1. f614ba2 Fix drawVertices() texture mapping in the presence of a local matrix by Florin Malita · 7 years ago
  2. 1d2aed0 Check for GL_EXT_geometry_shader on ES by csmartdalton · 7 years ago
  3. 11f65e0 GrTessellator (AA): Performance tweaks and cleanup. by Stephen White · 7 years ago
  4. dab4811 Revert "GrTessellator (AA): Performance tweaks and cleanup." by Ben Wagner · 7 years ago
  5. 5df6db1 Replace SkSpecialImage::makeTightSubset with asImage by Robert Phillips · 7 years ago
  6. dc0cae1 Let DFPathRenderer accept smaller paths. by Jim Van Verth · 7 years ago
  7. dd768fa Replace use of SkBitmap::eraseRGB with eraseColor. by Ben Wagner · 7 years ago
  8. 50afc17 Fixed a couple of spots where sksl didn't have proper array support. by Ethan Nicholas · 7 years ago
  9. 3bf12c6 Remove third_party/ktx from Skia. by Herb Derby · 7 years ago
  10. d519d48 add device-clipping to gpudevice by Mike Reed · 7 years ago
  11. e595bbf GrTessellator (AA): Performance tweaks and cleanup. by Stephen White · 7 years ago
  12. ea91b11 remove code for TextDecorations by Mike Reed · 7 years ago
  13. 7ad8793 SkPDF/font subsetting: Use new version of SfntlyWrapper::SubsetFont by Hal Canary · 7 years ago
  14. 78594b2 SkJumper: everyone gets a start_pipeline(). by Mike Klein · 7 years ago
  15. c9f4b8c Disable DFPathRenderTest for now. by Jim Van Verth · 7 years ago
  16. 9cee33e Take missed opportunity: memset for A8. by Mike Klein · 7 years ago
  17. b8d5275 SkJumper: fma() -> mad() by Mike Klein · 7 years ago
  18. d25cc9b Fix DistanceFieldPathRenderer assert. by Jim Van Verth · 7 years ago
  19. 3befb84 Fiddle: Remove extraneous newline from SkDebugf output. by Joe Gregorio · 7 years ago
  20. b8702de SkJumper: make some room for wider instructions. by Mike Klein · 7 years ago
  21. 069d315 remove unneeded android flags by Mike Reed · 7 years ago
  22. 5444446 Use non-linear color spaces for Android decode outputs by Matt Sarett · 7 years ago
  23. 0c8f7a3 Revert "Turn on SkJumper except on Windows." by Mike Klein · 7 years ago
  24. 1e532d3 Update libwebp to 0.6.0 by scroggo · 7 years ago
  25. da2d8e8 remove unneeded flags by Mike Reed · 7 years ago
  26. 957cf45 Turn on SkJumper except on Windows. by Mike Klein · 7 years ago
  27. f9e678d Use SDF path miplevels based on the original path's size by Jim Van Verth · 7 years ago
  28. fa64774 Flush to zero when loading f16 with sse2/sse4.1. by Mike Klein · 7 years ago
  29. 8729e5b Simplify more: remove SkRasterPipeline::compile(). by Mike Klein · 7 years ago
  30. 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 7 years ago
  31. e1caee1 SkJumper by Mike Klein · 7 years ago
  32. 4ec46aa Work around Mac x- and cap-height calculation. by bungeman · 7 years ago
  33. 25834ff Use non-linear blending flag in raster pipeline blitter by Matt Sarett · 7 years ago
  34. f6a1a21 Clean up SkSplicer. by Mike Klein · 7 years ago
  35. 6579da2 Update intel linux vulkan driver by Greg Daniel · 7 years ago
  36. 185130c return and take SkImageGenerator as unique_ptr by Mike Reed · 7 years ago
  37. eb62829 Check that coverage FPs are compatible with alpha as coverage by Brian Salomon · 7 years ago
  38. 63c6746 Tighten up GrSurfaceProxy typing by Robert Phillips · 7 years ago
  39. ca4c60f Move documentation to use the embedded fiddle elements. by Joe Gregorio · 7 years ago
  40. 3614d9a improved performance of parsing SkSLLayout flags by Ethan Nicholas · 7 years ago
  41. 169f37f fiddle: use sstream for text, code cleanup by Hal Canary · 7 years ago
  42. c24447d Revert "Revert "make SkClipStack.h private (in src)"" by Mike Reed · 7 years ago
  43. e14d305 Add GrMakeCachedBitmapProxy by Robert Phillips · 7 years ago
  44. 5cd467f Avoid constant view inflation on viewer sample app by Chet Haase · 7 years ago
  45. ef163d2 Disable SkSplicer. by Mike Klein · 7 years ago
  46. cc70083 GrTessellator (AA): null GrGeometryProcessor crash fix. by Stephen White · 7 years ago
  47. 1c8e82b Revert "make SkClipStack.h private (in src)" by Mike Reed · 7 years ago
  48. f3b995b Clarify when tweak alpha for coverage optimizaton can occur. by Brian Salomon · 7 years ago
  49. 2b512d0 much better idea by Mike Klein · 7 years ago
  50. 3efca0a make SkClipStack.h private (in src) by Mike Reed · 7 years ago
