- 93f20f5 eliminated GrGLSLExpr by Ethan Nicholas · 8 years ago
- 4c9155b Remove EXPERIMENTAL_SHADOWING, Part 1 by Jim Van Verth · 8 years ago
- c06f309 Revert "Add support for row-by-row jpeg encoding" by Leon Scroggins · 8 years ago
- 9b848d5 Add support for row-by-row jpeg encoding by Matt Sarett · 8 years ago
- c3b10a3 Reland "Add a clip mask bench" by Florin Malita · 8 years ago
- cea615b Revert "Add a clip mask bench" by Mike Klein · 8 years ago
- c59a38d Add a clip mask bench by Florin Malita · 8 years ago
- d170c0f Only store width and height on SkPixelRef (last part) by Matt Sarett · 8 years ago
- 736a9cc remove unused yuv methods by Mike Reed · 8 years ago
- 2fcd4a4 Revert "Only store width and height on SkPixelRef" by Ben Wagner · 8 years ago
- 2cbb666 Only store width and height on SkPixelRef by Matt Sarett · 8 years ago
- df7e075 Fold SkImageCacherator into SkImage_Lazy by Brian Osman · 8 years ago
- 39312c8 Describe GCC-like asm steps as "assemble ..." by Mike Klein · 8 years ago
- ee7cb5d Delete SkGTypeface and SkGScalerContext by Matt Sarett · 8 years ago
- 7fbb7d3 Remove two more gpu headers from include/* by Robert Phillips · 8 years ago
- e3302df Make InstancedRendering more opList-splitting friendly by Robert Phillips · 8 years ago
- 8323965 Reland "Make SkPngCodec only read as much of the stream as necessary" by Leon Scroggins III · 8 years ago
- e71db44 Use dstColorSpace in SkPictureShader cache key by Matt Sarett · 8 years ago
- 9f5d467 Remove more headers from include/gpu by Robert Phillips · 8 years ago
- 54cbcd7 Remove all headers from include/gpu/effects by Robert Phillips · 8 years ago
- f1b4382 Rename SkImage_Generator to SkImage_Lazy by Brian Osman · 8 years ago
- 434b6e8 Revert "Make SkPngCodec only read as much of the stream as necessary" by Leon Scroggins · 8 years ago
- 2c65d51 Make SkPngCodec only read as much of the stream as necessary by Leon Scroggins III · 8 years ago
- c819e66 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h by Greg Daniel · 8 years ago
- d0ce148 test and fix f16<->f32 conversion stages by Mike Klein · 8 years ago
- ecc364c Remove SkOpTAllocator by Herb Derby · 8 years ago
- 8f2911f add unit tests for parametric_* stages by Mike Klein · 8 years ago
- 5238f99 Revert "Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h" by Greg Daniel · 8 years ago
- 3a3bc42 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h by Greg Daniel · 8 years ago
- df07ddd Revert "Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h" by Greg Daniel · 8 years ago
- 9440345 Add backend safe classes for passing in external texture and render targets into gpu by Greg Daniel · 8 years ago
- 3f4531d Remove SkVarAlloc by Herb Derby · 8 years ago
- edbb7d8 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h by Greg Daniel · 8 years ago
- 15bff50 remove unneeded android flag for lockpixels by Mike Reed · 8 years ago
- 4edb5d2 hide lockpixels api behind flag by Mike Reed · 8 years ago
- 818580d remove code directly involved in lock/unlock in SkPixelRef by Mike Reed · 8 years ago
- 79f2db2 remove old-pixelref-api flag from android by Mike Reed · 8 years ago
- 1335a05 remove dead code around replayClips by Mike Reed · 8 years ago
- 50130e4 Allow including of vulkan.h as a required public api when using vulkan. by Greg Daniel · 8 years ago
- 547a727 Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix by Matt Sarett · 8 years ago
- e5fec21 Revert "Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix" by Matt Sarett · 8 years ago
- e5efa51 Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix by Matt Sarett · 8 years ago
- a00f347 switch over to no lockPixels in pixelref by Mike Reed · 8 years ago
- 7b29749 constexprify GrBlend.h and GrPorterDuffXferProcessor.cpp by Brian Salomon · 8 years ago
- 28f5b77 stop disabling threadsafe statics by Mike Klein · 8 years ago
- 93b1b4f add guard for obsolete (non-functioning) replayClips by Mike Reed · 8 years ago
- 45a00ce remove android legacy flags by Mike Reed · 8 years ago
- 9e4d511 remove -mdspr2 by Mike Klein · 8 years ago
- 793dccf remove canvas-helpers flag for android by Mike Reed · 8 years ago
- 6b3155c Revert[4] "clean up (partially) colortable api"""" by Mike Reed · 8 years ago
- 887cdf1 move vertex-mode enum into SkVertices by Mike Reed · 8 years ago
