium.org/2288033003/ )
by ethannicholas
· 9 years ago
b12b3c6
Turned on SkSL->GLSL compiler
by ethannicholas
· 9 years ago
1a1aa93
Remove unneeded GrGLSLTransformedCoordsArray type
by bsalomon
· 9 years ago
a316395
Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://codereview.chromium.org/2288033003/ )
by ethannicholas
· 9 years ago
9b0fe3d
Turned on SkSL->GLSL compiler
by ethannicholas
· 9 years ago
bd4121a
Fix fb variable name in GLSL
by egdaniel
· 9 years ago
138c263
Fix various issues with framebuffer fetch
by egdaniel
· 9 years ago
9b03e7b
GrFP can express distance vector field req., program builder declares variable for it
by dvonbeck
· 9 years ago
02aed95
Revert of GrFP can express distance vector field req., program builder declares variable for it (patchset #20 id:370001 of https://codereview.chromium.org/2114993002/ )
by mtklein
· 9 years ago
4ef6dfa
GrFP can express distance vector field req., program builder declares variable for it
by dvonbeck
· 9 years ago
0d28e57
Fix caching of sample locations
by csmartdalton
· 9 years ago
42e6798
Revert of Fix caching of sample locations (patchset #3 id:40001 of https://codereview.chromium.org/2111423002/ )
by rmistry
· 9 years ago
09d49a3
Fix caching of sample locations
by csmartdalton
· 9 years ago
9d524f2
Style bikeshed - remove extraneous whitespace
by halcanary
· 9 years ago
28f45b9
Add "sample locations" feature to GrProcessor
by cdalton
· 9 years ago
4a98cdb
Add cap and builder feature for multisample interpolation
by cdalton
· 9 years ago
8733210
Replace fWillReadFragmentPosition with a bitfield
by cdalton
· 9 years ago
33ad701
Add gl_SampleMask functionality to fragment builders
by cdalton
· 9 years ago
8528541
Add more specialized fragment builders
by cdalton
· 9 years ago
1751dc7
Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https://codereview.chromium.org/1690963003/ )
by benjaminwagner
· 9 years ago
533cefe
Add infastructure for gl_SampleMask
by cdalton
· 10 years ago
c08f196
Use noperspective interpolation for 2D draws
by cdalton
· 10 years ago
b80ec8b
Add some backend flexibility for shader declarations in ProgramBuilding.
by egdaniel
· 10 years ago
2279325
added support for PLS path rendering
by ethannicholas
· 10 years ago
5366a09
Revert of added support for PLS path rendering (patchset #16 id:360001 of https://codereview.chromium.org/1541903002/ )
by ethannicholas
· 10 years ago
7df3f5e
added support for PLS path rendering
by ethannicholas
· 10 years ago
ae47418
Add ability to add general layout qualifiers GrGLSLShaderVar
by egdaniel
· 10 years ago
1cbb5ea
Switch fragment coordinate to 'highp' to fix various broken GMs.
by ethannicholas
· 10 years ago
Next »