  51. a9246dd Symbolize any stacktraces in DM and nanobench by Kevin Lubick · 7 years ago
  52. a0c9832 Remove GL asserts for geo shaders to not have uniforms by csmartdalton · 7 years ago
  53. 26e573c removed unused code around scaled generators by Mike Reed · 7 years ago
  54. 65e8a71 Fix Nexus 10s from shutting down too often by Kevin Lubick · 7 years ago
  55. 08f14bd SkPictureImageGenerator.h include guard by Hal Canary · 7 years ago
  56. 56ec758 Make GrPipelineInput::setToSolidCoverage set the opaque bit. by Brian Salomon · 7 years ago
  57. 2ae3a2e Suggest P3 for wide gamut images in SkAndroidCodec by Matt Sarett · 7 years ago
  58. 3f40598 Non linear blending flag for SkColorSpace by Brian Osman · 7 years ago
  59. 485c499 Rename SkConfig8888/SkPixelInfo to SkConvertPixels by Matt Sarett · 7 years ago
  60. 0168e04 Add a way to compute the code coverage of fuzzers by Kevin Lubick · 7 years ago
  61. c43559e Remove returns at end of stage splices. by Mike Klein · 7 years ago
  62. 4b66512 Handle collapsed drawVertices() texture coords gracefully by Florin Malita · 7 years ago
  63. 70c6063 Move SkDOM to SkArenaAlloc from SkChunkAlloc. by Herb Derby · 7 years ago
  64. 9df70bb Picture backed images must have a bit depth and color space by Matt Sarett · 7 years ago
  65. 6f44969 Add more SampleApp support to viewer. by Jim Van Verth · 7 years ago
  66. 46da1cc GrContext option to prevent GPU based YUV -> RGB by Brian Osman · 7 years ago
  67. 431815d Remove Vulkan GalaxyS7 bot by Greg Daniel · 7 years ago
  68. 5a8fe97 Remove include/xml from public API. by Herb Derby · 7 years ago
  69. c42a1cd work on raster device clipping by Mike Reed · 7 years ago
  70. df85c38 stop using SkScalarMul by Mike Reed · 7 years ago
  71. 78c0c4c Remove SkSmallAllocator. by Herb Derby · 7 years ago
  72. c5aa266 include what you use by Mike Reed · 7 years ago
  73. 8572d85 Make raster pipeline support all pixel conversions by Matt Sarett · 7 years ago
  74. 4bf560a Simplify code for making paints with shaders. by Herb Derby · 7 years ago
  75. c6b7146 Remove component flags from GrPipelineInput. by Brian Salomon · 7 years ago
  76. 9a51498 Remove component flags from GrXPFactory output analysis. by Brian Salomon · 7 years ago
  77. 8a8937c update gm to test 2 unclipped layers by Mike Reed · 7 years ago
  78. 6a307cc Add check for finite phase to SkPath1DPathEffect::Make by Robert Phillips · 7 years ago
  79. ce44a0f SkSplicer: implement constant_color by Mike Klein · 7 years ago
  80. 7598b48 SkSplicer: fix dstover by Mike Klein · 7 years ago
  81. bfdc87a Revert "Revert "Always make SkImageShaders in heap."" by Herb Derby · 7 years ago
  82. 8be952a SkScalarMul is deprecated by Mike Reed · 7 years ago
  83. 351549f SkSplicer support for 2-point gradients. by Mike Klein · 8 years ago
  84. 936f81b Move the rt adjust uniform into GP EmitArgs by csmartdalton · 7 years ago
  85. ed4984b Add animated text samples by csmartdalton · 7 years ago
  86. 5926f2d GrTessellator (AA): fix "Canvas Arcs" coverage artifact. by Stephen White · 7 years ago
  87. 1e06d3d add gm for clipRegion by Mike Reed · 7 years ago
  88. 6fcea9d Enable sse2 backend for SkSplicer. by Mike Klein · 7 years ago
  89. 07f665e Revert "Always make SkImageShaders in heap." by Herb Derby · 7 years ago
  90. d2d6d72 Fix stack alignment in Windows before_loop/after_loop. by Mike Klein · 7 years ago
  91. 73eae98 tools/git-sync-deps: less verbose when fetch is needed by Hal Canary · 7 years ago
  92. 320ade4 Make SkAutoTMalloc movable by csmartdalton · 7 years ago
  93. 0236cba fiddle: Fix JSON output logic. by Joe Gregorio · 7 years ago
  94. c8f9180 SkPDF: skip shader lookup for SkShader::kColor_GradientType by Hal Canary · 7 years ago
  95. 5cdc9dd Move GrTessellator from SkChunckAlloc to SkArenaAlloc. by Herb Derby · 7 years ago
  96. 385468f SkPDF: better tolerance path conversion to quadratics by Hal Canary · 7 years ago
  97. ea47957 A simple gradient test by Tenghui Zhu · 7 years ago
  98. a12c153 Add preserves premul and modulate optimization to compose fragment processors. by Brian Salomon · 7 years ago
  99. 1fd1823 Add plumbing for text only fiddles. by Joe Gregorio · 7 years ago
  100. ff590a1 Always make SkImageShaders in heap. by Herb Derby · 7 years ago