- b55dd55 Add SkThreadedBMPDevice for Threaded Raster Backend by Yuqian Li · 8 years ago
- e684483 Avoid extra bitmap copies in SkColorSpaceXformCanvas by Matt Sarett · 8 years ago
- b14131c Revert "Revert[2] "clean up (partially) colortable api""" by Mike Reed · 8 years ago
- 9920b10 Revert[2] "clean up (partially) colortable api"" by Mike Reed · 8 years ago
- 0df1b04 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 8 years ago
- 1d1165c Revert "clean up (partially) colortable api" by Mike Klein · 8 years ago
- 9bd301d Revert "skslc can now be compiled with no Skia dependencies, in preparation for its eventual" by Ethan Nicholas · 8 years ago
- 2e491a6 clean up (partially) colortable api by Mike Reed · 8 years ago
- f3333c8 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 8 years ago
- 0a64e32 Turn on SkJumper all the time, try 2. by Mike Klein · 8 years ago
- 5f80485 make _win.S know if it's 64-bit by Mike Klein · 8 years ago
- bcf35f8 Revert "skslc can now be compiled with no Skia dependencies, in preparation for" by Ethan Nicholas · 8 years ago
- 7833466 skslc can now be compiled with no Skia dependencies, in preparation for by Ethan Nicholas · 8 years ago
- cdc651d Make xformer class for SkCSXCanvas, use for draw loopers by Matt Sarett · 8 years ago
- a811b12 Renames of processor analysis-related classes and method. by Brian Salomon · 8 years ago
- 2677a9a Add extra_asmflags by Kevin Lubick · 8 years ago
- 56ea77a Implement SkBlurDrawLooper with SkLayerDrawLooper by Matt Sarett · 8 years ago
- 8cb6648 turn on hidden visibility flags on iOS by Mike Klein · 8 years ago
- a2cedff Fix gaussianedge GM by Robert Phillips · 8 years ago
- 8c67909 Add a simple tool for isolating a path from an SKP by csmartdalton · 8 years ago
- b549cc3 Change SkMemory to the more accurately named SkMalloc. by Herb Derby · 8 years ago
- c0b642c Split GrPipelineInput into separate color and coverage types, the latter of which is just an enum. by Brian Salomon · 8 years ago
- 51e7ca3 Add new proxy-based DetermineDomainMode w/ test by Robert Phillips · 8 years ago
- eec23d1 focus hidden-visibility flags by Mike Klein · 8 years ago
- ab664fa Revert "Revert "Create new inset algorithm for spot shadows"" by Brian Salomon · 8 years ago
- e7c85c4 Revert "Create new inset algorithm for spot shadows" by Brian Salomon · 8 years ago
- e5f5bf5 Create new inset algorithm for spot shadows by Jim Van Verth · 8 years ago
- a3bdd44 Revert "Revert "Remove Android-specific SK_SUPPORT_LEGACY_IMG_SNAPSHOT flag"" by Robert Phillips · 8 years ago
- cc26127 Find cubic KLM functionals directly by csmartdalton · 8 years ago
- fde9bff Revert "Remove Android-specific SK_SUPPORT_LEGACY_IMG_SNAPSHOT flag" by Robert Phillips · 8 years ago
- c3efe67 Remove Android-specific SK_SUPPORT_LEGACY_IMG_SNAPSHOT flag by Robert Phillips · 8 years ago
- 27ecd86 SkImageSource::Make() returns nullptr when srcrect is empty. by Hal Canary · 8 years ago
- 271d495 check-headers-self-sufficient: update by Hal Canary · 8 years ago
- eb35f4d Add pre-Flush callback to GrDrawingManager (take 2) by Robert Phillips · 8 years ago
- 3130fbb remove SK_SUPPORT_LEGACY_DRAWVERTICES_VIRTUAL flag by Mike Reed · 8 years ago
- 4e8472c Support vs2017. by Ben Wagner · 8 years ago
- 18ea65a Revert "Revert "remove unused SkMeshUtils and SkBoundaryPatch"" by Mike Reed · 8 years ago
- d7b34a5 Make SkMemory.h and adjust all files for usage. by Herb Derby · 8 years ago
- f9bd468 Make gn directory importable in python by Ravi Mistry · 8 years ago
- 09de753 Move SkOSFile.h to src/core by Ben Wagner · 8 years ago
- 006c8da Revert "remove unused SkMeshUtils and SkBoundaryPatch" by Stephan Altmueller · 8 years ago
- 6598564 remove unsupported flag by Mike Reed · 8 years ago
- ac6b1fa Remove budgeted parameter from SkSurface::makeImageSnapshot (take 2) by Robert Phillips · 8 years ago
- 5e21e09 remove unused SkMeshUtils and SkBoundaryPatch by Mike Reed · 8 years ago
- 795c5ea don't use deprecated (raw) form of SkPatchUtils, delete duplicate util by Mike Reed · 8 years ago
- 9bb0a28 add flag for android by Mike Reed · 8 years ago
- 8301046 Rename GrAADistanceFieldPathRenderer to GrSmallPathRenderer by Jim Van Verth · 8 years ago
- 18ea816 Revert "Add pre-Flush callback to GrDrawingManager" by Robert Phillips · 8 years ago
- d222ec4 Add pre-Flush callback to GrDrawingManager by Robert Phillips · 8 years ago