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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
f43d0001e4139978fa9699083f4c62f92eb03106
/
src
/
utils
/
SkShadowTessellator.cpp
1af03d4
Compute correct bounds for DrawShadowRec.
by Jim Van Verth
· 7 years ago
54518ac
remove unused SkPoint3 from SkColor.h
by Mike Reed
· 7 years ago
b55eb28
Add some convexity checks to shadow code.
by Jim Van Verth
· 7 years ago
7638785
Fix inset for ambient tessellated shadows
by Jim Van Verth
· 7 years ago
4c9b893
Allow shadow zParams to be applied to affine transformations
by Jim Van Verth
· 7 years ago
1c4c114
Fix transparent ambient for perspective shadows
by Jim Van Verth
· 7 years ago
e308a12
Remove height functor for shadows and replace with plane equation params
by Jim Van Verth
· 8 years ago
060d982
Combine the ambient and spot alphas into the base color for geometric shadows.
by Jim Van Verth
· 8 years ago
e7e1d9d
Fix up shadows in raster.
by Jim Van Verth
· 8 years ago
b6069df
Fix fast blur for shadow rrects.
by Jim Van Verth
· 8 years ago
da96550
Add perspective shadows
by Jim Van Verth
· 8 years ago
887cdf1
move vertex-mode enum into SkVertices
by Mike Reed
· 8 years ago
b436655
Add height function to shadow tessellators.
by Jim Van Verth
· 8 years ago
ab664fa
Revert "Revert "Create new inset algorithm for spot shadows""
by Brian Salomon
· 8 years ago
e7c85c4
Revert "Create new inset algorithm for spot shadows"
by Brian Salomon
· 8 years ago
e5f5bf5
Create new inset algorithm for spot shadows
by Jim Van Verth
· 8 years ago
97eb4fe
add SkVertices::Builder
by Mike Reed
· 8 years ago
b8b51e6
Add a -Mini build bot to build the smallest Skia possible.
by Mike Klein
· 8 years ago
3c5cfb0
Remove exec bit from source files.
by Ben Wagner
· 8 years ago
ea69686
Another workaround for libstdc++ unique_ptr
by Brian Salomon
· 8 years ago
aff27a2
Use SkVertices for tessellated spot and ambient shadow rendering.
by Brian Salomon
· 8 years ago
a84898d
Have ShadowTessellators transform path; add SkShadowTessellator base class
by Jim Van Verth
· 8 years ago
0dda9cb
Make shadow tessellators fail gracefully and add unit test for this.
by Brian Salomon
· 8 years ago
0f90668
Initialize some more variables in SpotShadowTessellator
by Jim Van Verth
· 8 years ago
66085ed
Revert "Revert "Spot shadow cleanup and optimization""
by Brian Salomon
· 8 years ago
aa2bd8f
Revert "Spot shadow cleanup and optimization"
by Hal Canary
· 8 years ago
47784c1
Spot shadow cleanup and optimization
by Jim Van Verth
· 8 years ago
0bd699e
Add a GM for SkShadowUtils and fix a few issues.
by Brian Salomon
· 8 years ago
1a8b79a
Work around GCC 4.6 issue with constructing unique_ptr<const T[]> from a T*.
by Brian Salomon
· 8 years ago
958fbc4
Make SkShadowUtils tessellations ref counted in preparation for caching them.
by Brian Salomon
· 8 years ago
85dc96b
Fix SkShadowTessellator.cpp for Chrome iOS build
by Jim Van Verth
· 8 years ago
efe3ded
Change shadow tessellators to use SkColor and move to util.
by Jim Van Verth
· 8 years ago
[Renamed (90%) from src/gpu/effects/GrShadowTessellator.cpp]
91af727
Add geometric version of spot shadow
by Jim Van Verth
· 8 years ago
58abc9e
Move SkShadowTessellator to GrShadowTessellator
by Jim Van Verth
· 8 years ago
[Renamed (92%) from src/effects/shadows/SkShadowTessellator.cpp]
bce7496
Add geometric implementation for ambient shadows
by Jim Van Verth
· 8 years ago
e330eb2
Revert "Add geometric implementation for ambient shadows"
by Ethan Nicholas
· 8 years ago
fdb1bdf
Add geometric implementation for ambient shadows
by Jim Van Verth
· 8 years ago